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Unified Diff: include/core/SkShader.h

Issue 437393003: Explicit tile bounds for SkPictureShader (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Rebased. Created 6 years, 4 months ago
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Index: include/core/SkShader.h
diff --git a/include/core/SkShader.h b/include/core/SkShader.h
index e5af40dd7a181295a7433af9373a721e22805579..4f3fd29693a8ce56096c528017b0416115abb7d0 100644
--- a/include/core/SkShader.h
+++ b/include/core/SkShader.h
@@ -428,10 +428,17 @@ public:
* FIXME: src cannot be const due to SkCanvas::drawPicture
* @param tmx The tiling mode to use when sampling the bitmap in the x-direction.
* @param tmy The tiling mode to use when sampling the bitmap in the y-direction.
+ * @param tile The tile rectangle in picture coordinates: this represents the subset
+ * (or superset) of the picture used when building a tile. It is not
+ * affected by localMatrix and does not imply scaling (only translation
+ * and cropping). If null, the tile rect is considered equal to the picture
+ * bounds.
* @return Returns a new shader object. Note: this function never returns null.
*/
- static SkShader* CreatePictureShader(SkPicture* src, TileMode tmx, TileMode tmy,
- const SkMatrix* localMatrix = NULL);
+ static SkShader* CreatePictureShader(SkPicture* src,
+ TileMode tmx, TileMode tmy,
+ const SkMatrix* localMatrix,
+ const SkRect* tile);
/**
* Return a shader that will apply the specified localMatrix to the proxy shader.
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