| Index: src/core/SkRecordDraw.cpp
|
| diff --git a/src/core/SkRecordDraw.cpp b/src/core/SkRecordDraw.cpp
|
| index c3c767ce77a6fd571f68762559799b68de32fa53..5af00b62a16c90ccd05927d7c61593094a3e75b5 100644
|
| --- a/src/core/SkRecordDraw.cpp
|
| +++ b/src/core/SkRecordDraw.cpp
|
| @@ -19,18 +19,6 @@ void SkRecordDraw(const SkRecord& record, SkCanvas* canvas, SkDrawPictureCallbac
|
|
|
| namespace SkRecords {
|
|
|
| -bool Draw::skip(const PairedPushCull& r) {
|
| - if (fCanvas->quickReject(r.base->rect)) {
|
| - fIndex += r.skip;
|
| - return true;
|
| - }
|
| - return false;
|
| -}
|
| -
|
| -bool Draw::skip(const BoundedDrawPosTextH& r) {
|
| - return fCanvas->quickRejectY(r.minY, r.maxY);
|
| -}
|
| -
|
| // FIXME: SkBitmaps are stateful, so we need to copy them to play back in multiple threads.
|
| static SkBitmap shallow_copy(const SkBitmap& bitmap) {
|
| return bitmap;
|
| @@ -77,7 +65,4 @@ DRAW(DrawVertices, drawVertices(r.vmode, r.vertexCount, r.vertices, r.texs, r.co
|
| r.xmode.get(), r.indices, r.indexCount, r.paint));
|
| #undef DRAW
|
|
|
| -template <> void Draw::draw(const PairedPushCull& r) { this->draw(*r.base); }
|
| -template <> void Draw::draw(const BoundedDrawPosTextH& r) { this->draw(*r.base); }
|
| -
|
| } // namespace SkRecords
|
|
|