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| 1 /* | 1 /* |
| 2 * Copyright (C) 2004, 2005, 2006, 2008 Nikolas Zimmermann <zimmermann@kde.org> | 2 * Copyright (C) 2004, 2005, 2006, 2008 Nikolas Zimmermann <zimmermann@kde.org> |
| 3 * Copyright (C) 2004, 2005, 2006, 2007 Rob Buis <buis@kde.org> | 3 * Copyright (C) 2004, 2005, 2006, 2007 Rob Buis <buis@kde.org> |
| 4 * | 4 * |
| 5 * This library is free software; you can redistribute it and/or | 5 * This library is free software; you can redistribute it and/or |
| 6 * modify it under the terms of the GNU Library General Public | 6 * modify it under the terms of the GNU Library General Public |
| 7 * License as published by the Free Software Foundation; either | 7 * License as published by the Free Software Foundation; either |
| 8 * version 2 of the License, or (at your option) any later version. | 8 * version 2 of the License, or (at your option) any later version. |
| 9 * | 9 * |
| 10 * This library is distributed in the hope that it will be useful, | 10 * This library is distributed in the hope that it will be useful, |
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| 78 | 78 |
| 79 unsigned SVGPathElement::getPathSegAtLength(float length) | 79 unsigned SVGPathElement::getPathSegAtLength(float length) |
| 80 { | 80 { |
| 81 unsigned pathSeg = 0; | 81 unsigned pathSeg = 0; |
| 82 getSVGPathSegAtLengthFromSVGPathByteStream(pathByteStream(), length, pathSeg
); | 82 getSVGPathSegAtLengthFromSVGPathByteStream(pathByteStream(), length, pathSeg
); |
| 83 return pathSeg; | 83 return pathSeg; |
| 84 } | 84 } |
| 85 | 85 |
| 86 PassRefPtr<SVGPathSegClosePath> SVGPathElement::createSVGPathSegClosePath() | 86 PassRefPtr<SVGPathSegClosePath> SVGPathElement::createSVGPathSegClosePath() |
| 87 { | 87 { |
| 88 return SVGPathSegClosePath::create(0, PathSegUndefinedRole); | 88 return SVGPathSegClosePath::create(0); |
| 89 } | 89 } |
| 90 | 90 |
| 91 PassRefPtr<SVGPathSegMovetoAbs> SVGPathElement::createSVGPathSegMovetoAbs(float
x, float y) | 91 PassRefPtr<SVGPathSegMovetoAbs> SVGPathElement::createSVGPathSegMovetoAbs(float
x, float y) |
| 92 { | 92 { |
| 93 return SVGPathSegMovetoAbs::create(0, PathSegUndefinedRole, x, y); | 93 return SVGPathSegMovetoAbs::create(0, x, y); |
| 94 } | 94 } |
| 95 | 95 |
| 96 PassRefPtr<SVGPathSegMovetoRel> SVGPathElement::createSVGPathSegMovetoRel(float
x, float y) | 96 PassRefPtr<SVGPathSegMovetoRel> SVGPathElement::createSVGPathSegMovetoRel(float
x, float y) |
| 97 { | 97 { |
| 98 return SVGPathSegMovetoRel::create(0, PathSegUndefinedRole, x, y); | 98 return SVGPathSegMovetoRel::create(0, x, y); |
| 99 } | 99 } |
| 100 | 100 |
| 101 PassRefPtr<SVGPathSegLinetoAbs> SVGPathElement::createSVGPathSegLinetoAbs(float
x, float y) | 101 PassRefPtr<SVGPathSegLinetoAbs> SVGPathElement::createSVGPathSegLinetoAbs(float
x, float y) |
| 102 { | 102 { |
