Index: Source/core/platform/graphics/transforms/RotateTransformOperation.cpp |
diff --git a/Source/core/platform/graphics/transforms/RotateTransformOperation.cpp b/Source/core/platform/graphics/transforms/RotateTransformOperation.cpp |
deleted file mode 100644 |
index 4065709374b31206bb169833c00a6c07ba9e5aba..0000000000000000000000000000000000000000 |
--- a/Source/core/platform/graphics/transforms/RotateTransformOperation.cpp |
+++ /dev/null |
@@ -1,96 +0,0 @@ |
-/* |
- * Copyright (C) 1999 Antti Koivisto (koivisto@kde.org) |
- * Copyright (C) 2004, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved. |
- * |
- * This library is free software; you can redistribute it and/or |
- * modify it under the terms of the GNU Library General Public |
- * License as published by the Free Software Foundation; either |
- * version 2 of the License, or (at your option) any later version. |
- * |
- * This library is distributed in the hope that it will be useful, |
- * but WITHOUT ANY WARRANTY; without even the implied warranty of |
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
- * Library General Public License for more details. |
- * |
- * You should have received a copy of the GNU Library General Public License |
- * along with this library; see the file COPYING.LIB. If not, write to |
- * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
- * Boston, MA 02110-1301, USA. |
- * |
- */ |
- |
-#include "config.h" |
-#include "core/platform/graphics/transforms/RotateTransformOperation.h" |
- |
-#include "platform/animation/AnimationUtilities.h" |
-#include "wtf/MathExtras.h" |
-#include <algorithm> |
- |
-using namespace std; |
- |
-namespace WebCore { |
- |
-PassRefPtr<TransformOperation> RotateTransformOperation::blend(const TransformOperation* from, double progress, bool blendToIdentity) |
-{ |
- if (from && !from->isSameType(*this)) |
- return this; |
- |
- if (blendToIdentity) |
- return RotateTransformOperation::create(m_x, m_y, m_z, m_angle - m_angle * progress, m_type); |
- |
- const RotateTransformOperation* fromOp = static_cast<const RotateTransformOperation*>(from); |
- |
- // Optimize for single axis rotation |
- if (!fromOp || (fromOp->m_x == 0 && fromOp->m_y == 0 && fromOp->m_z == 1) || |
- (fromOp->m_x == 0 && fromOp->m_y == 1 && fromOp->m_z == 0) || |
- (fromOp->m_x == 1 && fromOp->m_y == 0 && fromOp->m_z == 0)) { |
- double fromAngle = fromOp ? fromOp->m_angle : 0; |
- return RotateTransformOperation::create(fromOp ? fromOp->m_x : m_x, |
- fromOp ? fromOp->m_y : m_y, |
- fromOp ? fromOp->m_z : m_z, |
- WebCore::blend(fromAngle, m_angle, progress), m_type); |
- } |
- |
- const RotateTransformOperation* toOp = this; |
- |
- // Create the 2 rotation matrices |
- TransformationMatrix fromT; |
- TransformationMatrix toT; |
- fromT.rotate3d((fromOp ? fromOp->m_x : 0), |
- (fromOp ? fromOp->m_y : 0), |
- (fromOp ? fromOp->m_z : 1), |
- (fromOp ? fromOp->m_angle : 0)); |
- |
- toT.rotate3d((toOp ? toOp->m_x : 0), |
- (toOp ? toOp->m_y : 0), |
- (toOp ? toOp->m_z : 1), |
- (toOp ? toOp->m_angle : 0)); |
- |
- // Blend them |
- toT.blend(fromT, progress); |
- |
- // Extract the result as a quaternion |
- TransformationMatrix::DecomposedType decomp; |
- toT.decompose(decomp); |
- |
- // Convert that to Axis/Angle form |
- double x = -decomp.quaternionX; |
- double y = -decomp.quaternionY; |
- double z = -decomp.quaternionZ; |
- double length = sqrt(x * x + y * y + z * z); |
- double angle = 0; |
- |
- if (length > 0.00001) { |
- x /= length; |
- y /= length; |
- z /= length; |
- angle = rad2deg(acos(decomp.quaternionW) * 2); |
- } else { |
- x = 0; |
- y = 0; |
- z = 1; |
- } |
- return RotateTransformOperation::create(x, y, z, angle, Rotate3D); |
-} |
- |
-} // namespace WebCore |