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Side by Side Diff: include/core/SkShader.h

Issue 437393003: Explicit tile bounds for SkPictureShader (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Rebased. Created 6 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2006 The Android Open Source Project 2 * Copyright 2006 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 8
9 #ifndef SkShader_DEFINED 9 #ifndef SkShader_DEFINED
10 #define SkShader_DEFINED 10 #define SkShader_DEFINED
(...skipping 410 matching lines...) Expand 10 before | Expand all | Expand 10 after
421 const SkMatrix* localMatrix = NULL); 421 const SkMatrix* localMatrix = NULL);
422 422
423 /** Call this to create a new shader that will draw with the specified pictu re. 423 /** Call this to create a new shader that will draw with the specified pictu re.
424 * 424 *
425 * @param src The picture to use inside the shader (if not NULL, its ref c ount 425 * @param src The picture to use inside the shader (if not NULL, its ref c ount
426 * is incremented). The SkPicture must not be changed after 426 * is incremented). The SkPicture must not be changed after
427 * successfully creating a picture shader. 427 * successfully creating a picture shader.
428 * FIXME: src cannot be const due to SkCanvas::drawPicture 428 * FIXME: src cannot be const due to SkCanvas::drawPicture
429 * @param tmx The tiling mode to use when sampling the bitmap in the x-dir ection. 429 * @param tmx The tiling mode to use when sampling the bitmap in the x-dir ection.
430 * @param tmy The tiling mode to use when sampling the bitmap in the y-dir ection. 430 * @param tmy The tiling mode to use when sampling the bitmap in the y-dir ection.
431 * @param tile The tile rectangle in picture coordinates: this represents t he subset
432 * (or superset) of the picture used when building a tile. It i s not
433 * affected by localMatrix and does not imply scaling (only tra nslation
434 * and cropping). If null, the tile rect is considered equal to the picture
435 * bounds.
431 * @return Returns a new shader object. Note: this function never retur ns null. 436 * @return Returns a new shader object. Note: this function never retur ns null.
432 */ 437 */
433 static SkShader* CreatePictureShader(SkPicture* src, TileMode tmx, TileMode tmy, 438 static SkShader* CreatePictureShader(SkPicture* src,
434 const SkMatrix* localMatrix = NULL); 439 TileMode tmx, TileMode tmy,
440 const SkMatrix* localMatrix,
441 const SkRect* tile);
435 442
436 /** 443 /**
437 * Return a shader that will apply the specified localMatrix to the proxy s hader. 444 * Return a shader that will apply the specified localMatrix to the proxy s hader.
438 * The specified matrix will be applied before any matrix associated with t he proxy. 445 * The specified matrix will be applied before any matrix associated with t he proxy.
439 * 446 *
440 * Note: ownership of the proxy is not transferred (though a ref is taken). 447 * Note: ownership of the proxy is not transferred (though a ref is taken).
441 */ 448 */
442 static SkShader* CreateLocalMatrixShader(SkShader* proxy, const SkMatrix& lo calMatrix); 449 static SkShader* CreateLocalMatrixShader(SkShader* proxy, const SkMatrix& lo calMatrix);
443 450
444 /** 451 /**
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470 // constructors. 477 // constructors.
471 SkMatrix fLocalMatrix; 478 SkMatrix fLocalMatrix;
472 479
473 // So the SkLocalMatrixShader can whack fLocalMatrix in its SkReadBuffer con structor. 480 // So the SkLocalMatrixShader can whack fLocalMatrix in its SkReadBuffer con structor.
474 friend class SkLocalMatrixShader; 481 friend class SkLocalMatrixShader;
475 482
476 typedef SkFlattenable INHERITED; 483 typedef SkFlattenable INHERITED;
477 }; 484 };
478 485
479 #endif 486 #endif
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