| 103 return SVGPathSegLinetoAbs::create(0, PathSegUndefinedRole, x, y); | 103 return SVGPathSegLinetoAbs::create(0, x, y); |
| 104 } | 104 } |
| 105 | 105 |
| 106 PassRefPtr<SVGPathSegLinetoRel> SVGPathElement::createSVGPathSegLinetoRel(float
x, float y) | 106 PassRefPtr<SVGPathSegLinetoRel> SVGPathElement::createSVGPathSegLinetoRel(float
x, float y) |
| 107 { | 107 { |
| 108 return SVGPathSegLinetoRel::create(0, PathSegUndefinedRole, x, y); | 108 return SVGPathSegLinetoRel::create(0, x, y); |
| 109 } | 109 } |
| 110 | 110 |
| 111 PassRefPtr<SVGPathSegCurvetoCubicAbs> SVGPathElement::createSVGPathSegCurvetoCub
icAbs(float x, float y, float x1, float y1, float x2, float y2) | 111 PassRefPtr<SVGPathSegCurvetoCubicAbs> SVGPathElement::createSVGPathSegCurvetoCub
icAbs(float x, float y, float x1, float y1, float x2, float y2) |
| 112 { | 112 { |
| 113 return SVGPathSegCurvetoCubicAbs::create(0, PathSegUndefinedRole, x, y, x1,
y1, x2, y2); | 113 return SVGPathSegCurvetoCubicAbs::create(0, x, y, x1, y1, x2, y2); |
| 114 } | 114 } |
| 115 | 115 |
| 116 PassRefPtr<SVGPathSegCurvetoCubicRel> SVGPathElement::createSVGPathSegCurvetoCub
icRel(float x, float y, float x1, float y1, float x2, float y2) | 116 PassRefPtr<SVGPathSegCurvetoCubicRel> SVGPathElement::createSVGPathSegCurvetoCub
icRel(float x, float y, float x1, float y1, float x2, float y2) |
| 117 { | 117 { |
| 118 return SVGPathSegCurvetoCubicRel::create(0, PathSegUndefinedRole, x, y, x1,
y1, x2, y2); | 118 return SVGPathSegCurvetoCubicRel::create(0, x, y, x1, y1, x2, y2); |
| 119 } | 119 } |
| 120 | 120 |
| 121 PassRefPtr<SVGPathSegCurvetoQuadraticAbs> SVGPathElement::createSVGPathSegCurvet
oQuadraticAbs(float x, float y, float x1, float y1) | 121 PassRefPtr<SVGPathSegCurvetoQuadraticAbs> SVGPathElement::createSVGPathSegCurvet
oQuadraticAbs(float x, float y, float x1, float y1) |
| 122 { | 122 { |
| 123 return SVGPathSegCurvetoQuadraticAbs::create(0, PathSegUndefinedRole, x, y,
x1, y1); | 123 return SVGPathSegCurvetoQuadraticAbs::create(0, x, y, x1, y1); |
| 124 } | 124 } |
| 125 | 125 |
| 126 PassRefPtr<SVGPathSegCurvetoQuadraticRel> SVGPathElement::createSVGPathSegCurvet
oQuadraticRel(float x, float y, float x1, float y1) | 126 PassRefPtr<SVGPathSegCurvetoQuadraticRel> SVGPathElement::createSVGPathSegCurvet
oQuadraticRel(float x, float y, float x1, float y1) |
| 127 { | 127 { |
| 128 return SVGPathSegCurvetoQuadraticRel::create(0, PathSegUndefinedRole, x, y,
x1, y1); | 128 return SVGPathSegCurvetoQuadraticRel::create(0, x, y, x1, y1); |
| 129 } | 129 } |
| 130 | 130 |
| 131 PassRefPtr<SVGPathSegArcAbs> SVGPathElement::createSVGPathSegArcAbs(float x, flo
at y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag) | 131 PassRefPtr<SVGPathSegArcAbs> SVGPathElement::createSVGPathSegArcAbs(float x, flo
at y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag) |
| 132 { | 132 { |
| 133 return SVGPathSegArcAbs::create(0, PathSegUndefinedRole, x, y, r1, r2, angle
