| Index: ui/views/widget/desktop_aura/x11_whole_screen_move_loop.h
|
| diff --git a/ui/views/widget/desktop_aura/x11_whole_screen_move_loop.h b/ui/views/widget/desktop_aura/x11_whole_screen_move_loop.h
|
| index cf3665ecac6c8d968340e85121419cf6570c0bbd..e4a8adad1ef4bd6e01c7bcee295a756e0fd469bc 100644
|
| --- a/ui/views/widget/desktop_aura/x11_whole_screen_move_loop.h
|
| +++ b/ui/views/widget/desktop_aura/x11_whole_screen_move_loop.h
|
| @@ -12,7 +12,8 @@
|
| #include "ui/gfx/image/image_skia.h"
|
| #include "ui/gfx/native_widget_types.h"
|
| #include "ui/gfx/vector2d_f.h"
|
| -#include "ui/views/widget/desktop_aura/x11_whole_screen_move_loop_delegate.h"
|
| +#include "ui/views/widget/desktop_aura/x11_move_loop.h"
|
| +#include "ui/views/widget/desktop_aura/x11_move_loop_delegate.h"
|
|
|
| typedef struct _XDisplay XDisplay;
|
|
|
| @@ -30,29 +31,23 @@ class Widget;
|
|
|
| // Runs a nested message loop and grabs the mouse. This is used to implement
|
| // dragging.
|
| -class X11WholeScreenMoveLoop : public ui::PlatformEventDispatcher {
|
| +class X11WholeScreenMoveLoop : public X11MoveLoop,
|
| + public ui::PlatformEventDispatcher {
|
| public:
|
| - explicit X11WholeScreenMoveLoop(X11WholeScreenMoveLoopDelegate* delegate);
|
| + explicit X11WholeScreenMoveLoop(X11MoveLoopDelegate* delegate);
|
| virtual ~X11WholeScreenMoveLoop();
|
|
|
| // ui:::PlatformEventDispatcher:
|
| virtual bool CanDispatchEvent(const ui::PlatformEvent& event) OVERRIDE;
|
| virtual uint32_t DispatchEvent(const ui::PlatformEvent& event) OVERRIDE;
|
|
|
| - // Runs the nested message loop. While the mouse is grabbed, use |cursor| as
|
| - // the mouse cursor. Returns true if the move-loop is completed successfully.
|
| - // If the pointer-grab fails, or the move-loop is canceled by the user (e.g.
|
| - // by pressing escape), then returns false.
|
| - bool RunMoveLoop(aura::Window* window, gfx::NativeCursor cursor);
|
| -
|
| - // Updates the cursor while the move loop is running.
|
| - void UpdateCursor(gfx::NativeCursor cursor);
|
| -
|
| - // Ends the RunMoveLoop() that's currently in progress.
|
| - void EndMoveLoop();
|
| -
|
| - // Sets an image to be used during the drag.
|
| - void SetDragImage(const gfx::ImageSkia& image, gfx::Vector2dF offset);
|
| + // X11MoveLoop:
|
| + virtual bool RunMoveLoop(aura::Window* window,
|
| + gfx::NativeCursor cursor) OVERRIDE;
|
| + virtual void UpdateCursor(gfx::NativeCursor cursor) OVERRIDE;
|
| + virtual void EndMoveLoop() OVERRIDE;
|
| + virtual void SetDragImage(const gfx::ImageSkia& image,
|
| + const gfx::Vector2dF& offset) OVERRIDE;
|
|
|
| private:
|
| // Grabs the pointer and keyboard, setting the mouse cursor to |cursor|.
|
| @@ -72,7 +67,7 @@ class X11WholeScreenMoveLoop : public ui::PlatformEventDispatcher {
|
| // Dispatch mouse movement event to |delegate_| in a posted task.
|
| void DispatchMouseMovement();
|
|
|
| - X11WholeScreenMoveLoopDelegate* delegate_;
|
| + X11MoveLoopDelegate* delegate_;
|
|
|
| // Are we running a nested message loop from RunMoveLoop()?
|
| bool in_move_loop_;
|
|
|