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Side by Side Diff: cc/resources/resource_provider.h

Issue 454843002: cc: Do bitmap conversion for RasterBuffer in the worker thread. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Code refactoring. Created 6 years, 4 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_RESOURCES_RESOURCE_PROVIDER_H_ 5 #ifndef CC_RESOURCES_RESOURCE_PROVIDER_H_
6 #define CC_RESOURCES_RESOURCE_PROVIDER_H_ 6 #define CC_RESOURCES_RESOURCE_PROVIDER_H_
7 7
8 #include <deque> 8 #include <deque>
9 #include <set> 9 #include <set>
10 #include <string> 10 #include <string>
(...skipping 302 matching lines...)
313 private: 313 private:
314 DISALLOW_COPY_AND_ASSIGN(Fence); 314 DISALLOW_COPY_AND_ASSIGN(Fence);
315 }; 315 };
316 316
317 // Returns a RasterBuffer for gpu rasterization. 317 // Returns a RasterBuffer for gpu rasterization.
318 // Call Release before the resource can be read or used for compositing. 318 // Call Release before the resource can be read or used for compositing.
319 // It is used for direct gpu rasterization. 319 // It is used for direct gpu rasterization.
320 RasterBuffer* AcquireGpuRasterBuffer(ResourceId id); 320 RasterBuffer* AcquireGpuRasterBuffer(ResourceId id);
321 void ReleaseGpuRasterBuffer(ResourceId id); 321 void ReleaseGpuRasterBuffer(ResourceId id);
322 322
323 // Returns a RasterBuffer backed by an image buffer. ReleaseImageRasterBuffer 323 // Returns a RasterBuffer backed by an image buffer.
324 // returns true if RasterBuffer was written to while acquired.
325 // Rasterizing to the RasterBuffer writes the content into the image buffer, 324 // Rasterizing to the RasterBuffer writes the content into the image buffer,
326 // which is internally bound to the underlying resource when read. 325 // which is internally bound to the underlying resource when read.
327 // Call Release before the resource can be read or used for compositing. 326 // Call Release before the resource can be read or used for compositing.
328 // It is used by ImageRasterWorkerPool. 327 // It is used by ImageRasterWorkerPool.
329 RasterBuffer* AcquireImageRasterBuffer(ResourceId id); 328 RasterBuffer* AcquireImageRasterBuffer(ResourceId id);
330 bool ReleaseImageRasterBuffer(ResourceId id); 329 void ReleaseImageRasterBuffer(ResourceId id);
331 330
332 // Returns a RasterBuffer backed by pixel buffer. UnmapPixelRasterBuffer 331 // Returns a RasterBuffer backed by pixel buffer.
333 // returns true if RasterBuffer was written to while acquired.
334 // The pixel buffer needs to be uploaded to the underlying resource 332 // The pixel buffer needs to be uploaded to the underlying resource
335 // using BeginSetPixels before the resouce can be used for compositing. 333 // using BeginSetPixels before the resouce can be used for compositing.
336 // It is used by PixelRasterWorkerPool. 334 // It is used by PixelRasterWorkerPool.
337 void AcquirePixelRasterBuffer(ResourceId id); 335 RasterBuffer* AcquirePixelRasterBuffer(ResourceId id);
338 void ReleasePixelRasterBuffer(ResourceId id); 336 void ReleasePixelRasterBuffer(ResourceId id);
339 RasterBuffer* MapPixelRasterBuffer(ResourceId id);
340 bool UnmapPixelRasterBuffer(ResourceId id);
341 337
342 // Asynchronously update pixels from acquired pixel buffer. 338 // Asynchronously update pixels from acquired pixel buffer.
343 void BeginSetPixels(ResourceId id); 339 void BeginSetPixels(ResourceId id);
344 void ForceSetPixelsToComplete(ResourceId id); 340 void ForceSetPixelsToComplete(ResourceId id);
345 bool DidSetPixelsComplete(ResourceId id); 341 bool DidSetPixelsComplete(ResourceId id);
346 342
347 // For tests only! This prevents detecting uninitialized reads. 343 // For tests only! This prevents detecting uninitialized reads.
