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Side by Side Diff: Source/core/rendering/compositing/CompositedLayerMapping.h

Issue 468343002: Rename repaint to paintInvalidation in core/rendering/compositing. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Fix invalidator spelling Created 6 years, 4 months ago
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1 /* 1 /*
2 * Copyright (C) 2009, 2010, 2011 Apple Inc. All rights reserved. 2 * Copyright (C) 2009, 2010, 2011 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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151 bool updateSquashingLayerAssignment(RenderLayer* squashedLayer, const Render Layer& owningLayer, size_t nextSquashedLayerIndex); 151 bool updateSquashingLayerAssignment(RenderLayer* squashedLayer, const Render Layer& owningLayer, size_t nextSquashedLayerIndex);
152 void removeRenderLayerFromSquashingGraphicsLayer(const RenderLayer*); 152 void removeRenderLayerFromSquashingGraphicsLayer(const RenderLayer*);
153 153
154 void finishAccumulatingSquashingLayers(size_t nextSquashedLayerIndex); 154 void finishAccumulatingSquashingLayers(size_t nextSquashedLayerIndex);
155 void updateRenderingContext(); 155 void updateRenderingContext();
156 void updateShouldFlattenTransform(); 156 void updateShouldFlattenTransform();
157 157
158 // GraphicsLayerClient interface 158 // GraphicsLayerClient interface
159 virtual void notifyAnimationStarted(const GraphicsLayer*, double monotonicTi me) OVERRIDE; 159 virtual void notifyAnimationStarted(const GraphicsLayer*, double monotonicTi me) OVERRIDE;
160 virtual void paintContents(const GraphicsLayer*, GraphicsContext&, GraphicsL ayerPaintingPhase, const IntRect& clip) OVERRIDE; 160 virtual void paintContents(const GraphicsLayer*, GraphicsContext&, GraphicsL ayerPaintingPhase, const IntRect& clip) OVERRIDE;
161 virtual bool isTrackingRepaints() const OVERRIDE; 161 virtual bool isTrackingPaintInvalidations() const OVERRIDE;
162 162
163 #if ENABLE(ASSERT) 163 #if ENABLE(ASSERT)
164 virtual void verifyNotPainting() OVERRIDE; 164 virtual void verifyNotPainting() OVERRIDE;
165 #endif 165 #endif
166 166
167 LayoutRect contentsBox() const; 167 LayoutRect contentsBox() const;
168 168
169 GraphicsLayer* layerForHorizontalScrollbar() const { return m_layerForHorizo ntalScrollbar.get(); } 169 GraphicsLayer* layerForHorizontalScrollbar() const { return m_layerForHorizo ntalScrollbar.get(); }
170 GraphicsLayer* layerForVerticalScrollbar() const { return m_layerForVertical Scrollbar.get(); } 170 GraphicsLayer* layerForVerticalScrollbar() const { return m_layerForVertical Scrollbar.get(); }
171 GraphicsLayer* layerForScrollCorner() const { return m_layerForScrollCorner. get(); } 171 GraphicsLayer* layerForScrollCorner() const { return m_layerForScrollCorner. get(); }
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370 // we scroll, we don't have to re-raster the background into position. This layer is also inserted 370 // we scroll, we don't have to re-raster the background into position. This layer is also inserted
371 // into the tree by the RLC as it gets a special home. This layer becomes a descendant of the 371 // into the tree by the RLC as it gets a special home. This layer becomes a descendant of the
372 // frame clipping layer. That is: 372 // frame clipping layer. That is:
373 // ... 373 // ...
374 // + frame clipping layer 374 // + frame clipping layer
375 // + m_backgroundLayer 375 // + m_backgroundLayer
376 // + frame scrolling layer 376 // + frame scrolling layer
377 // + root content layer 377 // + root content layer
378 // 378 //
379 // With the hierarchy set up like this, the root content layer is able to sc roll without affecting 379 // With the hierarchy set up like this, the root content layer is able to sc roll without affecting
380 // the background layer (or repainting). 380 // the background layer (or paint invalidation).
381 OwnPtr<GraphicsLayer> m_foregroundLayer; // Only used in cases where we need to draw the foreground separately. 381 OwnPtr<GraphicsLayer> m_foregroundLayer; // Only used in cases where we need to draw the foreground separately.
382 OwnPtr<GraphicsLayer> m_backgroundLayer; // Only used in cases where we need to draw the background separately. 382 OwnPtr<GraphicsLayer> m_backgroundLayer; // Only used in cases where we need to draw the background separately.
383 383
384 OwnPtr<GraphicsLayer> m_layerForHorizontalScrollbar; 384 OwnPtr<GraphicsLayer> m_layerForHorizontalScrollbar;
385 OwnPtr<GraphicsLayer> m_layerForVerticalScrollbar; 385 OwnPtr<GraphicsLayer> m_layerForVerticalScrollbar;
386 OwnPtr<GraphicsLayer> m_layerForScrollCorner; 386 OwnPtr<GraphicsLayer> m_layerForScrollCorner;
387 387
388 // This layer exists to simplify the reparenting of overflow control that is occasionally required 388 // This layer exists to simplify the reparenting of overflow control that is occasionally required
389 // to ensure that scrollbars appear above scrolling content. 389 // to ensure that scrollbars appear above scrolling content.
390 OwnPtr<GraphicsLayer> m_overflowControlsHostLayer; 390 OwnPtr<GraphicsLayer> m_overflowControlsHostLayer;
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424 unsigned m_isMainFrameRenderViewLayer : 1; 424 unsigned m_isMainFrameRenderViewLayer : 1;
425 unsigned m_requiresOwnBackingStoreForIntrinsicReasons : 1; 425 unsigned m_requiresOwnBackingStoreForIntrinsicReasons : 1;
426 unsigned m_requiresOwnBackingStoreForAncestorReasons : 1; 426 unsigned m_requiresOwnBackingStoreForAncestorReasons : 1;
427 unsigned m_backgroundLayerPaintsFixedRootBackground : 1; 427 unsigned m_backgroundLayerPaintsFixedRootBackground : 1;
428 unsigned m_scrollingContentsAreEmpty : 1; 428 unsigned m_scrollingContentsAreEmpty : 1;
429 }; 429 };
430 430
431 } // namespace blink 431 } // namespace blink
432 432
433 #endif // CompositedLayerMapping_h 433 #endif // CompositedLayerMapping_h
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