| Index: content/browser/renderer_host/input/touch_selection_controller_unittest.cc
|
| diff --git a/content/browser/renderer_host/input/touch_selection_controller_unittest.cc b/content/browser/renderer_host/input/touch_selection_controller_unittest.cc
|
| index 1be382b5872126862217d817fc68fc3095bcdfae..6389c38a722b29282d5ee1de7dc8c867557c91eb 100644
|
| --- a/content/browser/renderer_host/input/touch_selection_controller_unittest.cc
|
| +++ b/content/browser/renderer_host/input/touch_selection_controller_unittest.cc
|
| @@ -509,6 +509,7 @@ TEST_F(TouchSelectionControllerTest, SelectionDragged) {
|
| gfx::PointF start_offset = start_rect.CenterPoint();
|
| event = MockMotionEvent(MockMotionEvent::ACTION_MOVE, event_time, 0, 5);
|
| EXPECT_TRUE(controller().WillHandleTouchEvent(event));
|
| + EXPECT_EQ(SELECTION_DRAG_STARTED, GetLastEventType());
|
| EXPECT_TRUE(GetAndResetSelectionMoved());
|
| EXPECT_EQ(fixed_offset, GetLastSelectionStart());
|
| EXPECT_EQ(start_offset + gfx::Vector2dF(0, 5), GetLastSelectionEnd());
|
| @@ -527,6 +528,7 @@ TEST_F(TouchSelectionControllerTest, SelectionDragged) {
|
|
|
| event = MockMotionEvent(MockMotionEvent::ACTION_UP, event_time, 10, 5);
|
| EXPECT_TRUE(controller().WillHandleTouchEvent(event));
|
| + EXPECT_EQ(SELECTION_DRAG_STOPPED, GetLastEventType());
|
| EXPECT_FALSE(GetAndResetSelectionMoved());
|
|
|
| // Once the drag is complete, no more touch events should be consumed until
|
| @@ -554,6 +556,7 @@ TEST_F(TouchSelectionControllerTest, SelectionDraggedWithOverlap) {
|
| MockMotionEvent::ACTION_DOWN, event_time, touch_down_x, 0);
|
| SetDraggingEnabled(true);
|
| EXPECT_TRUE(controller().WillHandleTouchEvent(event));
|
| + EXPECT_EQ(SELECTION_DRAG_STARTED, GetLastEventType());
|
| EXPECT_FALSE(GetAndResetSelectionMoved());
|
|
|
| // Even though the ACTION_MOVE is over the start handle, it should continue
|
| @@ -567,6 +570,7 @@ TEST_F(TouchSelectionControllerTest, SelectionDraggedWithOverlap) {
|
|
|
| event = MockMotionEvent(MockMotionEvent::ACTION_UP, event_time, 0, 0);
|
| EXPECT_TRUE(controller().WillHandleTouchEvent(event));
|
| + EXPECT_EQ(SELECTION_DRAG_STOPPED, GetLastEventType());
|
| EXPECT_FALSE(GetAndResetSelectionMoved());
|
| }
|
|
|
|
|