DescriptionGuard ANGLE and MESA instead of defining them as native when unsupported.
Since we've added "angle" to the default list of configs we've been running
kNative_GLContextType tests twice in DM, once for the real native, once for
angle. This pointlessly doubles the GPU critical path in DM. Whoops.
NOTREECHECKS=true
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/60c7707958a542112add1dcb246cdf9135dda870
Patch Set 1 #Messages
Total messages: 6 (0 generated)
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