| Index: include/gpu/GrContext.h
|
| diff --git a/include/gpu/GrContext.h b/include/gpu/GrContext.h
|
| index 103d76e8a20c3a2608deb9c10db50f3d58e0f916..362d11146ab4091c011897dd01379c85fdba5661 100644
|
| --- a/include/gpu/GrContext.h
|
| +++ b/include/gpu/GrContext.h
|
| @@ -468,33 +468,26 @@ public:
|
| * Otherwise, if stroke width == 0, then the stroke
|
| * is always a single pixel thick, else the rect is
|
| * mitered/beveled stroked based on stroke width.
|
| - * If the stroke is dashed the rect is sent to drawPath.
|
| - * @param matrix Optional matrix applied to the rect. Applied before
|
| - * context's matrix or the paint's matrix.
|
| * The rects coords are used to access the paint (through texture matrix)
|
| */
|
| void drawRect(const GrPaint& paint,
|
| const SkRect&,
|
| - const GrStrokeInfo* strokeInfo = NULL,
|
| - const SkMatrix* matrix = NULL);
|
| + const GrStrokeInfo* strokeInfo = NULL);
|
|
|
| /**
|
| * Maps a rect of local coordinates onto the a rect of destination
|
| - * coordinates. Each rect can optionally be transformed. The localRect
|
| - * is stretched over the dstRect. The dstRect is transformed by the
|
| - * context's matrix. Additional optional matrices for both rects can be
|
| - * provided by parameters.
|
| + * coordinates. The localRect is stretched over the dstRect. The dstRect is
|
| + * transformed by the context's matrix. An additional optional matrix can be
|
| + * provided to transform the local rect.
|
| *
|
| * @param paint describes how to color pixels.
|
| * @param dstRect the destination rect to draw.
|
| * @param localRect rect of local coordinates to be mapped onto dstRect
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| - * @param dstMatrix Optional matrix to transform dstRect. Applied before context's matrix.
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| * @param localMatrix Optional matrix to transform localRect.
|
| */
|
| void drawRectToRect(const GrPaint& paint,
|
| const SkRect& dstRect,
|
| const SkRect& localRect,
|
| - const SkMatrix* dstMatrix = NULL,
|
| const SkMatrix* localMatrix = NULL);
|
|
|
| /**
|
|
|