| Index: ash/wm/window_resizer.cc
|
| diff --git a/ash/wm/window_resizer.cc b/ash/wm/window_resizer.cc
|
| index fbdc29c7e69d46e7e87cb81e40c4c9fe4979280d..08ff0c42fec07d859f6c2229c055d7ec262ae785 100644
|
| --- a/ash/wm/window_resizer.cc
|
| +++ b/ash/wm/window_resizer.cc
|
| @@ -20,7 +20,6 @@
|
| #include "ui/compositor/scoped_layer_animation_settings.h"
|
| #include "ui/gfx/display.h"
|
| #include "ui/gfx/screen.h"
|
| -#include "ui/wm/core/coordinate_conversion.h"
|
|
|
| namespace ash {
|
|
|
| @@ -205,7 +204,7 @@
|
| // for the current display but the window can move to a different one.
|
| aura::Window* parent = GetTarget()->parent();
|
| gfx::Point passed_location_in_screen(passed_location);
|
| - ::wm::ConvertPointToScreen(parent, &passed_location_in_screen);
|
| + wm::ConvertPointToScreen(parent, &passed_location_in_screen);
|
| gfx::Rect near_passed_location(passed_location_in_screen, gfx::Size());
|
| // Use a pointer location (matching the logic in DragWindowResizer) to
|
| // calculate the target display after the drag.
|
|
|