348 // Use SetPixels or LockForWrite to allocate implicitly. 344 // Use SetPixels or LockForWrite to allocate implicitly.
349 void AllocateForTesting(ResourceId id); 345 void AllocateForTesting(ResourceId id);
350 346
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446 }; 442 };
447 typedef base::hash_map<ResourceId, Resource> ResourceMap; 443 typedef base::hash_map<ResourceId, Resource> ResourceMap;
448 444
449 class GpuRasterBuffer : public RasterBuffer { 445 class GpuRasterBuffer : public RasterBuffer {
450 public: 446 public:
451 GpuRasterBuffer(const Resource* resource, 447 GpuRasterBuffer(const Resource* resource,
452 ResourceProvider* resource_provider, 448 ResourceProvider* resource_provider,
453 bool use_distance_field_text); 449 bool use_distance_field_text);
454 virtual ~GpuRasterBuffer(); 450 virtual ~GpuRasterBuffer();
455 451
456 void LockForWrite();
457 // Returns true if canvas was written to while locked.
458 bool UnlockForWrite();
459
460 protected: 452 protected:
461 const Resource* resource() const { return resource_; }
462 ResourceProvider* resource_provider() const { return resource_provider_; }
463
464 skia::RefPtr<SkSurface> CreateSurface(); 453 skia::RefPtr<SkSurface> CreateSurface();
465 454
466 virtual SkCanvas* AcquireSkCanvas() OVERRIDE; 455 virtual skia::RefPtr<SkCanvas> AcquireSkCanvas() OVERRIDE;
467 virtual void ReleaseSkCanvas() OVERRIDE; 456 virtual bool ReleaseSkCanvas(SkCanvas* canvas) OVERRIDE;
468 457
469 private: 458 private:
470 const Resource* resource_; 459 const Resource* resource_;
471 ResourceProvider* resource_provider_; 460 ResourceProvider* resource_provider_;
472 SkCanvas* locked_canvas_;
473 int canvas_save_count_;
474 skia::RefPtr<SkSurface> surface_; 461 skia::RefPtr<SkSurface> surface_;
475 uint32_t surface_generation_id_; 462 uint32_t surface_generation_id_;
476 const bool use_distance_field_text_; 463 const bool use_distance_field_text_;
477 464
478 DISALLOW_COPY_AND_ASSIGN(GpuRasterBuffer); 465 DISALLOW_COPY_AND_ASSIGN(GpuRasterBuffer);
479 }; 466 };
480 467
481 class BitmapRasterBuffer : public RasterBuffer { 468 class ImageRasterBuffer : public RasterBuffer {
482 public:
483 virtual ~BitmapRasterBuffer();
484
485 void LockForWrite();
486 // Returns true if canvas was written to while locked.
487 bool UnlockForWrite();
488
489 protected:
490 BitmapRasterBuffer(const Resource* resource,
491 ResourceProvider* resource_provider);
492
493 const Resource* resource() const { return resource_; }
494 ResourceProvider* resource_provider() const { return resource_provider_; }
495
496 virtual SkCanvas* AcquireSkCanvas() OVERRIDE;
497 virtual void ReleaseSkCanvas() OVERRIDE;
498
499 virtual uint8_t* MapBuffer(int* stride) = 0;
500 virtual void UnmapBuffer() = 0;
501
502 private:
503 const Resource* resource_;
504 ResourceProvider* resource_provider_;
505 int canvas_save_count_;
506 uint8_t* mapped_buffer_;
507 SkBitmap raster_bitmap_;
508 uint32_t raster_bitmap_generation_id_;
509 bool raster_bitmap_changed_;
510 int stride_;
511 skia::RefPtr<SkCanvas> raster_canvas_;
512 };
513
514 class ImageRasterBuffer : public BitmapRasterBuffer {
515 public: 469 public:
516 ImageRasterBuffer(const Resource* resource, 470 ImageRasterBuffer(const Resource* resource,
517 ResourceProvider* resource_provider); 471 ResourceProvider* resource_provider);
518 virtual ~ImageRasterBuffer(); 472 virtual ~ImageRasterBuffer();
519 473
474 void LockForWrite();
475 void UnlockForWrite();
reveman 2014/08/13 19:19:50 Map/Unmap? I think that would better explain what
auygun 2014/08/14 10:35:42 Done.
