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Unified Diff: src/gpu/GrSWMaskHelper.h

Issue 462203002: Add override to force bitmap rendering (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Reverse logic Created 6 years, 4 months ago
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Index: src/gpu/GrSWMaskHelper.h
diff --git a/src/gpu/GrSWMaskHelper.h b/src/gpu/GrSWMaskHelper.h
index ccd2df865e420038d056af10d254c5cfabdf4902..f8cce8b27717f3d0af5163ff67b23873f5742c84 100644
--- a/src/gpu/GrSWMaskHelper.h
+++ b/src/gpu/GrSWMaskHelper.h
@@ -49,8 +49,9 @@ public:
// set up the internal state in preparation for draws. Since many masks
// may be accumulated in the helper during creation, "resultBounds"
// allows the caller to specify the region of interest - to limit the
- // amount of work.
- bool init(const SkIRect& resultBounds, const SkMatrix* matrix);
+ // amount of work. allowCompression should be set to false if you plan on using
+ // your own texture to draw into, and not a scratch texture via getTexture().
+ bool init(const SkIRect& resultBounds, const SkMatrix* matrix, bool allowCompression = true);
// Draw a single rect into the accumulation bitmap using the specified op
void draw(const SkRect& rect, SkRegion::Op op,
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