| Index: Source/core/svg/SVGPathElement.cpp
|
| diff --git a/Source/core/svg/SVGPathElement.cpp b/Source/core/svg/SVGPathElement.cpp
|
| index 545c6431a888db91728fcb2d37f0e47e12b4cdc9..fbee5eda341e7e3226729424ae75af97a778a0be 100644
|
| --- a/Source/core/svg/SVGPathElement.cpp
|
| +++ b/Source/core/svg/SVGPathElement.cpp
|
| @@ -85,97 +85,97 @@ unsigned SVGPathElement::getPathSegAtLength(float length)
|
|
|
| PassRefPtr<SVGPathSegClosePath> SVGPathElement::createSVGPathSegClosePath()
|
| {
|
| - return SVGPathSegClosePath::create(0, PathSegUndefinedRole);
|
| + return SVGPathSegClosePath::create(0);
|
| }
|
|
|
| PassRefPtr<SVGPathSegMovetoAbs> SVGPathElement::createSVGPathSegMovetoAbs(float x, float y)
|
| {
|
| - return SVGPathSegMovetoAbs::create(0, PathSegUndefinedRole, x, y);
|
| + return SVGPathSegMovetoAbs::create(0, x, y);
|
| }
|
|
|
| PassRefPtr<SVGPathSegMovetoRel> SVGPathElement::createSVGPathSegMovetoRel(float x, float y)
|
| {
|
| - return SVGPathSegMovetoRel::create(0, PathSegUndefinedRole, x, y);
|
| + return SVGPathSegMovetoRel::create(0, x, y);
|
| }
|
|
|
| PassRefPtr<SVGPathSegLinetoAbs> SVGPathElement::createSVGPathSegLinetoAbs(float x, float y)
|
| {
|
| - return SVGPathSegLinetoAbs::create(0, PathSegUndefinedRole, x, y);
|
| + return SVGPathSegLinetoAbs::create(0, x, y);
|
| }
|
|
|
| PassRefPtr<SVGPathSegLinetoRel> SVGPathElement::createSVGPathSegLinetoRel(float x, float y)
|
| {
|
| - return SVGPathSegLinetoRel::create(0, PathSegUndefinedRole, x, y);
|
| + return SVGPathSegLinetoRel::create(0, x, y);
|
| }
|
|
|
| PassRefPtr<SVGPathSegCurvetoCubicAbs> SVGPathElement::createSVGPathSegCurvetoCubicAbs(float x, float y, float x1, float y1, float x2, float y2)
|
| {
|
| - return SVGPathSegCurvetoCubicAbs::create(0, PathSegUndefinedRole, x, y, x1, y1, x2, y2);
|
| + return SVGPathSegCurvetoCubicAbs::create(0, x, y, x1, y1, x2, y2);
|
| }
|
|
|
| PassRefPtr<SVGPathSegCurvetoCubicRel> SVGPathElement::createSVGPathSegCurvetoCubicRel(float x, float y, float x1, float y1, float x2, float y2)
|
| {
|
| - return SVGPathSegCurvetoCubicRel::create(0, PathSegUndefinedRole, x, y, x1, y1, x2, y2);
|
| + return SVGPathSegCurvetoCubicRel::create(0, x, y, x1, y1, x2, y2);
|
| }
|
|
|
| PassRefPtr<SVGPathSegCurvetoQuadraticAbs> SVGPathElement::createSVGPathSegCurvetoQuadraticAbs(float x, float y, float x1, float y1)
|
| {
|
| - return SVGPathSegCurvetoQuadraticAbs::create(0, PathSegUndefinedRole, x, y, x1, y1);
|
| + return SVGPathSegCurvetoQuadraticAbs::create(0, x, y, x1, y1);
|
| }
|
|
|
| PassRefPtr<SVGPathSegCurvetoQuadraticRel> SVGPathElement::createSVGPathSegCurvetoQuadraticRel(float x, float y, float x1, float y1)
|
| {
|
| - return SVGPathSegCurvetoQuadraticRel::create(0, PathSegUndefinedRole, x, y, x1, y1);
|
| + return SVGPathSegCurvetoQuadraticRel::create(0, x, y, x1, y1);
|
| }
|
|
|
| PassRefPtr<SVGPathSegArcAbs> SVGPathElement::createSVGPathSegArcAbs(float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag)
