| Index: Source/modules/gamepad/GamepadDispatcher.cpp
|
| diff --git a/Source/modules/gamepad/GamepadDispatcher.cpp b/Source/modules/gamepad/GamepadDispatcher.cpp
|
| index 0dea444b7a4a5785e900a1d629fcb3e1441d0efa..8a626789dc6e6a536a468060245a8e9e6a4f311d 100644
|
| --- a/Source/modules/gamepad/GamepadDispatcher.cpp
|
| +++ b/Source/modules/gamepad/GamepadDispatcher.cpp
|
| @@ -17,9 +17,9 @@ GamepadDispatcher& GamepadDispatcher::instance()
|
| return gamepadDispatcher;
|
| }
|
|
|
| -void GamepadDispatcher::sampleGamepads(blink::WebGamepads& gamepads)
|
| +void GamepadDispatcher::sampleGamepads(WebGamepads& gamepads)
|
| {
|
| - blink::Platform::current()->sampleGamepads(gamepads);
|
| + Platform::current()->sampleGamepads(gamepads);
|
| }
|
|
|
| GamepadDispatcher::GamepadDispatcher()
|
| @@ -30,19 +30,19 @@ GamepadDispatcher::~GamepadDispatcher()
|
| {
|
| }
|
|
|
| -void GamepadDispatcher::didConnectGamepad(unsigned index, const blink::WebGamepad& gamepad)
|
| +void GamepadDispatcher::didConnectGamepad(unsigned index, const WebGamepad& gamepad)
|
| {
|
| dispatchDidConnectOrDisconnectGamepad(index, gamepad, true);
|
| }
|
|
|
| -void GamepadDispatcher::didDisconnectGamepad(unsigned index, const blink::WebGamepad& gamepad)
|
| +void GamepadDispatcher::didDisconnectGamepad(unsigned index, const WebGamepad& gamepad)
|
| {
|
| dispatchDidConnectOrDisconnectGamepad(index, gamepad, false);
|
| }
|
|
|
| -void GamepadDispatcher::dispatchDidConnectOrDisconnectGamepad(unsigned index, const blink::WebGamepad& gamepad, bool connected)
|
| +void GamepadDispatcher::dispatchDidConnectOrDisconnectGamepad(unsigned index, const WebGamepad& gamepad, bool connected)
|
| {
|
| - ASSERT(index < blink::WebGamepads::itemsLengthCap);
|
| + ASSERT(index < WebGamepads::itemsLengthCap);
|
| ASSERT(connected == gamepad.connected);
|
|
|
| m_latestChange.pad = gamepad;
|
| @@ -52,12 +52,12 @@ void GamepadDispatcher::dispatchDidConnectOrDisconnectGamepad(unsigned index, co
|
|
|
| void GamepadDispatcher::startListening()
|
| {
|
| - blink::Platform::current()->startListening(WebPlatformEventGamepad, this);
|
| + Platform::current()->startListening(WebPlatformEventGamepad, this);
|
| }
|
|
|
| void GamepadDispatcher::stopListening()
|
| {
|
| - blink::Platform::current()->stopListening(WebPlatformEventGamepad);
|
| + Platform::current()->stopListening(WebPlatformEventGamepad);
|
| }
|
|
|
| } // namespace blink
|
|
|