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Unified Diff: cc/resources/resource_provider.h

Issue 454843002: cc: Do bitmap conversion for RasterBuffer in the worker thread. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Code refactoring. Created 6 years, 4 months ago
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Index: cc/resources/resource_provider.h
diff --git a/cc/resources/resource_provider.h b/cc/resources/resource_provider.h
index 13d711f85d8124c29b1d622c2d6ebef40697c433..4c6ef56f342bccfe98c9d15d3c183fe6d1fb1e0e 100644
--- a/cc/resources/resource_provider.h
+++ b/cc/resources/resource_provider.h
@@ -320,24 +320,20 @@ class CC_EXPORT ResourceProvider {
RasterBuffer* AcquireGpuRasterBuffer(ResourceId id);
void ReleaseGpuRasterBuffer(ResourceId id);
- // Returns a RasterBuffer backed by an image buffer. ReleaseImageRasterBuffer
- // returns true if RasterBuffer was written to while acquired.
+ // Returns a RasterBuffer backed by an image buffer.
// Rasterizing to the RasterBuffer writes the content into the image buffer,
// which is internally bound to the underlying resource when read.
// Call Release before the resource can be read or used for compositing.
// It is used by ImageRasterWorkerPool.
RasterBuffer* AcquireImageRasterBuffer(ResourceId id);
- bool ReleaseImageRasterBuffer(ResourceId id);
+ void ReleaseImageRasterBuffer(ResourceId id);
- // Returns a RasterBuffer backed by pixel buffer. UnmapPixelRasterBuffer
- // returns true if RasterBuffer was written to while acquired.
+ // Returns a RasterBuffer backed by pixel buffer.
// The pixel buffer needs to be uploaded to the underlying resource
// using BeginSetPixels before the resouce can be used for compositing.
// It is used by PixelRasterWorkerPool.
- void AcquirePixelRasterBuffer(ResourceId id);
+ RasterBuffer* AcquirePixelRasterBuffer(ResourceId id);
void ReleasePixelRasterBuffer(ResourceId id);
- RasterBuffer* MapPixelRasterBuffer(ResourceId id);
- bool UnmapPixelRasterBuffer(ResourceId id);
// Asynchronously update pixels from acquired pixel buffer.
void BeginSetPixels(ResourceId id);
@@ -453,24 +449,15 @@ class CC_EXPORT ResourceProvider {
bool use_distance_field_text);
virtual ~GpuRasterBuffer();
- void LockForWrite();
- // Returns true if canvas was written to while locked.
- bool UnlockForWrite();
-
protected:
- const Resource* resource() const { return resource_; }
- ResourceProvider* resource_provider() const { return resource_provider_; }
-
skia::RefPtr<SkSurface> CreateSurface();
- virtual SkCanvas* AcquireSkCanvas() OVERRIDE;
- virtual void ReleaseSkCanvas() OVERRIDE;
+ virtual skia::RefPtr<SkCanvas> AcquireSkCanvas() OVERRIDE;
+ virtual bool ReleaseSkCanvas(SkCanvas* canvas) OVERRIDE;
private:
const Resource* resource_;
ResourceProvider* resource_provider_;
- SkCanvas* locked_canvas_;
- int canvas_save_count_;
skia::RefPtr<SkSurface> surface_;
uint32_t surface_generation_id_;
const bool use_distance_field_text_;
@@ -478,64 +465,51 @@ class CC_EXPORT ResourceProvider {
DISALLOW_COPY_AND_ASSIGN(GpuRasterBuffer);
};
- class BitmapRasterBuffer : public RasterBuffer {
+ class ImageRasterBuffer : public RasterBuffer {
public:
- virtual ~BitmapRasterBuffer();
+ ImageRasterBuffer(const Resource* resource,
+ ResourceProvider* resource_provider);
+ virtual ~ImageRasterBuffer();
void LockForWrite();
- // Returns true if canvas was written to while locked.
- bool UnlockForWrite();
+ void UnlockForWrite();
reveman 2014/08/13 19:19:50 Map/Unmap? I think that would better explain what
auygun 2014/08/14 10:35:42 Done.
protected:
- BitmapRasterBuffer(const Resource* resource,
- ResourceProvider* resource_provider);
-
- const Resource* resource() const { return resource_; }
- ResourceProvider* resource_provider() const { return resource_provider_; }
-
- virtual SkCanvas* AcquireSkCanvas() OVERRIDE;
- virtual void ReleaseSkCanvas() OVERRIDE;
-
- virtual uint8_t* MapBuffer(int* stride) = 0;
- virtual void UnmapBuffer() = 0;
+ virtual skia::RefPtr<SkCanvas> AcquireSkCanvas() OVERRIDE;
+ virtual bool ReleaseSkCanvas(SkCanvas* canvas) OVERRIDE;
private:
const Resource* resource_;
ResourceProvider* resource_provider_;
- int canvas_save_count_;
uint8_t* mapped_buffer_;
SkBitmap raster_bitmap_;
uint32_t raster_bitmap_generation_id_;
- bool raster_bitmap_changed_;
int stride_;
- skia::RefPtr<SkCanvas> raster_canvas_;
- };
- class ImageRasterBuffer : public BitmapRasterBuffer {
- public:
- ImageRasterBuffer(const Resource* resource,
- ResourceProvider* resource_provider);
- virtual ~ImageRasterBuffer();
-
- protected:
- virtual uint8_t* MapBuffer(int* stride) OVERRIDE;
- virtual void UnmapBuffer() OVERRIDE;
-
- private:
DISALLOW_COPY_AND_ASSIGN(ImageRasterBuffer);
};
- class PixelRasterBuffer : public BitmapRasterBuffer {
+ class PixelRasterBuffer : public RasterBuffer {
public:
PixelRasterBuffer(const Resource* resource,
ResourceProvider* resource_provider);
virtual ~PixelRasterBuffer();
+ void LockForWrite();
+ void UnlockForWrite();
reveman 2014/08/13 19:19:50 Map/Unmap?
auygun 2014/08/14 10:35:42 Done.
+
protected:
- virtual uint8_t* MapBuffer(int* stride) OVERRIDE;
- virtual void UnmapBuffer() OVERRIDE;
+ virtual skia::RefPtr<SkCanvas> AcquireSkCanvas() OVERRIDE;
+ virtual bool ReleaseSkCanvas(SkCanvas* canvas) OVERRIDE;
private:
+ const Resource* resource_;
+ ResourceProvider* resource_provider_;
+ uint8_t* mapped_buffer_;
+ SkBitmap raster_bitmap_;
+ uint32_t raster_bitmap_generation_id_;
+ int stride_;
+
DISALLOW_COPY_AND_ASSIGN(PixelRasterBuffer);
};

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