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Unified Diff: Source/core/rendering/compositing/CompositedLayerMapping.h

Issue 468343002: Rename repaint to paintInvalidation in core/rendering/compositing. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Fix invalidator spelling Created 6 years, 4 months ago
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Index: Source/core/rendering/compositing/CompositedLayerMapping.h
diff --git a/Source/core/rendering/compositing/CompositedLayerMapping.h b/Source/core/rendering/compositing/CompositedLayerMapping.h
index 71f81c77f779d389778dee94287beb3c08638fe7..b9314edce256ceca53d2c50069559c84e008ada1 100644
--- a/Source/core/rendering/compositing/CompositedLayerMapping.h
+++ b/Source/core/rendering/compositing/CompositedLayerMapping.h
@@ -158,7 +158,7 @@ public:
// GraphicsLayerClient interface
virtual void notifyAnimationStarted(const GraphicsLayer*, double monotonicTime) OVERRIDE;
virtual void paintContents(const GraphicsLayer*, GraphicsContext&, GraphicsLayerPaintingPhase, const IntRect& clip) OVERRIDE;
- virtual bool isTrackingRepaints() const OVERRIDE;
+ virtual bool isTrackingPaintInvalidations() const OVERRIDE;
#if ENABLE(ASSERT)
virtual void verifyNotPainting() OVERRIDE;
@@ -377,7 +377,7 @@ private:
// + root content layer
//
// With the hierarchy set up like this, the root content layer is able to scroll without affecting
- // the background layer (or repainting).
+ // the background layer (or paint invalidation).
OwnPtr<GraphicsLayer> m_foregroundLayer; // Only used in cases where we need to draw the foreground separately.
OwnPtr<GraphicsLayer> m_backgroundLayer; // Only used in cases where we need to draw the background separately.
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