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| 1 /* | |
| 2 * Copyright (C) 1999 Antti Koivisto (koivisto@kde.org) | |
| 3 * Copyright (C) 2004, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved. | |
| 4 * | |
| 5 * This library is free software; you can redistribute it and/or | |
| 6 * modify it under the terms of the GNU Library General Public | |
| 7 * License as published by the Free Software Foundation; either | |
| 8 * version 2 of the License, or (at your option) any later version. | |
| 9 * | |
| 10 * This library is distributed in the hope that it will be useful, | |
| 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| 13 * Library General Public License for more details. | |
| 14 * | |
| 15 * You should have received a copy of the GNU Library General Public License | |
| 16 * along with this library; see the file COPYING.LIB. If not, write to | |
| 17 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | |
| 18 * Boston, MA 02110-1301, USA. | |
| 19 * | |
| 20 */ | |
| 21 | |
| 22 #include "config.h" | |
| 23 #include "core/platform/graphics/transforms/RotateTransformOperation.h" | |
| 24 | |
| 25 #include "platform/animation/AnimationUtilities.h" | |
| 26 #include "wtf/MathExtras.h" | |
| 27 #include <algorithm> | |
| 28 | |
| 29 using namespace std; | |
| 30 | |
| 31 namespace WebCore { | |
| 32 | |
| 33 PassRefPtr<TransformOperation> RotateTransformOperation::blend(const TransformOp
eration* from, double progress, bool blendToIdentity) | |
| 34 { | |
| 35 if (from && !from->isSameType(*this)) | |
| 36 return this; | |
| 37 | |
| 38 if (blendToIdentity) | |
| 39 return RotateTransformOperation::create(m_x, m_y, m_z, m_angle - m_angle
* progress, m_type); | |
| 40 | |
| 41 const RotateTransformOperation* fromOp = static_cast<const RotateTransformOp
eration*>(from); | |
| 42 | |
| 43 // Optimize for single axis rotation | |
| 44 if (!fromOp || (fromOp->m_x == 0 && fromOp->m_y == 0 && fromOp->m_z == 1) || | |
| 45 (fromOp->m_x == 0 && fromOp->m_y == 1 && fromOp->m_z == 0) || | |
| 46 (fromOp->m_x == 1 && fromOp->m_y == 0 && fromOp->m_z == 0)) { | |
| 47 double fromAngle = fromOp ? fromOp->m_angle : 0; | |
| 48 return RotateTransformOperation::create(fromOp ? fromOp->m_x : m_x, | |
| 49 fromOp ? fromOp->m_y : m_y, | |
| 50 fromOp ? fromOp->m_z : m_z, | |
| 51 WebCore::blend(fromAngle, m_angl
e, progress), m_type); | |
| 52 } | |
| 53 | |
| 54 const RotateTransformOperation* toOp = this; | |
| 55 | |
| 56 // Create the 2 rotation matrices | |
| 57 TransformationMatrix fromT; | |
| 58 TransformationMatrix toT; | |
| 59 fromT.rotate3d((fromOp ? fromOp->m_x : 0), | |
| 60 (fromOp ? fromOp->m_y : 0), | |
| 61 (fromOp ? fromOp->m_z : 1), | |
| 62 (fromOp ? fromOp->m_angle : 0)); | |
| 63 | |
| 64 toT.rotate3d((toOp ? toOp->m_x : 0), | |
| 65 (toOp ? toOp->m_y : 0), | |
| 66 (toOp ? toOp->m_z : 1), | |
| 67 (toOp ? toOp->m_angle : 0)); | |
| 68 | |
| 69 // Blend them | |
| 70 toT.blend(fromT, progress); | |
| 71 | |
| 72 // Extract the result as a quaternion | |
| 73 TransformationMatrix::DecomposedType decomp; | |
| 74 toT.decompose(decomp); | |
| 75 | |
| 76 // Convert that to Axis/Angle form | |
| 77 double x = -decomp.quaternionX; | |
| 78 double y = -decomp.quaternionY; | |
| 79 double z = -decomp.quaternionZ; | |
| 80 double length = sqrt(x * x + y * y + z * z); | |
| 81 double angle = 0; | |
| 82 | |
| 83 if (length > 0.00001) { | |
| 84 x /= length; | |
| 85 y /= length; | |
| 86 z /= length; | |
| 87 angle = rad2deg(acos(decomp.quaternionW) * 2); | |
| 88 } else { | |
| 89 x = 0; | |
| 90 y = 0; | |
| 91 z = 1; | |
| 92 } | |
| 93 return RotateTransformOperation::create(x, y, z, angle, Rotate3D); | |
| 94 } | |
| 95 | |
| 96 } // namespace WebCore | |
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