, largeArcFlag, sweepFlag); | 133 return SVGPathSegArcAbs::create(0, x, y, r1, r2, angle, largeArcFlag, sweepF
lag); |
| 134 } | 134 } |
| 135 | 135 |
| 136 PassRefPtr<SVGPathSegArcRel> SVGPathElement::createSVGPathSegArcRel(float x, flo
at y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag) | 136 PassRefPtr<SVGPathSegArcRel> SVGPathElement::createSVGPathSegArcRel(float x, flo
at y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag) |
| 137 { | 137 { |
| 138 return SVGPathSegArcRel::create(0, PathSegUndefinedRole, x, y, r1, r2, angle
, largeArcFlag, sweepFlag); | 138 return SVGPathSegArcRel::create(0, x, y, r1, r2, angle, largeArcFlag, sweepF
lag); |
| 139 } | 139 } |
| 140 | 140 |
| 141 PassRefPtr<SVGPathSegLinetoHorizontalAbs> SVGPathElement::createSVGPathSegLineto
HorizontalAbs(float x) | 141 PassRefPtr<SVGPathSegLinetoHorizontalAbs> SVGPathElement::createSVGPathSegLineto
HorizontalAbs(float x) |
| 142 { | 142 { |
| 143 return SVGPathSegLinetoHorizontalAbs::create(0, PathSegUndefinedRole, x); | 143 return SVGPathSegLinetoHorizontalAbs::create(0, x); |
| 144 } | 144 } |
| 145 | 145 |
| 146 PassRefPtr<SVGPathSegLinetoHorizontalRel> SVGPathElement::createSVGPathSegLineto
HorizontalRel(float x) | 146 PassRefPtr<SVGPathSegLinetoHorizontalRel> SVGPathElement::createSVGPathSegLineto
HorizontalRel(float x) |
| 147 { | 147 { |
| 148 return SVGPathSegLinetoHorizontalRel::create(0, PathSegUndefinedRole, x); | 148 return SVGPathSegLinetoHorizontalRel::create(0, x); |
| 149 } | 149 } |
| 150 | 150 |
| 151 PassRefPtr<SVGPathSegLinetoVerticalAbs> SVGPathElement::createSVGPathSegLinetoVe
rticalAbs(float y) | 151 PassRefPtr<SVGPathSegLinetoVerticalAbs> SVGPathElement::createSVGPathSegLinetoVe
rticalAbs(float y) |
| 152 { | 152 { |
| 153 return SVGPathSegLinetoVerticalAbs::create(0, PathSegUndefinedRole, y); | 153 return SVGPathSegLinetoVerticalAbs::create(0, y); |
| 154 } | 154 } |
| 155 | 155 |
| 156 PassRefPtr<SVGPathSegLinetoVerticalRel> SVGPathElement::createSVGPathSegLinetoVe
rticalRel(float y) | 156 PassRefPtr<SVGPathSegLinetoVerticalRel> SVGPathElement::createSVGPathSegLinetoVe
rticalRel(float y) |
| 157 { | 157 { |
| 158 return SVGPathSegLinetoVerticalRel::create(0, PathSegUndefinedRole, y); | 158 return SVGPathSegLinetoVerticalRel::create(0, y); |
| 159 } | 159 } |
| 160 | 160 |
| 161 PassRefPtr<SVGPathSegCurvetoCubicSmoothAbs> SVGPathElement::createSVGPathSegCurv
etoCubicSmoothAbs(float x, float y, float x2, float y2) | 161 PassRefPtr<SVGPathSegCurvetoCubicSmoothAbs> SVGPathElement::createSVGPathSegCurv
etoCubicSmoothAbs(float x, float y, float x2, float y2) |
| 162 { | 162 { |
| 163 return SVGPathSegCurvetoCubicSmoothAbs::create(0, PathSegUndefinedRole, x, y
, x2, y2); | 163 return SVGPathSegCurvetoCubicSmoothAbs::create(0, x, y, x2, y2); |
| 164 } | 164 } |
| 165 | 165 |
