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Unified Diff: src/compiler/ia32/instruction-selector-ia32.cc

Issue 431473004: TF: Add ConvertFloat64ToUint32 and ConvertUint32ToFloat64 machine operators. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 6 years, 5 months ago
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Index: src/compiler/ia32/instruction-selector-ia32.cc
diff --git a/src/compiler/ia32/instruction-selector-ia32.cc b/src/compiler/ia32/instruction-selector-ia32.cc
index 8d6ca1ef5430c4245451c22522ad7c1093eccd2b..c10efefa34c7adfb04322c10c23a5e217165b04d 100644
--- a/src/compiler/ia32/instruction-selector-ia32.cc
+++ b/src/compiler/ia32/instruction-selector-ia32.cc
@@ -326,12 +326,28 @@ void InstructionSelector::VisitConvertInt32ToFloat64(Node* node) {
}
+void InstructionSelector::VisitConvertUint32ToFloat64(Node* node) {
+ IA32OperandGenerator g(this);
+ // TODO(turbofan): IA32 SSE LoadUint32() should take an operand.
+ Emit(kSSEUint32ToFloat64, g.DefineAsDoubleRegister(node),
+ g.UseRegister(node->InputAt(0)));
+}
+
+
void InstructionSelector::VisitConvertFloat64ToInt32(Node* node) {
IA32OperandGenerator g(this);
Emit(kSSEFloat64ToInt32, g.DefineAsRegister(node), g.Use(node->InputAt(0)));
}
+void InstructionSelector::VisitConvertFloat64ToUint32(Node* node) {
+ IA32OperandGenerator g(this);
+ // TODO(turbofan): IA32 SSE subsd() should take an operand.
+ Emit(kSSEFloat64ToUint32, g.DefineAsRegister(node),
+ g.UseDoubleRegister(node->InputAt(0)));
+}
+
+
void InstructionSelector::VisitFloat64Add(Node* node) {
IA32OperandGenerator g(this);
Emit(kSSEFloat64Add, g.DefineSameAsFirst(node),
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