| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkImage_Base.h" | 8 #include "SkImage_Base.h" |
| 9 #include "SkImagePriv.h" | 9 #include "SkImagePriv.h" |
| 10 #include "SkBitmap.h" | 10 #include "SkBitmap.h" |
| 11 #include "SkCanvas.h" | 11 #include "SkCanvas.h" |
| 12 #include "GrContext.h" | 12 #include "GrContext.h" |
| 13 #include "GrTexture.h" | 13 #include "GrTexture.h" |
| 14 #include "SkGrPixelRef.h" | 14 #include "SkGrPixelRef.h" |
| 15 | 15 |
| 16 class SkImage_Gpu : public SkImage_Base { | 16 class SkImage_Gpu : public SkImage_Base { |
| 17 public: | 17 public: |
| 18 SK_DECLARE_INST_COUNT(SkImage_Gpu) | 18 SK_DECLARE_INST_COUNT(SkImage_Gpu) |
| 19 | 19 |
| 20 explicit SkImage_Gpu(const SkBitmap&); | 20 explicit SkImage_Gpu(const SkBitmap&); |
| 21 virtual ~SkImage_Gpu(); | 21 virtual ~SkImage_Gpu(); |
| 22 | 22 |
| 23 virtual void onDraw(SkCanvas*, SkScalar x, SkScalar y, const SkPaint*) SK_OV
ERRIDE; | 23 virtual void onDraw(SkCanvas*, SkScalar x, SkScalar y, const SkPaint*) const
SK_OVERRIDE; |
| 24 virtual void onDrawRectToRect(SkCanvas*, const SkRect* src, const SkRect& ds
t, const SkPaint*) SK_OVERRIDE; | 24 virtual void onDrawRectToRect(SkCanvas*, const SkRect* src, const SkRect& ds
t, |
| 25 virtual GrTexture* onGetTexture() SK_OVERRIDE; | 25 const SkPaint*) const SK_OVERRIDE; |
| 26 virtual GrTexture* onGetTexture() const SK_OVERRIDE; |
| 26 virtual bool getROPixels(SkBitmap*) const SK_OVERRIDE; | 27 virtual bool getROPixels(SkBitmap*) const SK_OVERRIDE; |
| 27 | 28 |
| 28 GrTexture* getTexture() { return fBitmap.getTexture(); } | 29 GrTexture* getTexture() const { return fBitmap.getTexture(); } |
| 29 | 30 |
| 30 virtual SkShader* onNewShader(SkShader::TileMode, | 31 virtual SkShader* onNewShader(SkShader::TileMode, |
| 31 SkShader::TileMode, | 32 SkShader::TileMode, |
| 32 const SkMatrix* localMatrix) const SK_OVERRIDE
; | 33 const SkMatrix* localMatrix) const SK_OVERRIDE
; |
| 33 private: | 34 private: |
| 34 SkBitmap fBitmap; | 35 SkBitmap fBitmap; |
| 35 | 36 |
| 36 typedef SkImage_Base INHERITED; | 37 typedef SkImage_Base INHERITED; |
| 37 }; | 38 }; |
| 38 | 39 |
| 39 /////////////////////////////////////////////////////////////////////////////// | 40 /////////////////////////////////////////////////////////////////////////////// |
| 40 | 41 |
| 41 SkImage_Gpu::SkImage_Gpu(const SkBitmap& bitmap) | 42 SkImage_Gpu::SkImage_Gpu(const SkBitmap& bitmap) |
| 42 : INHERITED(bitmap.width(), bitmap.height()) | 43 : INHERITED(bitmap.width(), bitmap.height()) |
| 43 , fBitmap(bitmap) { | 44 , fBitmap(bitmap) { |
| 44 SkASSERT(NULL != fBitmap.getTexture()); | 45 SkASSERT(NULL != fBitmap.getTexture()); |
| 45 } | 46 } |
| 46 | 47 |
| 47 SkImage_Gpu::~SkImage_Gpu() { | 48 SkImage_Gpu::~SkImage_Gpu() { |
| 48 } | 49 } |
| 49 | 50 |
| 50 SkShader* SkImage_Gpu::onNewShader(SkShader::TileMode tileX, | 51 SkShader* SkImage_Gpu::onNewShader(SkShader::TileMode tileX, |
| 51 SkShader::TileMode tileY, | 52 SkShader::TileMode tileY, |
| 52 const SkMatrix* localMatrix) const | 53 const SkMatrix* localMatrix) const |
| 53 { | 54 { |
| 54 return SkShader::CreateBitmapShader(fBitmap, tileX, tileY, localMatrix); | 55 return SkShader::CreateBitmapShader(fBitmap, tileX, tileY, localMatrix); |
| 55 } | 56 } |
| 56 | 57 |
| 57 void SkImage_Gpu::onDraw(SkCanvas* canvas, SkScalar x, SkScalar y, | 58 void SkImage_Gpu::onDraw(SkCanvas* canvas, SkScalar x, SkScalar y, const SkPaint
* paint) const { |
| 58 const SkPaint* paint) { | |
| 59 canvas->drawBitmap(fBitmap, x, y, paint); | 59 canvas->drawBitmap(fBitmap, x, y, paint); |
| 60 } | 60 } |
| 61 | 61 |
| 62 void SkImage_Gpu::onDrawRectToRect(SkCanvas* canvas, const SkRect* src, const Sk
Rect& dst, | 62 void SkImage_Gpu::onDrawRectToRect(SkCanvas* canvas, const SkRect* src, const Sk
Rect& dst, |
| 63 const SkPaint* paint) { | 63 const SkPaint* paint) const { |
| 64 canvas->drawBitmapRectToRect(fBitmap, src, dst, paint); | 64 canvas->drawBitmapRectToRect(fBitmap, src, dst, paint); |
| 65 } | 65 } |
| 66 | 66 |
| 67 GrTexture* SkImage_Gpu::onGetTexture() { | 67 GrTexture* SkImage_Gpu::onGetTexture() const { |
| 68 return fBitmap.getTexture(); | 68 return fBitmap.getTexture(); |
| 69 } | 69 } |
| 70 | 70 |
| 71 bool SkImage_Gpu::getROPixels(SkBitmap* dst) const { | 71 bool SkImage_Gpu::getROPixels(SkBitmap* dst) const { |
| 72 return fBitmap.copyTo(dst, kN32_SkColorType); | 72 return fBitmap.copyTo(dst, kN32_SkColorType); |
| 73 } | 73 } |
| 74 | 74 |
| 75 /////////////////////////////////////////////////////////////////////////////// | 75 /////////////////////////////////////////////////////////////////////////////// |
| 76 | 76 |
| 77 SkImage* SkImage::NewTexture(const SkBitmap& bitmap) { | 77 SkImage* SkImage::NewTexture(const SkBitmap& bitmap) { |
| 78 if (NULL == bitmap.getTexture()) { | 78 if (NULL == bitmap.getTexture()) { |
| 79 return NULL; | 79 return NULL; |
| 80 } | 80 } |
| 81 | 81 |
| 82 return SkNEW_ARGS(SkImage_Gpu, (bitmap)); | 82 return SkNEW_ARGS(SkImage_Gpu, (bitmap)); |
| 83 } | 83 } |
| 84 | 84 |
| 85 GrTexture* SkTextureImageGetTexture(SkImage* image) { | 85 GrTexture* SkTextureImageGetTexture(SkImage* image) { |
| 86 return ((SkImage_Gpu*)image)->getTexture(); | 86 return ((SkImage_Gpu*)image)->getTexture(); |
| 87 } | 87 } |
| OLD | NEW |