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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "Test.h" | 8 #include "Test.h" |
9 | 9 |
10 #include "SkBitmap.h" | 10 #include "SkBitmap.h" |
11 #include "SkImageInfo.h" | 11 #include "SkImageInfo.h" |
12 #include "SkShader.h" | 12 #include "SkShader.h" |
13 #include "SkRecord.h" | 13 #include "SkRecord.h" |
| 14 #include "SkRecordAnalysis.h" |
14 #include "SkRecords.h" | 15 #include "SkRecords.h" |
15 | 16 |
16 // Sums the area of any DrawRect command it sees. | 17 // Sums the area of any DrawRect command it sees. |
17 class AreaSummer { | 18 class AreaSummer { |
18 public: | 19 public: |
19 AreaSummer() : fArea(0) {} | 20 AreaSummer() : fArea(0) {} |
20 | 21 |
21 template <typename T> void operator()(const T&) { } | 22 template <typename T> void operator()(const T&) { } |
22 | 23 |
23 void operator()(const SkRecords::DrawRect& draw) { | 24 void operator()(const SkRecords::DrawRect& draw) { |
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69 | 70 |
70 // Scale 2x. | 71 // Scale 2x. |
71 Stretch stretch; | 72 Stretch stretch; |
72 stretch.apply(&record); | 73 stretch.apply(&record); |
73 | 74 |
74 // Now its area should be 100 + 400. | 75 // Now its area should be 100 + 400. |
75 summer.apply(record); | 76 summer.apply(record); |
76 REPORTER_ASSERT(r, summer.area() == 500); | 77 REPORTER_ASSERT(r, summer.area() == 500); |
77 } | 78 } |
78 | 79 |
| 80 DEF_TEST(RecordAnalysis, r) { |
| 81 SkRecord record; |
| 82 |
| 83 SkRect rect = SkRect::MakeWH(10, 10); |
| 84 SkPaint paint; |
| 85 APPEND(record, SkRecords::DrawRect, paint, rect); |
| 86 REPORTER_ASSERT(r, !SkRecordWillPlaybackBitmaps(record)); |
| 87 |
| 88 SkBitmap bitmap; |
| 89 APPEND(record, SkRecords::DrawBitmap, &paint, bitmap, 0.0f, 0.0f); |
| 90 REPORTER_ASSERT(r, SkRecordWillPlaybackBitmaps(record)); |
| 91 |
| 92 SkNEW_PLACEMENT_ARGS(record.replace<SkRecords::DrawRect>(1), |
| 93 SkRecords::DrawRect, (paint, rect)); |
| 94 REPORTER_ASSERT(r, !SkRecordWillPlaybackBitmaps(record)); |
| 95 |
| 96 SkPaint paint2; |
| 97 // CreateBitmapShader is too smart for us; an empty (or 1x1) bitmap shader |
| 98 // gets optimized into a non-bitmap form, so we create a 2x2 bitmap here. |
| 99 SkBitmap bitmap2; |
| 100 bitmap2.allocPixels(SkImageInfo::MakeN32Premul(2, 2)); |
| 101 bitmap2.eraseColor(SK_ColorBLUE); |
| 102 *(bitmap2.getAddr32(0, 0)) = SK_ColorGREEN; |
| 103 SkShader* shader = SkShader::CreateBitmapShader(bitmap2, SkShader::kClamp_Ti
leMode, |
| 104 SkShader::kClamp_TileMode); |
| 105 paint2.setShader(shader)->unref(); |
| 106 REPORTER_ASSERT(r, shader->asABitmap(NULL, NULL, NULL) == SkShader::kDefault
_BitmapType); |
| 107 |
| 108 APPEND(record, SkRecords::DrawRect, paint2, rect); |
| 109 REPORTER_ASSERT(r, SkRecordWillPlaybackBitmaps(record)); |
| 110 } |
| 111 |
79 #undef APPEND | 112 #undef APPEND |
80 | 113 |
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