| Index: gm/patch.cpp
|
| diff --git a/gm/patch.cpp b/gm/patch.cpp
|
| index 3f1e07910be6ea21407018c8a2bb5134ea03e77c..5873403dde10d012e1e0f81bb05998924a90c732 100644
|
| --- a/gm/patch.cpp
|
| +++ b/gm/patch.cpp
|
| @@ -14,32 +14,45 @@
|
|
|
| #include "GrContext.h"
|
| #include "GrTest.h"
|
| +#include "SkGradientShader.h"
|
| #include "SkPatch.h"
|
| +#include "SkPatchUtils.h"
|
| +
|
| +static SkShader* make_shader() {
|
| + const SkColor colors[] = {
|
| + SK_ColorRED, SK_ColorCYAN, SK_ColorGREEN, SK_ColorWHITE, SK_ColorMAGENTA, SK_ColorBLUE,
|
| + SK_ColorYELLOW,
|
| + };
|
| + const SkPoint pts[] = { { 100.f / 4.f, 0.f }, { 3.f * 100.f / 4.f, 100.f } };
|
| +
|
| + return SkGradientShader::CreateLinear(pts, colors, NULL, SK_ARRAY_COUNT(colors),
|
| + SkShader::kMirror_TileMode);
|
| +}
|
|
|
| -static void draw_control_points(SkCanvas* canvas, const SkPatch& patch) {
|
| +static void draw_control_points(SkCanvas* canvas, const SkPoint cubics[12]) {
|
| //draw control points
|
| SkPaint paint;
|
| SkPoint bottom[SkPatch::kNumPtsCubic];
|
| - patch.getBottomPoints(bottom);
|
| + SkPatchUtils::getBottomCubic(cubics, bottom);
|
| SkPoint top[SkPatch::kNumPtsCubic];
|
| - patch.getTopPoints(top);
|
| + SkPatchUtils::getTopCubic(cubics, top);
|
| SkPoint left[SkPatch::kNumPtsCubic];
|
| - patch.getLeftPoints(left);
|
| + SkPatchUtils::getLeftCubic(cubics, left);
|
| SkPoint right[SkPatch::kNumPtsCubic];
|
| - patch.getRightPoints(right);
|
| + SkPatchUtils::getRightCubic(cubics, right);
|
|
|
| paint.setColor(SK_ColorBLACK);
|
| paint.setStrokeWidth(0.5);
|
| SkPoint corners[4] = { bottom[0], bottom[3], top[0], top[3] };
|
| canvas->drawPoints(SkCanvas::kLines_PointMode, 4, bottom, paint);
|
| - canvas->drawPoints(SkCanvas::kLines_PointMode, 2, bottom+1, paint);
|
| + canvas->drawPoints(SkCanvas::kLines_PointMode, 2, bottom + 1, paint);
|
| canvas->drawPoints(SkCanvas::kLines_PointMode, 4, top, paint);
|
| canvas->drawPoints(SkCanvas::kLines_PointMode, 4, left, paint);
|
| canvas->drawPoints(SkCanvas::kLines_PointMode, 4, right, paint);
|
|
|
| - canvas->drawPoints(SkCanvas::kLines_PointMode, 2, top+1, paint);
|
| - canvas->drawPoints(SkCanvas::kLines_PointMode, 2, left+1, paint);
|
| - canvas->drawPoints(SkCanvas::kLines_PointMode, 2, right+1, paint);
|
| + canvas->drawPoints(SkCanvas::kLines_PointMode, 2, top + 1, paint);
|
| + canvas->drawPoints(SkCanvas::kLines_PointMode, 2, left + 1, paint);
|
| + canvas->drawPoints(SkCanvas::kLines_PointMode, 2, right + 1, paint);
|
|
|
| paint.setStrokeWidth(2);
|
|
|
| @@ -47,16 +60,16 @@ static void draw_control_points(SkCanvas* canvas, const SkPatch& patch) {
|
| canvas->drawPoints(SkCanvas::kPoints_PointMode, 4, corners, paint);
|
|
|
| paint.setColor(SK_ColorBLUE);
|
| - canvas->drawPoints(SkCanvas::kPoints_PointMode, 2, bottom+1, paint);
|
| + canvas->drawPoints(SkCanvas::kPoints_PointMode, 2, bottom + 1, paint);
|
|
|
| paint.setColor(SK_ColorCYAN);
|
| - canvas->drawPoints(SkCanvas::kPoints_PointMode, 2, top+1, paint);
|
| + canvas->drawPoints(SkCanvas::kPoints_PointMode, 2, top + 1, paint);
|
|
|
| paint.setColor(SK_ColorYELLOW);
|
| - canvas->drawPoints(SkCanvas::kPoints_PointMode, 2, left+1, paint);
|
| + canvas->drawPoints(SkCanvas::kPoints_PointMode, 2, left + 1, paint);
|
|
|
| paint.setColor(SK_ColorGREEN);
|
| - canvas->drawPoints(SkCanvas::kPoints_PointMode, 2, right+1, paint);
|
| + canvas->drawPoints(SkCanvas::kPoints_PointMode, 2, right + 1, paint);
|
| }
|
|
|
| namespace skiagm {
|
| @@ -88,44 +101,63 @@ protected:
|
| SkPaint paint;
|
|
|
| // The order of the colors and points is clockwise starting at upper-left corner.
