| Index: src/gpu/gl/GrGLPathRendering.cpp
|
| diff --git a/src/gpu/gl/GrGLPathRendering.cpp b/src/gpu/gl/GrGLPathRendering.cpp
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..249d98139ad65b9d888e161ba32c7f6281a52046
|
| --- /dev/null
|
| +++ b/src/gpu/gl/GrGLPathRendering.cpp
|
| @@ -0,0 +1,281 @@
|
| +/*
|
| + * Copyright 2014 Google Inc.
|
| + *
|
| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +#include "gl/GrGLPathRendering.h"
|
| +#include "gl/GrGLInterface.h"
|
| +#include "gl/GrGLNameAllocator.h"
|
| +#include "gl/GrGLUtil.h"
|
| +
|
| +#define GL_CALL(X) GR_GL_CALL(fGLInterface.get(), X)
|
| +#define GL_CALL_RET(RET, X) GR_GL_CALL_RET(fGLInterface.get(), RET, X)
|
| +
|
| +class GrGLPathRenderingV12 : public GrGLPathRendering {
|
| +public:
|
| + GrGLPathRenderingV12(const GrGLInterface* glInterface)
|
| + : GrGLPathRendering(glInterface) {
|
| + }
|
| +
|
| + virtual GrGLvoid stencilThenCoverFillPath(GrGLuint path, GrGLenum fillMode,
|
| + GrGLuint mask, GrGLenum coverMode) SK_OVERRIDE;
|
| + virtual GrGLvoid stencilThenCoverStrokePath(GrGLuint path, GrGLint reference,
|
| + GrGLuint mask, GrGLenum coverMode) SK_OVERRIDE;
|
| + virtual GrGLvoid stencilThenCoverFillPathInstanced(
|
| + GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths,
|
| + GrGLuint pathBase, GrGLenum fillMode, GrGLuint mask, GrGLenum coverMode,
|
| + GrGLenum transformType, const GrGLfloat *transformValues) SK_OVERRIDE;
|
| + virtual GrGLvoid stencilThenCoverStrokePathInstanced(
|
| + GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths,
|
| + GrGLuint pathBase, GrGLint reference, GrGLuint mask, GrGLenum coverMode,
|
| + GrGLenum transformType, const GrGLfloat *transformValues) SK_OVERRIDE;
|
| +};
|
| +
|
| +class GrGLPathRenderingV13 : public GrGLPathRenderingV12 {
|
| +public:
|
| + GrGLPathRenderingV13(const GrGLInterface* glInterface)
|
| + : GrGLPathRenderingV12(glInterface) {
|
| + fCaps.fragmentInputGenSupport = true;
|
| + }
|
| +
|
| + virtual GrGLvoid programPathFragmentInputGen(GrGLuint program, GrGLint location,
|
| + GrGLenum genMode, GrGLint components,
|
| + const GrGLfloat *coeffs) SK_OVERRIDE;
|
| +};
|
| +
|
| +
|
| +GrGLPathRendering* GrGLPathRendering::Create(const GrGLInterface* glInterface) {
|
| + if (NULL == glInterface->fFunctions.fStencilThenCoverFillPath ||
|
| + NULL == glInterface->fFunctions.fStencilThenCoverStrokePath ||
|
| + NULL == glInterface->fFunctions.fStencilThenCoverFillPathInstanced ||
|
| + NULL == glInterface->fFunctions.fStencilThenCoverStrokePathInstanced) {
|
| + return new GrGLPathRendering(glInterface);
|
| + }
|
| +
|
| + if (NULL == glInterface->fFunctions.fProgramPathFragmentInputGen) {
|
| + return new GrGLPathRenderingV12(glInterface);
|
| + }
|
| +
|
| + return new GrGLPathRenderingV13(glInterface);
|
| +}
|
| +
|
| +GrGLPathRendering::GrGLPathRendering(const GrGLInterface* glInterface)
|
| + : fGLInterface(SkRef(glInterface)) {
|
| + memset(&fCaps, 0, sizeof(fCaps));
|
| +}
|
| +
|
| +GrGLPathRendering::~GrGLPathRendering() {
|
| +}
|
| +
|
| +void GrGLPathRendering::abandonGpuResources() {
|
| + fPathNameAllocator.reset(NULL);
|
| +}
|
| +
|
| +
|
| +// NV_path_rendering
|
| +GrGLuint GrGLPathRendering::genPaths(GrGLsizei range) {
|
| + if (range > 1) {
|
| + GrGLuint name;
|
| + GL_CALL_RET(name, GenPaths(range));
|
| + return name;
|
| + }
|
| +
|
| + if (NULL == fPathNameAllocator.get()) {
|
| + static const int range = 65536;
|
| + GrGLuint firstName;
|
| + GL_CALL_RET(firstName, GenPaths(range));
|
| + fPathNameAllocator.reset(SkNEW_ARGS(GrGLNameAllocator, (firstName, firstName + range)));
|
| + }
|
| +
|
| + // When allocating names one at a time, pull from a client-side pool of
|
| + // available names in order to save a round trip to the GL server.
