| Index: Source/core/rendering/compositing/CompositingLayerAssigner.h
|
| diff --git a/Source/core/rendering/compositing/CompositingLayerAssigner.h b/Source/core/rendering/compositing/CompositingLayerAssigner.h
|
| index 8daef3635ba2fb887f3167cee51963fd0a5db8de..1d6f0b627249d22eeb72590f0a89b39b22242a4a 100644
|
| --- a/Source/core/rendering/compositing/CompositingLayerAssigner.h
|
| +++ b/Source/core/rendering/compositing/CompositingLayerAssigner.h
|
| @@ -57,10 +57,10 @@ private:
|
| , nextSquashedLayerIndex(0)
|
| , totalAreaOfSquashedRects(0) { }
|
|
|
| - void updateSquashingStateForNewMapping(CompositedLayerMappingPtr, bool hasNewCompositedLayerMapping);
|
| + void updateSquashingStateForNewMapping(CompositedLayerMapping*, bool hasNewCompositedLayerMapping);
|
|
|
| // The most recent composited backing that the layer should squash onto if needed.
|
| - CompositedLayerMappingPtr mostRecentMapping;
|
| + CompositedLayerMapping* mostRecentMapping;
|
| bool hasMostRecentMapping;
|
|
|
| // Whether all RenderLayers in the stacking subtree rooted at the most recent mapping's
|
|
|