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Unified Diff: tests/TextureCompressionTest.cpp

Issue 429683003: Bring LATC in line with other formats (i.e. write a blitter and (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Update comments and test dimensions Created 6 years, 5 months ago
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Index: tests/TextureCompressionTest.cpp
diff --git a/tests/TextureCompressionTest.cpp b/tests/TextureCompressionTest.cpp
index 2079fa38a21300306804af82d5fa0364bb977e5c..503605b003e4303cb42b168fe9ae0175f16f208e 100644
--- a/tests/TextureCompressionTest.cpp
+++ b/tests/TextureCompressionTest.cpp
@@ -12,19 +12,22 @@
#include "SkTextureCompressor.h"
#include "Test.h"
-static const int kLATCBlockDimension = 4;
-static const int kLATCEncodedBlockSize = 8;
-
/**
* Make sure that we properly fail when we don't have multiple of four image dimensions.
*/
-DEF_TEST(CompressLATCFailDimensions, reporter) {
+DEF_TEST(CompressAlphaFailDimensions, reporter) {
SkBitmap bitmap;
- static const int kWidth = 63;
- static const int kHeight = 63;
+ static const int kWidth = 17;
+ static const int kHeight = 17;
SkImageInfo info = SkImageInfo::MakeA8(kWidth, kHeight);
- REPORTER_ASSERT(reporter, kWidth % kLATCBlockDimension != 0);
- REPORTER_ASSERT(reporter, kHeight % kLATCBlockDimension != 0);
+
+ // R11_EAC and LATC are both dimensions of 4, so we need to make sure that we
+ // are violating those assumptions. And if we are, then we're also violating the
+ // assumptions of ASTC, which is 12x12 since any number not divisible by 4 is
+ // also not divisible by 12. Our dimensions are prime, so any block dimension
+ // larger than 1 should fail.
+ REPORTER_ASSERT(reporter, kWidth % 4 != 0);
+ REPORTER_ASSERT(reporter, kHeight % 4 != 0);
bool setInfoSuccess = bitmap.setInfo(info);
REPORTER_ASSERT(reporter, setInfoSuccess);
@@ -32,23 +35,30 @@ DEF_TEST(CompressLATCFailDimensions, reporter) {
bool allocPixelsSuccess = bitmap.allocPixels(info);
REPORTER_ASSERT(reporter, allocPixelsSuccess);
bitmap.unlockPixels();
-
- const SkTextureCompressor::Format kLATCFormat = SkTextureCompressor::kLATC_Format;
- SkAutoDataUnref latcData(SkTextureCompressor::CompressBitmapToFormat(bitmap, kLATCFormat));
- REPORTER_ASSERT(reporter, NULL == latcData);
+
+ for (int i = 0; i < SkTextureCompressor::kFormatCnt; ++i) {
+ const SkTextureCompressor::Format fmt = static_cast<SkTextureCompressor::Format>(i);
+ SkAutoDataUnref data(SkTextureCompressor::CompressBitmapToFormat(bitmap, fmt));
+ REPORTER_ASSERT(reporter, NULL == data);
+ }
}
/**
* Make sure that we properly fail when we don't have the correct bitmap type.
- * LATC compressed textures can only be created from A8 bitmaps.
+ * compressed textures can (currently) only be created from A8 bitmaps.
*/
-DEF_TEST(CompressLATCFailColorType, reporter) {
+DEF_TEST(CompressAlphaFailColorType, reporter) {
SkBitmap bitmap;
- static const int kWidth = 64;
- static const int kHeight = 64;
+ static const int kWidth = 12;
+ static const int kHeight = 12;
SkImageInfo info = SkImageInfo::MakeN32Premul(kWidth, kHeight);
- REPORTER_ASSERT(reporter, kWidth % kLATCBlockDimension == 0);
- REPORTER_ASSERT(reporter, kHeight % kLATCBlockDimension == 0);
+
+ // ASTC is at most 12x12, and any dimension divisible by 12 is also divisible
+ // by 4, which is the dimensions of R11_EAC and LATC. In the future, we might
+ // support additional variants of ASTC, such as 5x6 and 8x8, in which case this would
+ // need to be updated.
