| Index: mojo/views/input_method_mojo_linux.h
|
| diff --git a/mojo/views/input_method_mojo_linux.h b/mojo/views/input_method_mojo_linux.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..0072a297cbec944aeb98f15efdfab72722136175
|
| --- /dev/null
|
| +++ b/mojo/views/input_method_mojo_linux.h
|
| @@ -0,0 +1,38 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef MOJO_VIEWS_INPUT_METHOD_MOJO_LINUX_H_
|
| +#define MOJO_VIEWS_INPUT_METHOD_MOJO_LINUX_H_
|
| +
|
| +#include "ui/base/ime/input_method_auralinux.h"
|
| +#include "ui/base/ime/input_method_delegate.h"
|
| +
|
| +namespace mojo {
|
| +
|
| +// An input method for linux that does absolutely no translation.
|
| +//
|
| +// The current InputMethodMinimal makes assumptions that a system will only
|
| +// input/output keydown/keyup events; it assumes that things don't work like
|
| +// Windows does. When it gets a keydown event, it then tries to insert a
|
| +// character at the same time.
|
| +//
|
| +// However, we're standardizing on Windows' WM_CHAR style events. This tries to
|
| +// follow InputMethodWin::DispatchKeyEvent() instead, because PlatformViewX11
|
| +// now synthesizes a character events so that we have one behaviour across our
|
| +// platforms.
|
| +class InputMethodMojoLinux : public ui::InputMethodAuraLinux {
|
| + public:
|
| + explicit InputMethodMojoLinux(ui::internal::InputMethodDelegate* delegate);
|
| + virtual ~InputMethodMojoLinux();
|
| +
|
| + // Overriden from ui::InputMethodAuraLinux:
|
| + virtual bool DispatchKeyEvent(const ui::KeyEvent& event) OVERRIDE;
|
| +
|
| + private:
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| + DISALLOW_COPY_AND_ASSIGN(InputMethodMojoLinux);
|
| +};
|
| +
|
| +} // namespace mojo
|
| +
|
| +#endif // MOJO_VIEWS_INPUT_METHOD_MOJO_LINUX_H_
|
|
|