Index: Source/core/rendering/compositing/CompositedLayerMapping.h |
diff --git a/Source/core/rendering/compositing/CompositedLayerMapping.h b/Source/core/rendering/compositing/CompositedLayerMapping.h |
index 71f81c77f779d389778dee94287beb3c08638fe7..b9314edce256ceca53d2c50069559c84e008ada1 100644 |
--- a/Source/core/rendering/compositing/CompositedLayerMapping.h |
+++ b/Source/core/rendering/compositing/CompositedLayerMapping.h |
@@ -158,7 +158,7 @@ public: |
// GraphicsLayerClient interface |
virtual void notifyAnimationStarted(const GraphicsLayer*, double monotonicTime) OVERRIDE; |
virtual void paintContents(const GraphicsLayer*, GraphicsContext&, GraphicsLayerPaintingPhase, const IntRect& clip) OVERRIDE; |
- virtual bool isTrackingRepaints() const OVERRIDE; |
+ virtual bool isTrackingPaintInvalidations() const OVERRIDE; |
#if ENABLE(ASSERT) |
virtual void verifyNotPainting() OVERRIDE; |
@@ -377,7 +377,7 @@ private: |
// + root content layer |
// |
// With the hierarchy set up like this, the root content layer is able to scroll without affecting |
- // the background layer (or repainting). |
+ // the background layer (or paint invalidation). |
OwnPtr<GraphicsLayer> m_foregroundLayer; // Only used in cases where we need to draw the foreground separately. |
OwnPtr<GraphicsLayer> m_backgroundLayer; // Only used in cases where we need to draw the background separately. |