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Unified Diff: Source/modules/webaudio/AudioNodeOutput.h

Issue 438293003: Enable Oilpan by default for webaudio/ (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 4 months ago
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Index: Source/modules/webaudio/AudioNodeOutput.h
diff --git a/Source/modules/webaudio/AudioNodeOutput.h b/Source/modules/webaudio/AudioNodeOutput.h
index 6dcc13bb028f134fdf0280363aff95501e0936bc..9760c9d5420e2a813b09096bc78ec99f3cf60c13 100644
--- a/Source/modules/webaudio/AudioNodeOutput.h
+++ b/Source/modules/webaudio/AudioNodeOutput.h
@@ -38,11 +38,11 @@ class AudioNodeInput;
// AudioNodeOutput represents a single output for an AudioNode.
// It may be connected to one or more AudioNodeInputs.
-class AudioNodeOutput : public NoBaseWillBeGarbageCollectedFinalized<AudioNodeOutput> {
+class AudioNodeOutput : public GarbageCollectedFinalized<AudioNodeOutput> {
public:
// It's OK to pass 0 for numberOfChannels in which case
// setNumberOfChannels() must be called later on.
- static PassOwnPtrWillBeRawPtr<AudioNodeOutput> create(AudioNode*, unsigned numberOfChannels);
+ static AudioNodeOutput* create(AudioNode*, unsigned numberOfChannels);
void trace(Visitor*);
// Can be called from any thread.
@@ -84,7 +84,7 @@ public:
private:
AudioNodeOutput(AudioNode*, unsigned numberOfChannels);
- RawPtrWillBeMember<AudioNode> m_node;
+ Member<AudioNode> m_node;
friend class AudioNodeInput;
friend class AudioParam;
@@ -139,8 +139,8 @@ private:
// Oilpan: This HashMap holds connection references. We must call
// AudioNode::makeConnection when we add an AudioNode to this, and must call
// AudioNode::breakConnection() when we remove an AudioNode from this.
- WillBeHeapHashMap<RawPtrWillBeMember<AudioNodeInput>, RefPtrWillBeMember<AudioNode> > m_inputs;
- typedef WillBeHeapHashMap<RawPtrWillBeMember<AudioNodeInput>, RefPtrWillBeMember<AudioNode> >::iterator InputsIterator;
+ HeapHashMap<Member<AudioNodeInput>, Member<AudioNode> > m_inputs;
+ typedef HeapHashMap<Member<AudioNodeInput>, Member<AudioNode> >::iterator InputsIterator;
bool m_isEnabled;
// For the purposes of rendering, keeps track of the number of inputs and AudioParams we're connected to.
@@ -148,7 +148,7 @@ private:
unsigned m_renderingFanOutCount;
unsigned m_renderingParamFanOutCount;
- WillBeHeapHashSet<RefPtrWillBeMember<AudioParam> > m_params;
+ HeapHashSet<Member<AudioParam> > m_params;
};
} // namespace blink

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