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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef MOJO_VIEWS_INPUT_METHOD_MOJO_LINUX_H_ |
| 6 #define MOJO_VIEWS_INPUT_METHOD_MOJO_LINUX_H_ |
| 7 |
| 8 #include "ui/base/ime/input_method_auralinux.h" |
| 9 #include "ui/base/ime/input_method_delegate.h" |
| 10 |
| 11 namespace mojo { |
| 12 |
| 13 // An input method for linux that does absolutely no translation. |
| 14 // |
| 15 // The current InputMethodMinimal makes assumptions that a system will only |
| 16 // input/output keydown/keyup events; it assumes that things don't work like |
| 17 // Windows does. When it gets a keydown event, it then tries to insert a |
| 18 // character at the same time. |
| 19 // |
| 20 // However, we're standardizing on Windows' WM_CHAR style events. This tries to |
| 21 // follow InputMethodWin::DispatchKeyEvent() instead, because PlatformViewX11 |
| 22 // now synthesizes a character events so that we have one behaviour across our |
| 23 // platforms. |
| 24 class InputMethodMojoLinux : public ui::InputMethodAuraLinux { |
| 25 public: |
| 26 explicit InputMethodMojoLinux(ui::internal::InputMethodDelegate* delegate); |
| 27 virtual ~InputMethodMojoLinux(); |
| 28 |
| 29 // Overriden from ui::InputMethodAuraLinux: |
| 30 virtual bool DispatchKeyEvent(const ui::KeyEvent& event) OVERRIDE; |
| 31 |
| 32 private: |
| 33 DISALLOW_COPY_AND_ASSIGN(InputMethodMojoLinux); |
| 34 }; |
| 35 |
| 36 } // namespace mojo |
| 37 |
| 38 #endif // MOJO_VIEWS_INPUT_METHOD_MOJO_LINUX_H_ |
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