Index: ash/wm/window_resizer.cc |
diff --git a/ash/wm/window_resizer.cc b/ash/wm/window_resizer.cc |
index fbdc29c7e69d46e7e87cb81e40c4c9fe4979280d..08ff0c42fec07d859f6c2229c055d7ec262ae785 100644 |
--- a/ash/wm/window_resizer.cc |
+++ b/ash/wm/window_resizer.cc |
@@ -20,7 +20,6 @@ |
#include "ui/compositor/scoped_layer_animation_settings.h" |
#include "ui/gfx/display.h" |
#include "ui/gfx/screen.h" |
-#include "ui/wm/core/coordinate_conversion.h" |
namespace ash { |
@@ -205,7 +204,7 @@ |
// for the current display but the window can move to a different one. |
aura::Window* parent = GetTarget()->parent(); |
gfx::Point passed_location_in_screen(passed_location); |
- ::wm::ConvertPointToScreen(parent, &passed_location_in_screen); |
+ wm::ConvertPointToScreen(parent, &passed_location_in_screen); |
gfx::Rect near_passed_location(passed_location_in_screen, gfx::Size()); |
// Use a pointer location (matching the logic in DragWindowResizer) to |
// calculate the target display after the drag. |