| Index: tests/TextureCompressionTest.cpp
|
| diff --git a/tests/TextureCompressionTest.cpp b/tests/TextureCompressionTest.cpp
|
| index 2079fa38a21300306804af82d5fa0364bb977e5c..503605b003e4303cb42b168fe9ae0175f16f208e 100644
|
| --- a/tests/TextureCompressionTest.cpp
|
| +++ b/tests/TextureCompressionTest.cpp
|
| @@ -12,19 +12,22 @@
|
| #include "SkTextureCompressor.h"
|
| #include "Test.h"
|
|
|
| -static const int kLATCBlockDimension = 4;
|
| -static const int kLATCEncodedBlockSize = 8;
|
| -
|
| /**
|
| * Make sure that we properly fail when we don't have multiple of four image dimensions.
|
| */
|
| -DEF_TEST(CompressLATCFailDimensions, reporter) {
|
| +DEF_TEST(CompressAlphaFailDimensions, reporter) {
|
| SkBitmap bitmap;
|
| - static const int kWidth = 63;
|
| - static const int kHeight = 63;
|
| + static const int kWidth = 17;
|
| + static const int kHeight = 17;
|
| SkImageInfo info = SkImageInfo::MakeA8(kWidth, kHeight);
|
| - REPORTER_ASSERT(reporter, kWidth % kLATCBlockDimension != 0);
|
| - REPORTER_ASSERT(reporter, kHeight % kLATCBlockDimension != 0);
|
| +
|
| + // R11_EAC and LATC are both dimensions of 4, so we need to make sure that we
|
| + // are violating those assumptions. And if we are, then we're also violating the
|
| + // assumptions of ASTC, which is 12x12 since any number not divisible by 4 is
|
| + // also not divisible by 12. Our dimensions are prime, so any block dimension
|
| + // larger than 1 should fail.
|
| + REPORTER_ASSERT(reporter, kWidth % 4 != 0);
|
| + REPORTER_ASSERT(reporter, kHeight % 4 != 0);
|
|
|
| bool setInfoSuccess = bitmap.setInfo(info);
|
| REPORTER_ASSERT(reporter, setInfoSuccess);
|
| @@ -32,23 +35,30 @@ DEF_TEST(CompressLATCFailDimensions, reporter) {
|
| bool allocPixelsSuccess = bitmap.allocPixels(info);
|
| REPORTER_ASSERT(reporter, allocPixelsSuccess);
|
| bitmap.unlockPixels();
|
| -
|
| - const SkTextureCompressor::Format kLATCFormat = SkTextureCompressor::kLATC_Format;
|
| - SkAutoDataUnref latcData(SkTextureCompressor::CompressBitmapToFormat(bitmap, kLATCFormat));
|
| - REPORTER_ASSERT(reporter, NULL == latcData);
|
| +
|
| + for (int i = 0; i < SkTextureCompressor::kFormatCnt; ++i) {
|
| + const SkTextureCompressor::Format fmt = static_cast<SkTextureCompressor::Format>(i);
|
| + SkAutoDataUnref data(SkTextureCompressor::CompressBitmapToFormat(bitmap, fmt));
|
| + REPORTER_ASSERT(reporter, NULL == data);
|
| + }
|
| }
|
|
|
| /**
|
| * Make sure that we properly fail when we don't have the correct bitmap type.
|
| - * LATC compressed textures can only be created from A8 bitmaps.
|
| + * compressed textures can (currently) only be created from A8 bitmaps.
|
| */
|
| -DEF_TEST(CompressLATCFailColorType, reporter) {
|
| +DEF_TEST(CompressAlphaFailColorType, reporter) {
|
| SkBitmap bitmap;
|
| - static const int kWidth = 64;
|
| - static const int kHeight = 64;
|
| + static const int kWidth = 12;
|
| + static const int kHeight = 12;
|
| SkImageInfo info = SkImageInfo::MakeN32Premul(kWidth, kHeight);
|
| - REPORTER_ASSERT(reporter, kWidth % kLATCBlockDimension == 0);
|
| - REPORTER_ASSERT(reporter, kHeight % kLATCBlockDimension == 0);
|
| +
|
| + // ASTC is at most 12x12, and any dimension divisible by 12 is also divisible
|
| + // by 4, which is the dimensions of R11_EAC and LATC. In the future, we might
|
| + // support additional variants of ASTC, such as 5x6 and 8x8, in which case this would
|
| + // need to be updated.
