Index: Source/core/rendering/compositing/RenderLayerCompositor.h |
diff --git a/Source/core/rendering/compositing/RenderLayerCompositor.h b/Source/core/rendering/compositing/RenderLayerCompositor.h |
index edf4f5858285fa880377e8ffefdc9030797192df..56af0115ea7cc9ddf7e13f1e67b398044fc72a75 100644 |
--- a/Source/core/rendering/compositing/RenderLayerCompositor.h |
+++ b/Source/core/rendering/compositing/RenderLayerCompositor.h |
@@ -188,6 +188,7 @@ private: |
// Whether the given RL needs to paint into its own separate backing (and hence would need its own CompositedLayerMapping). |
bool needsOwnBacking(const RenderLayer*) const; |
+ void updateWithoutAcceleratedCompositing(CompositingUpdateType); |
void updateIfNeeded(); |
void computeCompositingRequirements(RenderLayer* ancestorLayer, RenderLayer*, OverlapMap&, struct CompositingRecursionData&, bool& descendantHas3DTransform, Vector<RenderLayer*>& unclippedDescendants, IntRect& absoluteDecendantBoundingBox); |