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Side by Side Diff: Source/modules/gamepad/NavigatorGamepad.h

Issue 466813003: Cleanup namespace usage in Source/core/modules/[battery/* to indexeddb/*] (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 6 years, 4 months ago
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1 /* 1 /*
2 * Copyright (C) 2011, Google Inc. All rights reserved. 2 * Copyright (C) 2011, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are met: 5 * modification, are permitted provided that the following conditions are met:
6 * 6 *
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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28 28
29 #include "core/frame/DOMWindowLifecycleObserver.h" 29 #include "core/frame/DOMWindowLifecycleObserver.h"
30 #include "core/frame/DOMWindowProperty.h" 30 #include "core/frame/DOMWindowProperty.h"
31 #include "core/frame/PlatformEventController.h" 31 #include "core/frame/PlatformEventController.h"
32 #include "platform/AsyncMethodRunner.h" 32 #include "platform/AsyncMethodRunner.h"
33 #include "platform/Supplementable.h" 33 #include "platform/Supplementable.h"
34 #include "platform/heap/Handle.h" 34 #include "platform/heap/Handle.h"
35 #include "public/platform/WebGamepads.h" 35 #include "public/platform/WebGamepads.h"
36 36
37 namespace blink { 37 namespace blink {
38 class WebGamepad;
39 class WebGamepads;
40 }
41
42 namespace blink {
43 38
44 class Document; 39 class Document;
45 class Gamepad; 40 class Gamepad;
41 class Gamepads;
46 class GamepadList; 42 class GamepadList;
47 class Navigator; 43 class Navigator;
48 class WebKitGamepadList; 44 class WebKitGamepadList;
49 45
50 class NavigatorGamepad FINAL : public NoBaseWillBeGarbageCollectedFinalized<Navi gatorGamepad>, public WillBeHeapSupplement<Navigator>, public DOMWindowProperty, public PlatformEventController, public DOMWindowLifecycleObserver { 46 class NavigatorGamepad FINAL : public NoBaseWillBeGarbageCollectedFinalized<Navi gatorGamepad>, public WillBeHeapSupplement<Navigator>, public DOMWindowProperty, public PlatformEventController, public DOMWindowLifecycleObserver {
51 WILL_BE_USING_GARBAGE_COLLECTED_MIXIN(NavigatorGamepad); 47 WILL_BE_USING_GARBAGE_COLLECTED_MIXIN(NavigatorGamepad);
52 public: 48 public:
53 static NavigatorGamepad* from(Document&); 49 static NavigatorGamepad* from(Document&);
54 static NavigatorGamepad& from(Navigator&); 50 static NavigatorGamepad& from(Navigator&);
55 virtual ~NavigatorGamepad(); 51 virtual ~NavigatorGamepad();
56 52
57 static WebKitGamepadList* webkitGetGamepads(Navigator&); 53 static WebKitGamepadList* webkitGetGamepads(Navigator&);
58 static GamepadList* getGamepads(Navigator&); 54 static GamepadList* getGamepads(Navigator&);
59 55
60 WebKitGamepadList* webkitGamepads(); 56 WebKitGamepadList* webkitGamepads();
61 GamepadList* gamepads(); 57 GamepadList* gamepads();
62 58
63 virtual void trace(Visitor*); 59 virtual void trace(Visitor*);
64 60
65 void didConnectOrDisconnectGamepad(unsigned index, const blink::WebGamepad&, bool connected); 61 void didConnectOrDisconnectGamepad(unsigned index, const WebGamepad&, bool c onnected);
66 62
67 private: 63 private:
68 explicit NavigatorGamepad(LocalFrame*); 64 explicit NavigatorGamepad(LocalFrame*);
69 65
70 static const char* supplementName(); 66 static const char* supplementName();
71 67
72 void dispatchOneEvent(); 68 void dispatchOneEvent();
73 void didRemoveGamepadEventListeners(); 69 void didRemoveGamepadEventListeners();
74 70
75 // DOMWindowProperty 71 // DOMWindowProperty
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90 86
91 PersistentWillBeMember<GamepadList> m_gamepads; 87 PersistentWillBeMember<GamepadList> m_gamepads;
92 PersistentWillBeMember<WebKitGamepadList> m_webkitGamepads; 88 PersistentWillBeMember<WebKitGamepadList> m_webkitGamepads;
93 PersistentHeapDequeWillBeHeapDeque<Member<Gamepad> > m_pendingEvents; 89 PersistentHeapDequeWillBeHeapDeque<Member<Gamepad> > m_pendingEvents;
94 AsyncMethodRunner<NavigatorGamepad> m_dispatchOneEventRunner; 90 AsyncMethodRunner<NavigatorGamepad> m_dispatchOneEventRunner;
95 }; 91 };
96 92
97 } // namespace blink 93 } // namespace blink
98 94
99 #endif // NavigatorGamepad_h 95 #endif // NavigatorGamepad_h
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