|
| - SkColor colors[SkPatch::kNumColors] = {
|
| - SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorCYAN
|
| - };
|
| - SkPoint points[SkPatch::kNumCtrlPts] = {
|
| + const SkPoint cubics[SkPatch::kNumCtrlPts] = {
|
| //top points
|
| - {50,50},{75,20},{125,80}, {150,50},
|
| + {100,100},{150,50},{250,150}, {300,100},
|
| //right points
|
| - {120,75},{180,125},
|
| + {250, 150},{350,250},
|
| //bottom points
|
| - {150,150},{125,120},{75,180},{50,150},
|
| + {300,300},{250,250},{150,350},{100,300},
|
| //left points
|
| - {20,125},{80,75}
|
| + {50,250},{150,150}
|
| };
|
|
|
| - SkPatch patch(points, colors);
|
| - static const SkScalar kScale = 0.5f;
|
| - canvas->translate(100, 100);
|
| - canvas->save();
|
| - for (SkScalar x = 0; x < 4; x++) {
|
| - canvas->save();
|
| - canvas->scale(kScale * (x + 1), kScale * (x + 1));
|
| - canvas->translate(x * 100, 0);
|
| - canvas->drawPatch(patch, paint);
|
| - draw_control_points(canvas, patch);
|
| - canvas->restore();
|
| - }
|
| + const SkColor colors[SkPatch::kNumCorners] = {
|
| + SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorCYAN
|
| + };
|
| + const SkPoint texCoords[SkPatch::kNumCorners] = {
|
| + {0.0f, 0.0f}, {100.0f, 0.0f}, {100.0f,100.0f}, {0.0f, 100.0f}}
|
| + ;
|
|
|
| - canvas->translate(0, 270);
|
| + const SkXfermode::Mode modes[] = {
|
| + SkXfermode::kSrc_Mode,
|
| + SkXfermode::kDst_Mode,
|
| + SkXfermode::kModulate_Mode,
|
| + };
|
|
|
| - static const SkScalar kSkew = 0.2f;
|
| - for (SkScalar x = 0; x < 4; x++) {
|
| - canvas->save();
|
| - canvas->scale(kScale * (x + 1), kScale * (x + 1));
|
| - canvas->translate(x * 100, 0);
|
| - canvas->skew(kSkew * (x + 1), kSkew * (x + 1));
|
| - canvas->drawPatch(patch, paint);
|
| - draw_control_points(canvas, patch);
|
| - canvas->restore();
|
| + SkAutoTUnref<SkShader> shader(make_shader());
|
| +
|
| + canvas->save();
|
| + for (int y = 0; y < 3; y++) {
|
| + SkAutoTUnref<SkXfermode> xfer(SkXfermode::Create(modes[y]));
|
| +
|
| + for (int x = 0; x < 4; x++) {
|
| + canvas->save();
|
| + canvas->translate(x * 350, y * 350);
|
| + switch (x) {
|
| + case 0:
|
| + canvas->drawPatch(cubics, NULL, NULL, xfer, paint);
|
| + break;
|
| + case 1:
|
| + canvas->drawPatch(cubics, colors, NULL, xfer, paint);
|
| + break;
|
| + case 2:
|
| + paint.setShader(shader);
|
| + canvas->drawPatch(cubics, NULL, texCoords, xfer, paint);
|
| + paint.setShader(NULL);
|
| + break;
|
| + case 3:
|
| + paint.setShader(shader);
|
| + canvas->drawPatch(cubics, colors, texCoords, xfer, paint);
|
| + paint.setShader(NULL);
|
| + break;
|
| + default:
|
| + break;
|
| + }
|
| +
|
| + draw_control_points(canvas, cubics);
|
| + canvas->restore();
|
| + }
|
| }
|
| canvas->restore();
|
| }
|
|
|