Chromium Code Reviews| Index: include/gpu/GrConfig.h |
| diff --git a/include/gpu/GrConfig.h b/include/gpu/GrConfig.h |
| index c0d90a368040ddae5da739698fd12efe482157d0..6d9460c215d4e9c6e217dfc89a8be063a44608fd 100644 |
| --- a/include/gpu/GrConfig.h |
| +++ b/include/gpu/GrConfig.h |
| @@ -232,4 +232,13 @@ typedef unsigned __int64 uint64_t; |
| #define GR_STROKE_PATH_RENDERING 0 |
| #endif |
| +/** |
| + * GR_ALWAYS_ALLOCATE_ON_HEAP determines whether various temporary buffers created |
| + * in the GPU backend are always allocated on the heap or are allowed to be |
| + * allocated on the stack for smaller memory requests. |
| + */ |
| +#if !defined(GR_ALWAYS_ALLOCATE_ON_HEAP) |
| + #define GR_ALWAYS_ALLOCATE_ON_HEAP 0 |
|
bsalomon
2014/08/12 13:43:53
Can you clarify that this is for buffers that will
|
| +#endif |
| + |
| #endif |