Index: Source/core/rendering/compositing/CompositingLayerAssigner.h |
diff --git a/Source/core/rendering/compositing/CompositingLayerAssigner.h b/Source/core/rendering/compositing/CompositingLayerAssigner.h |
index 8daef3635ba2fb887f3167cee51963fd0a5db8de..1d6f0b627249d22eeb72590f0a89b39b22242a4a 100644 |
--- a/Source/core/rendering/compositing/CompositingLayerAssigner.h |
+++ b/Source/core/rendering/compositing/CompositingLayerAssigner.h |
@@ -57,10 +57,10 @@ private: |
, nextSquashedLayerIndex(0) |
, totalAreaOfSquashedRects(0) { } |
- void updateSquashingStateForNewMapping(CompositedLayerMappingPtr, bool hasNewCompositedLayerMapping); |
+ void updateSquashingStateForNewMapping(CompositedLayerMapping*, bool hasNewCompositedLayerMapping); |
// The most recent composited backing that the layer should squash onto if needed. |
- CompositedLayerMappingPtr mostRecentMapping; |
+ CompositedLayerMapping* mostRecentMapping; |
bool hasMostRecentMapping; |
// Whether all RenderLayers in the stacking subtree rooted at the most recent mapping's |