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Unified Diff: src/utils/SkPatchUtils.h

Issue 463493002: SkCanvas::drawPatch param SkPoint[12] (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Removed GPU headers from GM Created 6 years, 4 months ago
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Index: src/utils/SkPatchUtils.h
diff --git a/src/utils/SkPatchUtils.h b/src/utils/SkPatchUtils.h
index f2e3b43ed12732976c410100db7147c825b96e4d..879053ad0c53dcd1d1d5876a48a9b59e8e90a7a0 100644
--- a/src/utils/SkPatchUtils.h
+++ b/src/utils/SkPatchUtils.h
@@ -8,16 +8,114 @@
#ifndef SkPatchUtils_DEFINED
#define SkPatchUtils_DEFINED
-#include "SkPatch.h"
+#include "SkColorPriv.h"
#include "SkMatrix.h"
class SK_API SkPatchUtils {
-
+
public:
/**
+ * Structure that holds the vertex data related to the tessellation of a patch. It is passed
+ * as a parameter to the function getVertexData which sets the points, colors and texture
+ * coordinates of the vertices and the indices for them to be drawn as triangles.
+ */
+ struct VertexData {
+ int fVertexCount, fIndexCount;
+ SkPoint* fPoints;
+ SkPoint* fTexCoords;
+ uint32_t* fColors;
+ uint16_t* fIndices;
+
+ VertexData()
+ : fVertexCount(0)
+ , fIndexCount(0)
+ , fPoints(NULL)
+ , fTexCoords(NULL)
+ , fColors(NULL)
+ , fIndices(NULL) { }
+
+ ~VertexData() {
+ SkDELETE_ARRAY(fPoints);
+ SkDELETE_ARRAY(fTexCoords);
+ SkDELETE_ARRAY(fColors);
+ SkDELETE_ARRAY(fIndices);
+ }
+ };
+
+ // Enums for control points based on the order specified in the constructor (clockwise).
+ enum CubicCtrlPts {
+ kTopP0_CubicCtrlPts = 0,
+ kTopP1_CubicCtrlPts = 1,
+ kTopP2_CubicCtrlPts = 2,
+ kTopP3_CubicCtrlPts = 3,
+
+ kRightP0_CubicCtrlPts = 3,
+ kRightP1_CubicCtrlPts = 4,
+ kRightP2_CubicCtrlPts = 5,
+ kRightP3_CubicCtrlPts = 6,
+
+ kBottomP0_CubicCtrlPts = 9,
+ kBottomP1_CubicCtrlPts = 8,
+ kBottomP2_CubicCtrlPts = 7,
+ kBottomP3_CubicCtrlPts = 6,
+
+ kLeftP0_CubicCtrlPts = 0,
+ kLeftP1_CubicCtrlPts = 11,
+ kLeftP2_CubicCtrlPts = 10,
+ kLeftP3_CubicCtrlPts = 9,
+ };
+
+ // Enum for corner also clockwise.
+ enum Corner {
+ kTopLeft_Corner = 0,
+ kTopRight_Corner,
+ kBottomRight_Corner,
+ kBottomLeft_Corner
+ };
+
+ enum {
+ kNumCtrlPts = 12,
+ kNumCorners = 4,
+ kNumPtsCubic = 4
+ };
+
+ /**
* Method that calculates a level of detail (number of subdivisions) for a patch in both axis.
*/
- static SkISize GetLevelOfDetail(const SkPatch& patch, const SkMatrix* matrix);
+ static SkISize GetLevelOfDetail(const SkPoint cubics[12], const SkMatrix* matrix);
+
+ /**
+ * Get the points corresponding to the top cubic of cubics.
+ */
+ static void getTopCubic(const SkPoint cubics[12], SkPoint points[4]);
+
+ /**
+ * Get the points corresponding to the bottom cubic of cubics.
+ */
+ static void getBottomCubic(const SkPoint cubics[12], SkPoint points[4]);
+
+ /**
+ * Get the points corresponding to the left cubic of cubics.
+ */
+ static void getLeftCubic(const SkPoint cubics[12], SkPoint points[4]);
+
+ /**
+ * Get the points corresponding to the right cubic of cubics.
+ */
+ static void getRightCubic(const SkPoint cubics[12], SkPoint points[4]);
+
+ /**
+ * Function that evaluates the coons patch interpolation.
+ * data refers to the pointer of the PatchData struct in which the tessellation data is set.
+ * cubics refers to the points of the cubics.
+ * lod refers the level of detail for each axis.
+ * colors refers to the corner colors that will be bilerp across the patch (optional parameter)
+ * texCoords refers to the corner texture coordinates that will be bilerp across the patch
+ (optional parameter)
+ */
+ static bool getVertexData(SkPatchUtils::VertexData* data, const SkPoint cubics[12],
+ const SkColor colors[4], const SkPoint texCoords[4],
+ int lodX, int lodY);
};
#endif
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