|
| + GrGLuint name = fPathNameAllocator->allocateName();
|
| +
|
| + if (0 == name) {
|
| + // Our reserved path names are all in use. Fall back on GenPaths.
|
| + GL_CALL_RET(name, GenPaths(1));
|
| + }
|
| +
|
| + return name;
|
| +}
|
| +
|
| +GrGLvoid GrGLPathRendering::deletePaths(GrGLuint path, GrGLsizei range) {
|
| + if (range > 1) {
|
| + // It is not supported to delete names in ranges that were allocated
|
| + // individually using GrGLPathNameAllocator.
|
| + SkASSERT(NULL == fPathNameAllocator.get() ||
|
| + path + range <= fPathNameAllocator->firstName() ||
|
| + path >= fPathNameAllocator->endName());
|
| + GL_CALL(DeletePaths(path, range));
|
| + return;
|
| + }
|
| +
|
| + if (NULL == fPathNameAllocator.get() ||
|
| + path < fPathNameAllocator->firstName() ||
|
| + path >= fPathNameAllocator->endName()) {
|
| + // If we aren't inside fPathNameAllocator's range then this name was
|
| + // generated by the GenPaths fallback (or else was never allocated).
|
| + GL_CALL(DeletePaths(path, 1));
|
| + return;
|
| + }
|
| +
|
| + // Make the path empty to save memory, but don't free the name in the driver.
|
| + GL_CALL(PathCommands(path, 0, NULL, 0, GR_GL_FLOAT, NULL));
|
| + fPathNameAllocator->free(path);
|
| +}
|
| +
|
| +GrGLvoid GrGLPathRendering::pathCommands(GrGLuint path, GrGLsizei numCommands,
|
| + const GrGLubyte *commands, GrGLsizei numCoords,
|
| + GrGLenum coordType, const GrGLvoid *coords) {
|
| + GL_CALL(PathCommands(path, numCommands, commands, numCoords, coordType, coords));
|
| +}
|
| +
|
| +GrGLvoid GrGLPathRendering::pathCoords(GrGLuint path, GrGLsizei numCoords,
|
| + GrGLenum coordType, const GrGLvoid *coords) {
|
| + GL_CALL(PathCoords(path, numCoords, coordType, coords));
|
| +}
|
| +
|
| +GrGLvoid GrGLPathRendering::pathParameteri(GrGLuint path, GrGLenum pname, GrGLint value) {
|
| + GL_CALL(PathParameteri(path, pname, value));
|
| +}
|
| +
|
| +GrGLvoid GrGLPathRendering::pathParameterf(GrGLuint path, GrGLenum pname, GrGLfloat value) {
|
| + GL_CALL(PathParameterf(path, pname, value));
|
| +}
|
| +
|
| +GrGLboolean GrGLPathRendering::isPath(GrGLuint path) {
|
| + GrGLboolean ret;
|
| + GL_CALL_RET(ret, IsPath(path));
|
| + return ret;
|
| +}
|
| +
|
| +GrGLvoid GrGLPathRendering::pathStencilFunc(GrGLenum func, GrGLint ref, GrGLuint mask) {
|
| + GL_CALL(PathStencilFunc(func, ref, mask));
|
| +}
|
| +
|
| +GrGLvoid GrGLPathRendering::stencilFillPath(GrGLuint path, GrGLenum fillMode, GrGLuint mask) {
|
| + GL_CALL(StencilFillPath(path, fillMode, mask));
|
| +}
|
| +
|
| +GrGLvoid GrGLPathRendering::stencilStrokePath(GrGLuint path, GrGLint reference, GrGLuint mask) {
|
| + GL_CALL(StencilStrokePath(path, reference, mask));
|
| +}
|
| +
|
| +GrGLvoid GrGLPathRendering::stencilFillPathInstanced(
|
| + GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths,
|
| + GrGLuint pathBase, GrGLenum fillMode, GrGLuint mask,
|
| + GrGLenum transformType, const GrGLfloat *transformValues) {
|
| + GL_CALL(StencilFillPathInstanced(numPaths, pathNameType, paths, pathBase,
|
| + fillMode, mask, transformType, transformValues));
|
| +}
|
| +
|
| +GrGLvoid GrGLPathRendering::stencilStrokePathInstanced(
|
| + GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths,
|
| + GrGLuint pathBase, GrGLint reference, GrGLuint mask,
|
| + GrGLenum transformType, const GrGLfloat *transformValues) {
|
| + GL_CALL(StencilStrokePathInstanced(numPaths, pathNameType, paths, pathBase,
|
| + reference, mask, transformType, transformValues));
|
| +}
|
| +
|
| +GrGLvoid GrGLPathRendering::pathTexGen(GrGLenum texCoordSet, GrGLenum genMode,
|
| + GrGLint components, const GrGLfloat *coeffs) {
|
| + GL_CALL(PathTexGen(texCoordSet, genMode, components, coeffs));
|
| +}
|
| +
|
| +GrGLvoid GrGLPathRendering::coverFillPath(GrGLuint path, GrGLenum coverMode) {
|
| + GL_CALL(CoverFillPath(path, coverMode));
|
| +}
|
| +
|
| +GrGLvoid GrGLPathRendering::coverStrokePath(GrGLuint name, GrGLenum coverMode) {
|
| + GL_CALL(CoverStrokePath(name, coverMode));
|
| +}
|
| +
|
| +GrGLvoid GrGLPathRendering::coverFillPathInstanced(
|
| + GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths, GrGLuint pathBase,
|
| + GrGLenum coverMode, GrGLenum transformType, const GrGLfloat *transformValues) {
|
| + GL_CALL(CoverFillPathInstanced(numPaths, pathNameType, paths, pathBase,
|
| + coverMode, transformType, transformValues));
|
| +}
|
| +
|
| +GrGLvoid GrGLPathRendering::coverStrokePathInstanced(
|
| + GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths, GrGLuint pathBase,
|
| + GrGLenum coverMode, GrGLenum transformType, const GrGLfloat* transformValues) {
|
| + GL_CALL(CoverStrokePathInstanced(numPaths, pathNameType, paths, pathBase,
|
| + coverMode, transformType, transformValues));
|
| +}
|
| +
|
| +GrGLvoid GrGLPathRendering::stencilThenCoverFillPath(GrGLuint path, GrGLenum fillMode,
|
| + GrGLuint mask, GrGLenum coverMode) {
|
| + GL_CALL(StencilFillPath(path, fillMode, mask));
|
| + GL_CALL(CoverFillPath(path, coverMode));
|
| +}
|
| +
|
| +GrGLvoid GrGLPathRendering::stencilThenCoverStrokePath(GrGLuint path, GrGLint reference,
|
| + GrGLuint mask, GrGLenum coverMode) {
|
| + GL_CALL(StencilStrokePath(path, reference, mask));
|
| + GL_CALL(CoverStrokePath(path, coverMode));
|
| +}
|
| +
|
| +GrGLvoid GrGLPathRendering::stencilThenCoverFillPathInstanced(
|
| + GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths,
|
| + GrGLuint pathBase, GrGLenum fillMode, GrGLuint mask, GrGLenum coverMode,
|
| + GrGLenum transformType, const GrGLfloat *transformValues) {
|