| 166 PassRefPtr<SVGPathSegCurvetoCubicSmoothRel> SVGPathElement::createSVGPathSegCurv
etoCubicSmoothRel(float x, float y, float x2, float y2) | 166 PassRefPtr<SVGPathSegCurvetoCubicSmoothRel> SVGPathElement::createSVGPathSegCurv
etoCubicSmoothRel(float x, float y, float x2, float y2) |
| 167 { | 167 { |
| 168 return SVGPathSegCurvetoCubicSmoothRel::create(0, PathSegUndefinedRole, x, y
, x2, y2); | 168 return SVGPathSegCurvetoCubicSmoothRel::create(0, x, y, x2, y2); |
| 169 } | 169 } |
| 170 | 170 |
| 171 PassRefPtr<SVGPathSegCurvetoQuadraticSmoothAbs> SVGPathElement::createSVGPathSeg
CurvetoQuadraticSmoothAbs(float x, float y) | 171 PassRefPtr<SVGPathSegCurvetoQuadraticSmoothAbs> SVGPathElement::createSVGPathSeg
CurvetoQuadraticSmoothAbs(float x, float y) |
| 172 { | 172 { |
| 173 return SVGPathSegCurvetoQuadraticSmoothAbs::create(0, PathSegUndefinedRole,
x, y); | 173 return SVGPathSegCurvetoQuadraticSmoothAbs::create(0, x, y); |
| 174 } | 174 } |
| 175 | 175 |
| 176 PassRefPtr<SVGPathSegCurvetoQuadraticSmoothRel> SVGPathElement::createSVGPathSeg
CurvetoQuadraticSmoothRel(float x, float y) | 176 PassRefPtr<SVGPathSegCurvetoQuadraticSmoothRel> SVGPathElement::createSVGPathSeg
CurvetoQuadraticSmoothRel(float x, float y) |
| 177 { | 177 { |
| 178 return SVGPathSegCurvetoQuadraticSmoothRel::create(0, PathSegUndefinedRole,
x, y); | 178 return SVGPathSegCurvetoQuadraticSmoothRel::create(0, x, y); |
| 179 } | 179 } |
| 180 | 180 |
| 181 bool SVGPathElement::isSupportedAttribute(const QualifiedName& attrName) | 181 bool SVGPathElement::isSupportedAttribute(const QualifiedName& attrName) |
| 182 { | 182 { |
| 183 DEFINE_STATIC_LOCAL(HashSet<QualifiedName>, supportedAttributes, ()); | 183 DEFINE_STATIC_LOCAL(HashSet<QualifiedName>, supportedAttributes, ()); |
| 184 if (supportedAttributes.isEmpty()) { | 184 if (supportedAttributes.isEmpty()) { |
| 185 supportedAttributes.add(SVGNames::dAttr); | 185 supportedAttributes.add(SVGNames::dAttr); |
| 186 supportedAttributes.add(SVGNames::pathLengthAttr); | 186 supportedAttributes.add(SVGNames::pathLengthAttr); |
| 187 } | 187 } |
| 188 return supportedAttributes.contains<SVGAttributeHashTranslator>(attrName); | 188 return supportedAttributes.contains<SVGAttributeHashTranslator>(attrName); |
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| 281 | 281 |
| 282 // FIXME: Eventually we should support getBBox for detached elements. | 282 // FIXME: Eventually we should support getBBox for detached elements. |
| 283 if (!renderer()) | 283 if (!renderer()) |
| 284 return FloatRect(); | 284 return FloatRect(); |
| 285 | 285 |
| 286 RenderSVGShape* renderer = toRenderSVGShape(this->renderer()); | 286 RenderSVGShape* renderer = toRenderSVGShape(this->renderer()); |
| 287 return renderer->path().boundingRect(); | 287 return renderer->path().boundingRect(); |
| 288 } | 288 } |
| 289 | 289 |
| 290 } | 290 } |
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