476
520 protected: 477 protected:
521 virtual uint8_t* MapBuffer(int* stride) OVERRIDE; 478 virtual skia::RefPtr<SkCanvas> AcquireSkCanvas() OVERRIDE;
522 virtual void UnmapBuffer() OVERRIDE; 479 virtual bool ReleaseSkCanvas(SkCanvas* canvas) OVERRIDE;
523 480
524 private: 481 private:
482 const Resource* resource_;
483 ResourceProvider* resource_provider_;
484 uint8_t* mapped_buffer_;
485 SkBitmap raster_bitmap_;
486 uint32_t raster_bitmap_generation_id_;
487 int stride_;
488
525 DISALLOW_COPY_AND_ASSIGN(ImageRasterBuffer); 489 DISALLOW_COPY_AND_ASSIGN(ImageRasterBuffer);
526 }; 490 };
527 491
528 class PixelRasterBuffer : public BitmapRasterBuffer { 492 class PixelRasterBuffer : public RasterBuffer {
529 public: 493 public:
530 PixelRasterBuffer(const Resource* resource, 494 PixelRasterBuffer(const Resource* resource,
531 ResourceProvider* resource_provider); 495 ResourceProvider* resource_provider);
532 virtual ~PixelRasterBuffer(); 496 virtual ~PixelRasterBuffer();
533 497
498 void LockForWrite();
499 void UnlockForWrite();
reveman 2014/08/13 19:19:50 Map/Unmap?
auygun 2014/08/14 10:35:42 Done.
500
534 protected: 501 protected:
535 virtual uint8_t* MapBuffer(int* stride) OVERRIDE; 502 virtual skia::RefPtr<SkCanvas> AcquireSkCanvas() OVERRIDE;
536 virtual void UnmapBuffer() OVERRIDE; 503 virtual bool ReleaseSkCanvas(SkCanvas* canvas) OVERRIDE;
537 504
538 private: 505 private:
506 const Resource* resource_;
507 ResourceProvider* resource_provider_;
508 uint8_t* mapped_buffer_;
509 SkBitmap raster_bitmap_;
510 uint32_t raster_bitmap_generation_id_;
511 int stride_;
512
539 DISALLOW_COPY_AND_ASSIGN(PixelRasterBuffer); 513 DISALLOW_COPY_AND_ASSIGN(PixelRasterBuffer);
540 }; 514 };
541 515
542 static bool CompareResourceMapIteratorsByChildId( 516 static bool CompareResourceMapIteratorsByChildId(
543 const std::pair<ReturnedResource, ResourceMap::iterator>& a, 517 const std::pair<ReturnedResource, ResourceMap::iterator>& a,
544 const std::pair<ReturnedResource, ResourceMap::iterator>& b); 518 const std::pair<ReturnedResource, ResourceMap::iterator>& b);
545 519
546 struct Child { 520 struct Child {
547 Child(); 521 Child();
548 ~Child(); 522 ~Child();
(...skipping 149 matching lines...)
698 return format_gl_data_format[format]; 672 return format_gl_data_format[format];
699 } 673 }
700 674
701 inline GLenum GLInternalFormat(ResourceFormat format) { 675 inline GLenum GLInternalFormat(ResourceFormat format) {
702 return GLDataFormat(format); 676 return GLDataFormat(format);
703 } 677 }
704 678
705 } // namespace cc 679 } // namespace cc
706 680
707 #endif // CC_RESOURCES_RESOURCE_PROVIDER_H_ 681 #endif // CC_RESOURCES_RESOURCE_PROVIDER_H_
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