Index: Source/core/rendering/RenderBlock.cpp |
diff --git a/Source/core/rendering/RenderBlock.cpp b/Source/core/rendering/RenderBlock.cpp |
index 3236fff5313b2a16e790d163ebeb88e54ca2d988..9fb28a5b6d43768a0d61ef36a11edd9d4d12b810 100644 |
--- a/Source/core/rendering/RenderBlock.cpp |
+++ b/Source/core/rendering/RenderBlock.cpp |
@@ -360,8 +360,7 @@ void RenderBlock::invalidateTreeIfNeeded(const PaintInvalidationState& paintInva |
// we have to make sure we go through any positioned objects as they won't be seen in |
// the normal tree walk. |
- if (shouldCheckForPaintInvalidation()) |
- RenderBox::invalidateTreeIfNeeded(paintInvalidationState); |
+ RenderBox::invalidateTreeIfNeeded(paintInvalidationState); |
// Take care of positioned objects. This is required as PaintInvalidationState keeps a single clip rect. |
if (TrackedRendererListHashSet* positionedObjects = this->positionedObjects()) { |