|
| {
|
| - return SVGPathSegArcAbs::create(0, PathSegUndefinedRole, x, y, r1, r2, angle, largeArcFlag, sweepFlag);
|
| + return SVGPathSegArcAbs::create(0, x, y, r1, r2, angle, largeArcFlag, sweepFlag);
|
| }
|
|
|
| PassRefPtr<SVGPathSegArcRel> SVGPathElement::createSVGPathSegArcRel(float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag)
|
| {
|
| - return SVGPathSegArcRel::create(0, PathSegUndefinedRole, x, y, r1, r2, angle, largeArcFlag, sweepFlag);
|
| + return SVGPathSegArcRel::create(0, x, y, r1, r2, angle, largeArcFlag, sweepFlag);
|
| }
|
|
|
| PassRefPtr<SVGPathSegLinetoHorizontalAbs> SVGPathElement::createSVGPathSegLinetoHorizontalAbs(float x)
|
| {
|
| - return SVGPathSegLinetoHorizontalAbs::create(0, PathSegUndefinedRole, x);
|
| + return SVGPathSegLinetoHorizontalAbs::create(0, x);
|
| }
|
|
|
| PassRefPtr<SVGPathSegLinetoHorizontalRel> SVGPathElement::createSVGPathSegLinetoHorizontalRel(float x)
|
| {
|
| - return SVGPathSegLinetoHorizontalRel::create(0, PathSegUndefinedRole, x);
|
| + return SVGPathSegLinetoHorizontalRel::create(0, x);
|
| }
|
|
|
| PassRefPtr<SVGPathSegLinetoVerticalAbs> SVGPathElement::createSVGPathSegLinetoVerticalAbs(float y)
|
| {
|
| - return SVGPathSegLinetoVerticalAbs::create(0, PathSegUndefinedRole, y);
|
| + return SVGPathSegLinetoVerticalAbs::create(0, y);
|
| }
|
|
|
| PassRefPtr<SVGPathSegLinetoVerticalRel> SVGPathElement::createSVGPathSegLinetoVerticalRel(float y)
|
| {
|
| - return SVGPathSegLinetoVerticalRel::create(0, PathSegUndefinedRole, y);
|
| + return SVGPathSegLinetoVerticalRel::create(0, y);
|
| }
|
|
|
| PassRefPtr<SVGPathSegCurvetoCubicSmoothAbs> SVGPathElement::createSVGPathSegCurvetoCubicSmoothAbs(float x, float y, float x2, float y2)
|
| {
|
| - return SVGPathSegCurvetoCubicSmoothAbs::create(0, PathSegUndefinedRole, x, y, x2, y2);
|
| + return SVGPathSegCurvetoCubicSmoothAbs::create(0, x, y, x2, y2);
|
| }
|
|
|
| PassRefPtr<SVGPathSegCurvetoCubicSmoothRel> SVGPathElement::createSVGPathSegCurvetoCubicSmoothRel(float x, float y, float x2, float y2)
|
| {
|
| - return SVGPathSegCurvetoCubicSmoothRel::create(0, PathSegUndefinedRole, x, y, x2, y2);
|
| + return SVGPathSegCurvetoCubicSmoothRel::create(0, x, y, x2, y2);
|
| }
|
|
|
| PassRefPtr<SVGPathSegCurvetoQuadraticSmoothAbs> SVGPathElement::createSVGPathSegCurvetoQuadraticSmoothAbs(float x, float y)
|
| {
|
| - return SVGPathSegCurvetoQuadraticSmoothAbs::create(0, PathSegUndefinedRole, x, y);
|
| + return SVGPathSegCurvetoQuadraticSmoothAbs::create(0, x, y);
|
| }
|
|
|
| PassRefPtr<SVGPathSegCurvetoQuadraticSmoothRel> SVGPathElement::createSVGPathSegCurvetoQuadraticSmoothRel(float x, float y)
|
| {
|
| - return SVGPathSegCurvetoQuadraticSmoothRel::create(0, PathSegUndefinedRole, x, y);
|
| + return SVGPathSegCurvetoQuadraticSmoothRel::create(0, x, y);
|
| }
|
|
|
| bool SVGPathElement::isSupportedAttribute(const QualifiedName& attrName)
|
|
|