| Index: src/core/SkRecordAnalysis.cpp
|
| diff --git a/src/core/SkRecordAnalysis.cpp b/src/core/SkRecordAnalysis.cpp
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..0bfbaef9a65febd570b649bd16b01bdb85d1c17a
|
| --- /dev/null
|
| +++ b/src/core/SkRecordAnalysis.cpp
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| @@ -0,0 +1,66 @@
|
| +#include "SkRecordAnalysis.h"
|
| +
|
| +#include "SkShader.h"
|
| +#include "SkTLogic.h"
|
| +
|
| +/** SkRecords visitor to determine whether an instance may require an
|
| + "external" bitmap to rasterize. May return false positives.
|
| + Does not return true for bitmap text.
|
| +
|
| + Expected use is to determine whether images need to be decoded before
|
| + rasterizing a particular SkRecord.
|
| + */
|
| +struct BitmapTester {
|
| + // Helpers. These create HasMember_bitmap and HasMember_paint.
|
| + SK_CREATE_MEMBER_DETECTOR(bitmap);
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| + SK_CREATE_MEMBER_DETECTOR(paint);
|
| +
|
| + // Some commands have a paint, some have an optional paint. Either way, get back a pointer.
|
| + static const SkPaint* AsPtr(const SkPaint& p) { return &p; }
|
| + static const SkPaint* AsPtr(const SkRecords::Optional<SkPaint>& p) { return p; }
|
| +
|
| +
|
| + // Main entry for visitor:
|
| + // If the command has a bitmap directly, return true.
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| + // If the command has a paint and the paint has a bitmap, return true.
|
| + // Otherwise, return false.
|
| + template <typename T>
|
| + bool operator()(const T& r) { return CheckBitmap(r); }
|
| +
|
| +
|
| + // If the command has a bitmap, of course we're going to play back bitmaps.
|
| + template <typename T>
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| + static SK_WHEN(HasMember_bitmap<T>, bool) CheckBitmap(const T&) { return true; }
|
| +
|
| + // If not, look for one in its paint (if it has a paint).
|
| + template <typename T>
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| + static SK_WHEN(!HasMember_bitmap<T>, bool) CheckBitmap(const T& r) { return CheckPaint(r); }
|
| +
|
| + // If we have a paint, dig down into the effects looking for a bitmap.
|
| + template <typename T>
|
| + static SK_WHEN(HasMember_paint<T>, bool) CheckPaint(const T& r) {
|
| + const SkPaint* paint = AsPtr(r.paint);
|
| + if (paint) {
|
| + const SkShader* shader = paint->getShader();
|
| + if (shader &&
|
| + shader->asABitmap(NULL, NULL, NULL) == SkShader::kDefault_BitmapType) {
|
| + return true;
|
| + }
|
| + }
|
| + return false;
|
| + }
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| +
|
| + // If we don't have a paint, that non-paint has no bitmap.
|
| + template <typename T>
|
| + static SK_WHEN(!HasMember_paint<T>, bool) CheckPaint(const T&) { return false; }
|
| +};
|
| +
|
| +bool SkRecordWillPlaybackBitmaps(const SkRecord& record) {
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| + BitmapTester tester;
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| + for (unsigned i = 0; i < record.count(); i++) {
|
| + if (record.visit<bool>(i, tester)) {
|
| + return true;
|
| + }
|
| + }
|
| + return false;
|
| +}
|
|
|