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Unified Diff: src/gpu/GrClipMaskManager.cpp

Issue 435743002: Always use both a color and coverage attribute in GrAARectRenderer. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: fix unsigned/signed issue Created 6 years, 4 months ago
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Index: src/gpu/GrClipMaskManager.cpp
diff --git a/src/gpu/GrClipMaskManager.cpp b/src/gpu/GrClipMaskManager.cpp
index edd44540c5f1b38898a16e7b702eb2132c44e10e..0f79402a4faa50e8dd3c9f5c1e2c8e7a26d76f49 100644
--- a/src/gpu/GrClipMaskManager.cpp
+++ b/src/gpu/GrClipMaskManager.cpp
@@ -404,8 +404,7 @@ bool GrClipMaskManager::drawElement(GrTexture* target,
fGpu,
element->getRect(),
SkMatrix::I(),
- element->getRect(),
- false);
+ element->getRect());
} else {
fGpu->drawSimpleRect(element->getRect());
}
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