| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkRecordDraw.h" | 8 #include "SkRecordDraw.h" |
| 9 | 9 |
| 10 void SkRecordDraw(const SkRecord& record, SkCanvas* canvas, SkDrawPictureCallbac
k* callback) { | 10 void SkRecordDraw(const SkRecord& record, SkCanvas* canvas, SkDrawPictureCallbac
k* callback) { |
| 11 SkAutoCanvasRestore saveRestore(canvas, true /*save now, restore at exit*/); | 11 SkAutoCanvasRestore saveRestore(canvas, true /*save now, restore at exit*/); |
| 12 for (SkRecords::Draw draw(canvas); draw.index() < record.count(); draw.next(
)) { | 12 for (SkRecords::Draw draw(canvas); draw.index() < record.count(); draw.next(
)) { |
| 13 if (NULL != callback && callback->abortDrawing()) { | 13 if (NULL != callback && callback->abortDrawing()) { |
| 14 return; | 14 return; |
| 15 } | 15 } |
| 16 record.visit<void>(draw.index(), draw); | 16 record.visit<void>(draw.index(), draw); |
| 17 } | 17 } |
| 18 } | 18 } |
| 19 | 19 |
| 20 namespace SkRecords { | 20 namespace SkRecords { |
| 21 | 21 |
| 22 bool Draw::skip(const PairedPushCull& r) { | |
| 23 if (fCanvas->quickReject(r.base->rect)) { | |
| 24 fIndex += r.skip; | |
| 25 return true; | |
| 26 } | |
| 27 return false; | |
| 28 } | |
| 29 | |
| 30 bool Draw::skip(const BoundedDrawPosTextH& r) { | |
| 31 return fCanvas->quickRejectY(r.minY, r.maxY); | |
| 32 } | |
| 33 | |
| 34 // FIXME: SkBitmaps are stateful, so we need to copy them to play back in multip
le threads. | 22 // FIXME: SkBitmaps are stateful, so we need to copy them to play back in multip
le threads. |
| 35 static SkBitmap shallow_copy(const SkBitmap& bitmap) { | 23 static SkBitmap shallow_copy(const SkBitmap& bitmap) { |
| 36 return bitmap; | 24 return bitmap; |
| 37 } | 25 } |
| 38 | 26 |
| 39 // NoOps draw nothing. | 27 // NoOps draw nothing. |
| 40 template <> void Draw::draw(const NoOp&) {} | 28 template <> void Draw::draw(const NoOp&) {} |
| 41 | 29 |
| 42 #define DRAW(T, call) template <> void Draw::draw(const T& r) { fCanvas->call; } | 30 #define DRAW(T, call) template <> void Draw::draw(const T& r) { fCanvas->call; } |
| 43 DRAW(Restore, restore()); | 31 DRAW(Restore, restore()); |
| (...skipping 26 matching lines...) Expand all Loading... |
| 70 DRAW(DrawPosTextH, drawPosTextH(r.text, r.byteLength, r.xpos, r.y, r.paint)); | 58 DRAW(DrawPosTextH, drawPosTextH(r.text, r.byteLength, r.xpos, r.y, r.paint)); |
| 71 DRAW(DrawRRect, drawRRect(r.rrect, r.paint)); | 59 DRAW(DrawRRect, drawRRect(r.rrect, r.paint)); |
| 72 DRAW(DrawRect, drawRect(r.rect, r.paint)); | 60 DRAW(DrawRect, drawRect(r.rect, r.paint)); |
| 73 DRAW(DrawSprite, drawSprite(shallow_copy(r.bitmap), r.left, r.top, r.paint)); | 61 DRAW(DrawSprite, drawSprite(shallow_copy(r.bitmap), r.left, r.top, r.paint)); |
| 74 DRAW(DrawText, drawText(r.text, r.byteLength, r.x, r.y, r.paint)); | 62 DRAW(DrawText, drawText(r.text, r.byteLength, r.x, r.y, r.paint)); |
| 75 DRAW(DrawTextOnPath, drawTextOnPath(r.text, r.byteLength, r.path, r.matrix, r.pa
int)); | 63 DRAW(DrawTextOnPath, drawTextOnPath(r.text, r.byteLength, r.path, r.matrix, r.pa
int)); |
| 76 DRAW(DrawVertices, drawVertices(r.vmode, r.vertexCount, r.vertices, r.texs, r.co
lors, | 64 DRAW(DrawVertices, drawVertices(r.vmode, r.vertexCount, r.vertices, r.texs, r.co
lors, |
| 77 r.xmode.get(), r.indices, r.indexCount, r.paint)
); | 65 r.xmode.get(), r.indices, r.indexCount, r.paint)
); |
| 78 #undef DRAW | 66 #undef DRAW |
| 79 | 67 |
| 80 template <> void Draw::draw(const PairedPushCull& r) { this->draw(*r.base); } | |
| 81 template <> void Draw::draw(const BoundedDrawPosTextH& r) { this->draw(*r.base);
} | |
| 82 | |
| 83 } // namespace SkRecords | 68 } // namespace SkRecords |
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