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Side by Side Diff: src/gpu/GrSWMaskHelper.h

Issue 462203002: Add override to force bitmap rendering (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Reverse logic Created 6 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrSWMaskHelper_DEFINED 8 #ifndef GrSWMaskHelper_DEFINED
9 #define GrSWMaskHelper_DEFINED 9 #define GrSWMaskHelper_DEFINED
10 10
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42 class GrSWMaskHelper : SkNoncopyable { 42 class GrSWMaskHelper : SkNoncopyable {
43 public: 43 public:
44 GrSWMaskHelper(GrContext* context) 44 GrSWMaskHelper(GrContext* context)
45 : fContext(context) 45 : fContext(context)
46 , fCompressionMode(kNone_CompressionMode) { 46 , fCompressionMode(kNone_CompressionMode) {
47 } 47 }
48 48
49 // set up the internal state in preparation for draws. Since many masks 49 // set up the internal state in preparation for draws. Since many masks
50 // may be accumulated in the helper during creation, "resultBounds" 50 // may be accumulated in the helper during creation, "resultBounds"
51 // allows the caller to specify the region of interest - to limit the 51 // allows the caller to specify the region of interest - to limit the
52 // amount of work. 52 // amount of work. allowCompression should be set to false if you plan on us ing
53 bool init(const SkIRect& resultBounds, const SkMatrix* matrix); 53 // your own texture to draw into, and not a scratch texture via getTexture() .
54 bool init(const SkIRect& resultBounds, const SkMatrix* matrix, bool allowCom pression = true);
54 55
55 // Draw a single rect into the accumulation bitmap using the specified op 56 // Draw a single rect into the accumulation bitmap using the specified op
56 void draw(const SkRect& rect, SkRegion::Op op, 57 void draw(const SkRect& rect, SkRegion::Op op,
57 bool antiAlias, uint8_t alpha); 58 bool antiAlias, uint8_t alpha);
58 59
59 // Draw a single path into the accumuation bitmap using the specified op 60 // Draw a single path into the accumuation bitmap using the specified op
60 void draw(const SkPath& path, const SkStrokeRec& stroke, SkRegion::Op op, 61 void draw(const SkPath& path, const SkStrokeRec& stroke, SkRegion::Op op,
61 bool antiAlias, uint8_t alpha); 62 bool antiAlias, uint8_t alpha);
62 63
63 // Helper function to get a scratch texture suitable for capturing the 64 // Helper function to get a scratch texture suitable for capturing the
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126 const void *data, int rowbytes); 127 const void *data, int rowbytes);
127 128
128 // Compresses the bitmap stored in fBM and sends the compressed data 129 // Compresses the bitmap stored in fBM and sends the compressed data
129 // to the GPU to be stored in 'texture' using sendTextureData. 130 // to the GPU to be stored in 'texture' using sendTextureData.
130 void compressTextureData(GrTexture *texture, const GrTextureDesc& desc); 131 void compressTextureData(GrTexture *texture, const GrTextureDesc& desc);
131 132
132 typedef SkNoncopyable INHERITED; 133 typedef SkNoncopyable INHERITED;
133 }; 134 };
134 135
135 #endif // GrSWMaskHelper_DEFINED 136 #endif // GrSWMaskHelper_DEFINED
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