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1 /* | 1 /* |
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) | 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) |
4 * (C) 2007 David Smith (catfish.man@gmail.com) | 4 * (C) 2007 David Smith (catfish.man@gmail.com) |
5 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc.
All rights reserved. | 5 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc.
All rights reserved. |
6 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 6 * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
7 * | 7 * |
8 * This library is free software; you can redistribute it and/or | 8 * This library is free software; you can redistribute it and/or |
9 * modify it under the terms of the GNU Library General Public | 9 * modify it under the terms of the GNU Library General Public |
10 * License as published by the Free Software Foundation; either | 10 * License as published by the Free Software Foundation; either |
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353 else | 353 else |
354 ResourceLoadPriorityOptimizer::resourceLoadPriorityOptimizer()->addRende
rObject(this); | 354 ResourceLoadPriorityOptimizer::resourceLoadPriorityOptimizer()->addRende
rObject(this); |
355 } | 355 } |
356 | 356 |
357 void RenderBlock::invalidateTreeIfNeeded(const PaintInvalidationState& paintInva
lidationState) | 357 void RenderBlock::invalidateTreeIfNeeded(const PaintInvalidationState& paintInva
lidationState) |
358 { | 358 { |
359 // Note, we don't want to early out here using shouldCheckForInvalidationAft
erLayout as | 359 // Note, we don't want to early out here using shouldCheckForInvalidationAft
erLayout as |
360 // we have to make sure we go through any positioned objects as they won't b
e seen in | 360 // we have to make sure we go through any positioned objects as they won't b
e seen in |
361 // the normal tree walk. | 361 // the normal tree walk. |
362 | 362 |
363 if (shouldCheckForPaintInvalidation()) | 363 RenderBox::invalidateTreeIfNeeded(paintInvalidationState); |
364 RenderBox::invalidateTreeIfNeeded(paintInvalidationState); | |
365 | 364 |
366 // Take care of positioned objects. This is required as PaintInvalidationSta
te keeps a single clip rect. | 365 // Take care of positioned objects. This is required as PaintInvalidationSta
te keeps a single clip rect. |
367 if (TrackedRendererListHashSet* positionedObjects = this->positionedObjects(
)) { | 366 if (TrackedRendererListHashSet* positionedObjects = this->positionedObjects(
)) { |
368 TrackedRendererListHashSet::iterator end = positionedObjects->end(); | 367 TrackedRendererListHashSet::iterator end = positionedObjects->end(); |
369 bool establishesNewPaintInvalidationContainer = isPaintInvalidationConta
iner(); | 368 bool establishesNewPaintInvalidationContainer = isPaintInvalidationConta
iner(); |
370 const RenderLayerModelObject& newPaintInvalidationContainer = *adjustCom
positedContainerForSpecialAncestors(establishesNewPaintInvalidationContainer ? t
his : &paintInvalidationState.paintInvalidationContainer()); | 369 const RenderLayerModelObject& newPaintInvalidationContainer = *adjustCom
positedContainerForSpecialAncestors(establishesNewPaintInvalidationContainer ? t
his : &paintInvalidationState.paintInvalidationContainer()); |
371 PaintInvalidationState childPaintInvalidationState(paintInvalidationStat
e, *this, newPaintInvalidationContainer); | 370 PaintInvalidationState childPaintInvalidationState(paintInvalidationStat
e, *this, newPaintInvalidationContainer); |
372 for (TrackedRendererListHashSet::iterator it = positionedObjects->begin(
); it != end; ++it) { | 371 for (TrackedRendererListHashSet::iterator it = positionedObjects->begin(
); it != end; ++it) { |
373 RenderBox* box = *it; | 372 RenderBox* box = *it; |
374 | 373 |
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4835 void RenderBlock::showLineTreeAndMark(const InlineBox* markedBox1, const char* m
arkedLabel1, const InlineBox* markedBox2, const char* markedLabel2, const Render
Object* obj) const | 4834 void RenderBlock::showLineTreeAndMark(const InlineBox* markedBox1, const char* m
arkedLabel1, const InlineBox* markedBox2, const char* markedLabel2, const Render
Object* obj) const |
4836 { | 4835 { |
4837 showRenderObject(); | 4836 showRenderObject(); |
4838 for (const RootInlineBox* root = firstRootBox(); root; root = root->nextRoot
Box()) | 4837 for (const RootInlineBox* root = firstRootBox(); root; root = root->nextRoot
Box()) |
4839 root->showLineTreeAndMark(markedBox1, markedLabel1, markedBox2, markedLa
bel2, obj, 1); | 4838 root->showLineTreeAndMark(markedBox1, markedLabel1, markedBox2, markedLa
bel2, obj, 1); |
4840 } | 4839 } |
4841 | 4840 |
4842 #endif | 4841 #endif |
4843 | 4842 |
4844 } // namespace blink | 4843 } // namespace blink |
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