| Index: src/image/SkImage_Gpu.cpp
|
| diff --git a/src/image/SkImage_Gpu.cpp b/src/image/SkImage_Gpu.cpp
|
| index 81114b0fe8d1dfa59a17a9f1c148b4ed7f93f35d..0918412e83c1decbb2bad6e9d26dc8501d73ce55 100644
|
| --- a/src/image/SkImage_Gpu.cpp
|
| +++ b/src/image/SkImage_Gpu.cpp
|
| @@ -20,12 +20,13 @@ public:
|
| explicit SkImage_Gpu(const SkBitmap&);
|
| virtual ~SkImage_Gpu();
|
|
|
| - virtual void onDraw(SkCanvas*, SkScalar x, SkScalar y, const SkPaint*) SK_OVERRIDE;
|
| - virtual void onDrawRectToRect(SkCanvas*, const SkRect* src, const SkRect& dst, const SkPaint*) SK_OVERRIDE;
|
| - virtual GrTexture* onGetTexture() SK_OVERRIDE;
|
| + virtual void onDraw(SkCanvas*, SkScalar x, SkScalar y, const SkPaint*) const SK_OVERRIDE;
|
| + virtual void onDrawRectToRect(SkCanvas*, const SkRect* src, const SkRect& dst,
|
| + const SkPaint*) const SK_OVERRIDE;
|
| + virtual GrTexture* onGetTexture() const SK_OVERRIDE;
|
| virtual bool getROPixels(SkBitmap*) const SK_OVERRIDE;
|
|
|
| - GrTexture* getTexture() { return fBitmap.getTexture(); }
|
| + GrTexture* getTexture() const { return fBitmap.getTexture(); }
|
|
|
| virtual SkShader* onNewShader(SkShader::TileMode,
|
| SkShader::TileMode,
|
| @@ -54,17 +55,16 @@ SkShader* SkImage_Gpu::onNewShader(SkShader::TileMode tileX,
|
| return SkShader::CreateBitmapShader(fBitmap, tileX, tileY, localMatrix);
|
| }
|
|
|
| -void SkImage_Gpu::onDraw(SkCanvas* canvas, SkScalar x, SkScalar y,
|
| - const SkPaint* paint) {
|
| +void SkImage_Gpu::onDraw(SkCanvas* canvas, SkScalar x, SkScalar y, const SkPaint* paint) const {
|
| canvas->drawBitmap(fBitmap, x, y, paint);
|
| }
|
|
|
| void SkImage_Gpu::onDrawRectToRect(SkCanvas* canvas, const SkRect* src, const SkRect& dst,
|
| - const SkPaint* paint) {
|
| + const SkPaint* paint) const {
|
| canvas->drawBitmapRectToRect(fBitmap, src, dst, paint);
|
| }
|
|
|
| -GrTexture* SkImage_Gpu::onGetTexture() {
|
| +GrTexture* SkImage_Gpu::onGetTexture() const {
|
| return fBitmap.getTexture();
|
| }
|
|
|
|
|