Chromium Code Reviews| Index: cc/resources/resource_provider.h |
| diff --git a/cc/resources/resource_provider.h b/cc/resources/resource_provider.h |
| index 13d711f85d8124c29b1d622c2d6ebef40697c433..4c6ef56f342bccfe98c9d15d3c183fe6d1fb1e0e 100644 |
| --- a/cc/resources/resource_provider.h |
| +++ b/cc/resources/resource_provider.h |
| @@ -320,24 +320,20 @@ class CC_EXPORT ResourceProvider { |
| RasterBuffer* AcquireGpuRasterBuffer(ResourceId id); |
| void ReleaseGpuRasterBuffer(ResourceId id); |
| - // Returns a RasterBuffer backed by an image buffer. ReleaseImageRasterBuffer |
| - // returns true if RasterBuffer was written to while acquired. |
| + // Returns a RasterBuffer backed by an image buffer. |
| // Rasterizing to the RasterBuffer writes the content into the image buffer, |
| // which is internally bound to the underlying resource when read. |
| // Call Release before the resource can be read or used for compositing. |
| // It is used by ImageRasterWorkerPool. |
| RasterBuffer* AcquireImageRasterBuffer(ResourceId id); |
| - bool ReleaseImageRasterBuffer(ResourceId id); |
| + void ReleaseImageRasterBuffer(ResourceId id); |
| - // Returns a RasterBuffer backed by pixel buffer. UnmapPixelRasterBuffer |
| - // returns true if RasterBuffer was written to while acquired. |
| + // Returns a RasterBuffer backed by pixel buffer. |
| // The pixel buffer needs to be uploaded to the underlying resource |
| // using BeginSetPixels before the resouce can be used for compositing. |
| // It is used by PixelRasterWorkerPool. |
| - void AcquirePixelRasterBuffer(ResourceId id); |
| + RasterBuffer* AcquirePixelRasterBuffer(ResourceId id); |
| void ReleasePixelRasterBuffer(ResourceId id); |
| - RasterBuffer* MapPixelRasterBuffer(ResourceId id); |
| - bool UnmapPixelRasterBuffer(ResourceId id); |
| // Asynchronously update pixels from acquired pixel buffer. |
| void BeginSetPixels(ResourceId id); |
| @@ -453,24 +449,15 @@ class CC_EXPORT ResourceProvider { |
| bool use_distance_field_text); |
| virtual ~GpuRasterBuffer(); |
| - void LockForWrite(); |
| - // Returns true if canvas was written to while locked. |
| - bool UnlockForWrite(); |
| - |
| protected: |
| - const Resource* resource() const { return resource_; } |
| - ResourceProvider* resource_provider() const { return resource_provider_; } |
| - |
| skia::RefPtr<SkSurface> CreateSurface(); |
| - virtual SkCanvas* AcquireSkCanvas() OVERRIDE; |
| - virtual void ReleaseSkCanvas() OVERRIDE; |
| + virtual skia::RefPtr<SkCanvas> AcquireSkCanvas() OVERRIDE; |
| + virtual bool ReleaseSkCanvas(SkCanvas* canvas) OVERRIDE; |
| private: |
| const Resource* resource_; |
| ResourceProvider* resource_provider_; |
| - SkCanvas* locked_canvas_; |
| - int canvas_save_count_; |
| skia::RefPtr<SkSurface> surface_; |
| uint32_t surface_generation_id_; |
| const bool use_distance_field_text_; |
| @@ -478,64 +465,51 @@ class CC_EXPORT ResourceProvider { |
| DISALLOW_COPY_AND_ASSIGN(GpuRasterBuffer); |
| }; |
| - class BitmapRasterBuffer : public RasterBuffer { |
| + class ImageRasterBuffer : public RasterBuffer { |
| public: |
| - virtual ~BitmapRasterBuffer(); |
| + ImageRasterBuffer(const Resource* resource, |
| + ResourceProvider* resource_provider); |
| + virtual ~ImageRasterBuffer(); |
| void LockForWrite(); |
| - // Returns true if canvas was written to while locked. |
| - bool UnlockForWrite(); |
| + void UnlockForWrite(); |
|
reveman
2014/08/13 19:19:50
Map/Unmap? I think that would better explain what
auygun
2014/08/14 10:35:42
Done.
|
| protected: |
| - BitmapRasterBuffer(const Resource* resource, |
| - ResourceProvider* resource_provider); |
| - |
| - const Resource* resource() const { return resource_; } |
| - ResourceProvider* resource_provider() const { return resource_provider_; } |
| - |
| - virtual SkCanvas* AcquireSkCanvas() OVERRIDE; |
| - virtual void ReleaseSkCanvas() OVERRIDE; |
| - |
| - virtual uint8_t* MapBuffer(int* stride) = 0; |
| - virtual void UnmapBuffer() = 0; |
| + virtual skia::RefPtr<SkCanvas> AcquireSkCanvas() OVERRIDE; |
| + virtual bool ReleaseSkCanvas(SkCanvas* canvas) OVERRIDE; |
| private: |
| const Resource* resource_; |
| ResourceProvider* resource_provider_; |
| - int canvas_save_count_; |
| uint8_t* mapped_buffer_; |
| SkBitmap raster_bitmap_; |
| uint32_t raster_bitmap_generation_id_; |
| - bool raster_bitmap_changed_; |
| int stride_; |
| - skia::RefPtr<SkCanvas> raster_canvas_; |
| - }; |
| - class ImageRasterBuffer : public BitmapRasterBuffer { |
| - public: |
| - ImageRasterBuffer(const Resource* resource, |
| - ResourceProvider* resource_provider); |
| - virtual ~ImageRasterBuffer(); |
| - |
| - protected: |
| - virtual uint8_t* MapBuffer(int* stride) OVERRIDE; |
| - virtual void UnmapBuffer() OVERRIDE; |
| - |
| - private: |
| DISALLOW_COPY_AND_ASSIGN(ImageRasterBuffer); |
| }; |
| - class PixelRasterBuffer : public BitmapRasterBuffer { |
| + class PixelRasterBuffer : public RasterBuffer { |
| public: |
| PixelRasterBuffer(const Resource* resource, |
| ResourceProvider* resource_provider); |
| virtual ~PixelRasterBuffer(); |
| + void LockForWrite(); |
| + void UnlockForWrite(); |
|
reveman
2014/08/13 19:19:50
Map/Unmap?
auygun
2014/08/14 10:35:42
Done.
|
| + |
| protected: |
| - virtual uint8_t* MapBuffer(int* stride) OVERRIDE; |
| - virtual void UnmapBuffer() OVERRIDE; |
| + virtual skia::RefPtr<SkCanvas> AcquireSkCanvas() OVERRIDE; |
| + virtual bool ReleaseSkCanvas(SkCanvas* canvas) OVERRIDE; |
| private: |
| + const Resource* resource_; |
| + ResourceProvider* resource_provider_; |
| + uint8_t* mapped_buffer_; |
| + SkBitmap raster_bitmap_; |
| + uint32_t raster_bitmap_generation_id_; |
| + int stride_; |
| + |
| DISALLOW_COPY_AND_ASSIGN(PixelRasterBuffer); |
| }; |