| Index: Source/core/rendering/RenderBlock.cpp
|
| diff --git a/Source/core/rendering/RenderBlock.cpp b/Source/core/rendering/RenderBlock.cpp
|
| index 3236fff5313b2a16e790d163ebeb88e54ca2d988..9fb28a5b6d43768a0d61ef36a11edd9d4d12b810 100644
|
| --- a/Source/core/rendering/RenderBlock.cpp
|
| +++ b/Source/core/rendering/RenderBlock.cpp
|
| @@ -360,8 +360,7 @@ void RenderBlock::invalidateTreeIfNeeded(const PaintInvalidationState& paintInva
|
| // we have to make sure we go through any positioned objects as they won't be seen in
|
| // the normal tree walk.
|
|
|
| - if (shouldCheckForPaintInvalidation())
|
| - RenderBox::invalidateTreeIfNeeded(paintInvalidationState);
|
| + RenderBox::invalidateTreeIfNeeded(paintInvalidationState);
|
|
|
| // Take care of positioned objects. This is required as PaintInvalidationState keeps a single clip rect.
|
| if (TrackedRendererListHashSet* positionedObjects = this->positionedObjects()) {
|
|
|