|
| + REPORTER_ASSERT(reporter, kWidth % 12 == 0);
|
| + REPORTER_ASSERT(reporter, kHeight % 12 == 0);
|
|
|
| bool setInfoSuccess = bitmap.setInfo(info);
|
| REPORTER_ASSERT(reporter, setInfoSuccess);
|
| @@ -57,15 +67,21 @@ DEF_TEST(CompressLATCFailColorType, reporter) {
|
| REPORTER_ASSERT(reporter, allocPixelsSuccess);
|
| bitmap.unlockPixels();
|
|
|
| - const SkTextureCompressor::Format kLATCFormat = SkTextureCompressor::kLATC_Format;
|
| - SkAutoDataUnref latcData(SkTextureCompressor::CompressBitmapToFormat(bitmap, kLATCFormat));
|
| - REPORTER_ASSERT(reporter, NULL == latcData);
|
| + for (int i = 0; i < SkTextureCompressor::kFormatCnt; ++i) {
|
| + const SkTextureCompressor::Format fmt = static_cast<SkTextureCompressor::Format>(i);
|
| + SkAutoDataUnref data(SkTextureCompressor::CompressBitmapToFormat(bitmap, fmt));
|
| + REPORTER_ASSERT(reporter, NULL == data);
|
| + }
|
| }
|
|
|
| /**
|
| * Make sure that if we pass in a solid color bitmap that we get the appropriate results
|
| */
|
| DEF_TEST(CompressLATC, reporter) {
|
| +
|
| + const SkTextureCompressor::Format kLATCFormat = SkTextureCompressor::kLATC_Format;
|
| + static const int kLATCEncodedBlockSize = 8;
|
| +
|
| SkBitmap bitmap;
|
| static const int kWidth = 8;
|
| static const int kHeight = 8;
|
| @@ -78,10 +94,15 @@ DEF_TEST(CompressLATC, reporter) {
|
| REPORTER_ASSERT(reporter, allocPixelsSuccess);
|
| bitmap.unlockPixels();
|
|
|
| - REPORTER_ASSERT(reporter, kWidth % kLATCBlockDimension == 0);
|
| - REPORTER_ASSERT(reporter, kHeight % kLATCBlockDimension == 0);
|
| - const int numBlocks = (kWidth / kLATCBlockDimension) * (kHeight / kLATCBlockDimension);
|
| - const size_t kSizeToBe = static_cast<size_t>(kLATCEncodedBlockSize * numBlocks);
|
| + int latcDimX, latcDimY;
|
| + SkTextureCompressor::GetBlockDimensions(kLATCFormat, &latcDimX, &latcDimY);
|
| +
|
| + REPORTER_ASSERT(reporter, kWidth % latcDimX == 0);
|
| + REPORTER_ASSERT(reporter, kHeight % latcDimY == 0);
|
| + const size_t kSizeToBe =
|
| + SkTextureCompressor::GetCompressedDataSize(kLATCFormat, kWidth, kHeight);
|
| + REPORTER_ASSERT(reporter, kSizeToBe == ((kWidth*kHeight*kLATCEncodedBlockSize)/16));
|
| + REPORTER_ASSERT(reporter, (kSizeToBe % kLATCEncodedBlockSize) == 0);
|
|
|
| for (int lum = 0; lum < 256; ++lum) {
|
| bitmap.lockPixels();
|
| @@ -93,21 +114,29 @@ DEF_TEST(CompressLATC, reporter) {
|
| }
|
| bitmap.unlockPixels();
|
|
|
| - const SkTextureCompressor::Format kLATCFormat = SkTextureCompressor::kLATC_Format;
|
| SkAutoDataUnref latcData(
|
| SkTextureCompressor::CompressBitmapToFormat(bitmap, kLATCFormat));
|
| REPORTER_ASSERT(reporter, NULL != latcData);
|
| REPORTER_ASSERT(reporter, kSizeToBe == latcData->size());
|
|
|
| - // Make sure that it all matches a given block encoding. If the entire bitmap
|
| - // is a single value, then the lower two bytes of the encoded data should be that
|
| - // value. The remaining indices can be any value, and since we try to match the pixels
|
| - // in the chosen palette in increasing index order, each one should be zero. Hence,
|
| - // the correct encoding should be just the two luminance values in the bottom two
|
| - // bytes of the block encoding.
|
| - const uint64_t kConstColorEncoding = SkEndian_SwapLE64(lum | (lum << 8));
|
| + // Make sure that it all matches a given block encoding. Since we have
|
| + // COMPRESS_LATC_FAST defined in SkTextureCompressor_LATC.cpp, we are using
|
| + // an approximation scheme that optimizes for speed against coverage maps.
|
| + // That means that each palette in the encoded block is exactly the same,
|
| + // and that the three bits saved per pixel are computed from the top three
|
| + // bits of the luminance value.
|
| + const uint64_t kIndexEncodingMap[8] = { 1, 7, 6, 5, 4, 3, 2, 0 };
|
| + const uint64_t kIndex = kIndexEncodingMap[lum >> 5];
|
| + const uint64_t kConstColorEncoding =
|
| + SkEndian_SwapLE64(
|
| + 255 |
|
| + (kIndex << 16) | (kIndex << 19) | (kIndex << 22) | (kIndex << 25) |
|
| + (kIndex << 28) | (kIndex << 31) | (kIndex << 34) | (kIndex << 37) |
|
| + (kIndex << 40) | (kIndex << 43) | (kIndex << 46) | (kIndex << 49) |
|
| + (kIndex << 52) | (kIndex << 55) | (kIndex << 58) | (kIndex << 61));
|
| +
|
| const uint64_t* blockPtr = reinterpret_cast<const uint64_t*>(latcData->data());
|
| - for (int i = 0; i < numBlocks; ++i) {
|
| + for (size_t i = 0; i < (kSizeToBe/8); ++i) {
|
| REPORTER_ASSERT(reporter, blockPtr[i] == kConstColorEncoding);
|
| }
|
| }
|
|
|