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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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181 | 181 |
182 // GraphicsLayerClient implementation | 182 // GraphicsLayerClient implementation |
183 virtual void notifyAnimationStarted(const GraphicsLayer*, double) OVERRIDE {
} | 183 virtual void notifyAnimationStarted(const GraphicsLayer*, double) OVERRIDE {
} |
184 virtual void paintContents(const GraphicsLayer*, GraphicsContext&, GraphicsL
ayerPaintingPhase, const IntRect&) OVERRIDE; | 184 virtual void paintContents(const GraphicsLayer*, GraphicsContext&, GraphicsL
ayerPaintingPhase, const IntRect&) OVERRIDE; |
185 | 185 |
186 virtual bool isTrackingRepaints() const OVERRIDE; | 186 virtual bool isTrackingRepaints() const OVERRIDE; |
187 | 187 |
188 // Whether the given RL needs to paint into its own separate backing (and he
nce would need its own CompositedLayerMapping). | 188 // Whether the given RL needs to paint into its own separate backing (and he
nce would need its own CompositedLayerMapping). |
189 bool needsOwnBacking(const RenderLayer*) const; | 189 bool needsOwnBacking(const RenderLayer*) const; |
190 | 190 |
| 191 void updateWithoutAcceleratedCompositing(CompositingUpdateType); |
191 void updateIfNeeded(); | 192 void updateIfNeeded(); |
192 | 193 |
193 void computeCompositingRequirements(RenderLayer* ancestorLayer, RenderLayer*
, OverlapMap&, struct CompositingRecursionData&, bool& descendantHas3DTransform,
Vector<RenderLayer*>& unclippedDescendants, IntRect& absoluteDecendantBoundingB
ox); | 194 void computeCompositingRequirements(RenderLayer* ancestorLayer, RenderLayer*
, OverlapMap&, struct CompositingRecursionData&, bool& descendantHas3DTransform,
Vector<RenderLayer*>& unclippedDescendants, IntRect& absoluteDecendantBoundingB
ox); |
194 | 195 |
195 bool hasAnyAdditionalCompositedLayers(const RenderLayer* rootLayer) const; | 196 bool hasAnyAdditionalCompositedLayers(const RenderLayer* rootLayer) const; |
196 | 197 |
197 void ensureRootLayer(); | 198 void ensureRootLayer(); |
198 void destroyRootLayer(); | 199 void destroyRootLayer(); |
199 | 200 |
200 void attachRootLayer(RootLayerAttachment); | 201 void attachRootLayer(RootLayerAttachment); |
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253 #if USE(RUBBER_BANDING) | 254 #if USE(RUBBER_BANDING) |
254 OwnPtr<GraphicsLayer> m_layerForOverhangShadow; | 255 OwnPtr<GraphicsLayer> m_layerForOverhangShadow; |
255 #endif | 256 #endif |
256 | 257 |
257 bool m_inOverlayFullscreenVideo; | 258 bool m_inOverlayFullscreenVideo; |
258 }; | 259 }; |
259 | 260 |
260 } // namespace blink | 261 } // namespace blink |
261 | 262 |
262 #endif // RenderLayerCompositor_h | 263 #endif // RenderLayerCompositor_h |
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