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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef WebKitGamepad_h | 5 #ifndef WebKitGamepad_h |
6 #define WebKitGamepad_h | 6 #define WebKitGamepad_h |
7 | 7 |
8 #include "bindings/core/v8/ScriptWrappable.h" | 8 #include "bindings/core/v8/ScriptWrappable.h" |
9 #include "modules/gamepad/GamepadCommon.h" | 9 #include "modules/gamepad/GamepadCommon.h" |
10 #include "platform/heap/Handle.h" | 10 #include "platform/heap/Handle.h" |
11 #include "wtf/Vector.h" | 11 #include "wtf/Vector.h" |
12 | 12 |
13 namespace blink { | 13 namespace blink { |
14 | 14 |
15 class WebKitGamepad FINAL : public GarbageCollectedFinalized<WebKitGamepad>, pub
lic GamepadCommon, public ScriptWrappable { | 15 class WebKitGamepad FINAL : public GarbageCollectedFinalized<WebKitGamepad>, pub
lic GamepadCommon, public ScriptWrappable { |
16 public: | 16 public: |
17 static WebKitGamepad* create() | 17 static WebKitGamepad* create() |
18 { | 18 { |
19 return new WebKitGamepad(); | 19 return new WebKitGamepad(); |
20 } | 20 } |
21 ~WebKitGamepad(); | 21 ~WebKitGamepad(); |
22 | 22 |
23 typedef Vector<float> FloatVector; | 23 typedef Vector<float> FloatVector; |
24 | 24 |
25 const FloatVector& buttons() const { return m_buttons; } | 25 const FloatVector& buttons() const { return m_buttons; } |
26 void setButtons(unsigned count, const blink::WebGamepadButton* data); | 26 void setButtons(unsigned count, const WebGamepadButton* data); |
27 | 27 |
28 void trace(Visitor*) { } | 28 void trace(Visitor*) { } |
29 | 29 |
30 private: | 30 private: |
31 WebKitGamepad(); | 31 WebKitGamepad(); |
32 FloatVector m_buttons; | 32 FloatVector m_buttons; |
33 }; | 33 }; |
34 | 34 |
35 } // namespace blink | 35 } // namespace blink |
36 | 36 |
37 #endif // WebKitGamepad_h | 37 #endif // WebKitGamepad_h |
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