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Unified Diff: Source/core/rendering/RenderBlock.cpp

Issue 433603004: Disentangle repaint-after-compositing from updateLayerPositionsAfterLayout (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: rebase Created 6 years, 4 months ago
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Index: Source/core/rendering/RenderBlock.cpp
diff --git a/Source/core/rendering/RenderBlock.cpp b/Source/core/rendering/RenderBlock.cpp
index 3236fff5313b2a16e790d163ebeb88e54ca2d988..9fb28a5b6d43768a0d61ef36a11edd9d4d12b810 100644
--- a/Source/core/rendering/RenderBlock.cpp
+++ b/Source/core/rendering/RenderBlock.cpp
@@ -360,8 +360,7 @@ void RenderBlock::invalidateTreeIfNeeded(const PaintInvalidationState& paintInva
// we have to make sure we go through any positioned objects as they won't be seen in
// the normal tree walk.
- if (shouldCheckForPaintInvalidation())
- RenderBox::invalidateTreeIfNeeded(paintInvalidationState);
+ RenderBox::invalidateTreeIfNeeded(paintInvalidationState);
// Take care of positioned objects. This is required as PaintInvalidationState keeps a single clip rect.
if (TrackedRendererListHashSet* positionedObjects = this->positionedObjects()) {
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