| + GL_CALL(StencilFillPathInstanced(numPaths, pathNameType, paths, pathBase,
|
| + fillMode, mask, transformType, transformValues));
|
| + GL_CALL(CoverFillPathInstanced(numPaths, pathNameType, paths, pathBase,
|
| + coverMode, transformType, transformValues));
|
| +}
|
| +
|
| +GrGLvoid GrGLPathRendering::stencilThenCoverStrokePathInstanced(
|
| + GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths,
|
| + GrGLuint pathBase, GrGLint reference, GrGLuint mask, GrGLenum coverMode,
|
| + GrGLenum transformType, const GrGLfloat *transformValues) {
|
| + GL_CALL(StencilStrokePathInstanced(numPaths, pathNameType, paths, pathBase,
|
| + reference, mask, transformType, transformValues));
|
| + GL_CALL(CoverStrokePathInstanced(numPaths, pathNameType, paths, pathBase,
|
| + coverMode, transformType, transformValues));
|
| +}
|
| +
|
| +GrGLvoid GrGLPathRendering::programPathFragmentInputGen(
|
| + GrGLuint program, GrGLint location, GrGLenum genMode,
|
| + GrGLint components, const GrGLfloat *coeffs) {
|
| + SkFAIL("ProgramPathFragmentInputGen not supported in this GL context.");
|
| +}
|
| +
|
| +
|
| +// NV_path_rendering v1.2
|
| +GrGLvoid GrGLPathRenderingV12::stencilThenCoverFillPath(GrGLuint path, GrGLenum fillMode,
|
| + GrGLuint mask, GrGLenum coverMode) {
|
| + GL_CALL(StencilThenCoverFillPath(path, fillMode, mask, coverMode));
|
| +}
|
| +
|
| +GrGLvoid GrGLPathRenderingV12::stencilThenCoverStrokePath(GrGLuint path, GrGLint reference,
|
| + GrGLuint mask, GrGLenum coverMode) {
|
| + GL_CALL(StencilThenCoverStrokePath(path, reference, mask, coverMode));
|
| +}
|
| +
|
| +GrGLvoid GrGLPathRenderingV12::stencilThenCoverFillPathInstanced(
|
| + GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths,
|
| + GrGLuint pathBase, GrGLenum fillMode, GrGLuint mask, GrGLenum coverMode,
|
| + GrGLenum transformType, const GrGLfloat *transformValues) {
|
| + GL_CALL(StencilThenCoverFillPathInstanced(numPaths, pathNameType, paths, pathBase, fillMode,
|
| + mask, coverMode, transformType, transformValues));
|
| +}
|
| +
|
| +GrGLvoid GrGLPathRenderingV12::stencilThenCoverStrokePathInstanced(
|
| + GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths,
|
| + GrGLuint pathBase, GrGLint reference, GrGLuint mask, GrGLenum coverMode,
|
| + GrGLenum transformType, const GrGLfloat *transformValues) {
|
| + GL_CALL(StencilThenCoverStrokePathInstanced(numPaths, pathNameType, paths, pathBase, reference,
|
| + mask, coverMode, transformType, transformValues));
|
| +}
|
| +
|
| +
|
| +// NV_path_rendering v1.3
|
| +GrGLvoid GrGLPathRenderingV13::programPathFragmentInputGen(
|
| + GrGLuint program, GrGLint location, GrGLenum genMode,
|
| + GrGLint components, const GrGLfloat *coeffs) {
|
| + GL_CALL(ProgramPathFragmentInputGen(program, location, genMode, components, coeffs));
|
| +}
|
|
|