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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/compiler/instruction-selector-impl.h" | 5 #include "src/compiler/instruction-selector-impl.h" |
6 #include "src/compiler/node-matchers.h" | 6 #include "src/compiler/node-matchers.h" |
7 #include "src/compiler/node-properties-inl.h" | 7 #include "src/compiler/node-properties-inl.h" |
8 | 8 |
9 namespace v8 { | 9 namespace v8 { |
10 namespace internal { | 10 namespace internal { |
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319 } | 319 } |
320 | 320 |
321 | 321 |
322 void InstructionSelector::VisitConvertInt32ToFloat64(Node* node) { | 322 void InstructionSelector::VisitConvertInt32ToFloat64(Node* node) { |
323 IA32OperandGenerator g(this); | 323 IA32OperandGenerator g(this); |
324 Emit(kSSEInt32ToFloat64, g.DefineAsDoubleRegister(node), | 324 Emit(kSSEInt32ToFloat64, g.DefineAsDoubleRegister(node), |
325 g.Use(node->InputAt(0))); | 325 g.Use(node->InputAt(0))); |
326 } | 326 } |
327 | 327 |
328 | 328 |
| 329 void InstructionSelector::VisitConvertUint32ToFloat64(Node* node) { |
| 330 IA32OperandGenerator g(this); |
| 331 // TODO(turbofan): IA32 SSE LoadUint32() should take an operand. |
| 332 Emit(kSSEUint32ToFloat64, g.DefineAsDoubleRegister(node), |
| 333 g.UseRegister(node->InputAt(0))); |
| 334 } |
| 335 |
| 336 |
329 void InstructionSelector::VisitConvertFloat64ToInt32(Node* node) { | 337 void InstructionSelector::VisitConvertFloat64ToInt32(Node* node) { |
330 IA32OperandGenerator g(this); | 338 IA32OperandGenerator g(this); |
331 Emit(kSSEFloat64ToInt32, g.DefineAsRegister(node), g.Use(node->InputAt(0))); | 339 Emit(kSSEFloat64ToInt32, g.DefineAsRegister(node), g.Use(node->InputAt(0))); |
332 } | 340 } |
333 | 341 |
334 | 342 |
| 343 void InstructionSelector::VisitConvertFloat64ToUint32(Node* node) { |
| 344 IA32OperandGenerator g(this); |
| 345 // TODO(turbofan): IA32 SSE subsd() should take an operand. |
| 346 Emit(kSSEFloat64ToUint32, g.DefineAsRegister(node), |
| 347 g.UseDoubleRegister(node->InputAt(0))); |
| 348 } |
| 349 |
| 350 |
335 void InstructionSelector::VisitFloat64Add(Node* node) { | 351 void InstructionSelector::VisitFloat64Add(Node* node) { |
336 IA32OperandGenerator g(this); | 352 IA32OperandGenerator g(this); |
337 Emit(kSSEFloat64Add, g.DefineSameAsFirst(node), | 353 Emit(kSSEFloat64Add, g.DefineSameAsFirst(node), |
338 g.UseDoubleRegister(node->InputAt(0)), | 354 g.UseDoubleRegister(node->InputAt(0)), |
339 g.UseDoubleRegister(node->InputAt(1))); | 355 g.UseDoubleRegister(node->InputAt(1))); |
340 } | 356 } |
341 | 357 |
342 | 358 |
343 void InstructionSelector::VisitFloat64Sub(Node* node) { | 359 void InstructionSelector::VisitFloat64Sub(Node* node) { |
344 IA32OperandGenerator g(this); | 360 IA32OperandGenerator g(this); |
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495 if (descriptor->kind() == CallDescriptor::kCallAddress && | 511 if (descriptor->kind() == CallDescriptor::kCallAddress && |
496 buffer.pushed_count > 0) { | 512 buffer.pushed_count > 0) { |
497 ASSERT(deoptimization == NULL && continuation == NULL); | 513 ASSERT(deoptimization == NULL && continuation == NULL); |
498 Emit(kPopStack | MiscField::encode(buffer.pushed_count), NULL); | 514 Emit(kPopStack | MiscField::encode(buffer.pushed_count), NULL); |
499 } | 515 } |
500 } | 516 } |
501 | 517 |
502 } // namespace compiler | 518 } // namespace compiler |
503 } // namespace internal | 519 } // namespace internal |
504 } // namespace v8 | 520 } // namespace v8 |
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