+ REPORTER_ASSERT(reporter, kWidth % 12 == 0);
+ REPORTER_ASSERT(reporter, kHeight % 12 == 0);
bool setInfoSuccess = bitmap.setInfo(info);
REPORTER_ASSERT(reporter, setInfoSuccess);
@@ -57,15 +67,21 @@ DEF_TEST(CompressLATCFailColorType, reporter) {
REPORTER_ASSERT(reporter, allocPixelsSuccess);
bitmap.unlockPixels();
- const SkTextureCompressor::Format kLATCFormat = SkTextureCompressor::kLATC_Format;
- SkAutoDataUnref latcData(SkTextureCompressor::CompressBitmapToFormat(bitmap, kLATCFormat));
- REPORTER_ASSERT(reporter, NULL == latcData);
+ for (int i = 0; i < SkTextureCompressor::kFormatCnt; ++i) {
+ const SkTextureCompressor::Format fmt = static_cast<SkTextureCompressor::Format>(i);
+ SkAutoDataUnref data(SkTextureCompressor::CompressBitmapToFormat(bitmap, fmt));
+ REPORTER_ASSERT(reporter, NULL == data);
+ }
}
/**
* Make sure that if we pass in a solid color bitmap that we get the appropriate results
*/
DEF_TEST(CompressLATC, reporter) {
+
+ const SkTextureCompressor::Format kLATCFormat = SkTextureCompressor::kLATC_Format;
+ static const int kLATCEncodedBlockSize = 8;
+
SkBitmap bitmap;
static const int kWidth = 8;
static const int kHeight = 8;
@@ -78,10 +94,15 @@ DEF_TEST(CompressLATC, reporter) {
REPORTER_ASSERT(reporter, allocPixelsSuccess);
bitmap.unlockPixels();
- REPORTER_ASSERT(reporter, kWidth % kLATCBlockDimension == 0);
- REPORTER_ASSERT(reporter, kHeight % kLATCBlockDimension == 0);
- const int numBlocks = (kWidth / kLATCBlockDimension) * (kHeight / kLATCBlockDimension);
- const size_t kSizeToBe = static_cast<size_t>(kLATCEncodedBlockSize * numBlocks);
+ int latcDimX, latcDimY;
+ SkTextureCompressor::GetBlockDimensions(kLATCFormat, &latcDimX, &latcDimY);
+
+ REPORTER_ASSERT(reporter, kWidth % latcDimX == 0);
+ REPORTER_ASSERT(reporter, kHeight % latcDimY == 0);
+ const size_t kSizeToBe =
+ SkTextureCompressor::GetCompressedDataSize(kLATCFormat, kWidth, kHeight);
+ REPORTER_ASSERT(reporter, kSizeToBe == ((kWidth*kHeight*kLATCEncodedBlockSize)/16));
+ REPORTER_ASSERT(reporter, (kSizeToBe % kLATCEncodedBlockSize) == 0);
for (int lum = 0; lum < 256; ++lum) {
bitmap.lockPixels();
@@ -93,21 +114,29 @@ DEF_TEST(CompressLATC, reporter) {
}
bitmap.unlockPixels();
- const SkTextureCompressor::Format kLATCFormat = SkTextureCompressor::kLATC_Format;
SkAutoDataUnref latcData(
SkTextureCompressor::CompressBitmapToFormat(bitmap, kLATCFormat));
REPORTER_ASSERT(reporter, NULL != latcData);
REPORTER_ASSERT(reporter, kSizeToBe == latcData->size());
- // Make sure that it all matches a given block encoding. If the entire bitmap
- // is a single value, then the lower two bytes of the encoded data should be that
- // value. The remaining indices can be any value, and since we try to match the pixels
- // in the chosen palette in increasing index order, each one should be zero. Hence,
- // the correct encoding should be just the two luminance values in the bottom two
- // bytes of the block encoding.
- const uint64_t kConstColorEncoding = SkEndian_SwapLE64(lum | (lum << 8));
+ // Make sure that it all matches a given block encoding. Since we have
+ // COMPRESS_LATC_FAST defined in SkTextureCompressor_LATC.cpp, we are using
+ // an approximation scheme that optimizes for speed against coverage maps.
+ // That means that each palette in the encoded block is exactly the same,
+ // and that the three bits saved per pixel are computed from the top three
+ // bits of the luminance value.
+ const uint64_t kIndexEncodingMap[8] = { 1, 7, 6, 5, 4, 3, 2, 0 };
+ const uint64_t kIndex = kIndexEncodingMap[lum >> 5];
+ const uint64_t kConstColorEncoding =
+ SkEndian_SwapLE64(
+ 255 |
+ (kIndex << 16) | (kIndex << 19) | (kIndex << 22) | (kIndex << 25) |
+ (kIndex << 28) | (kIndex << 31) | (kIndex << 34) | (kIndex << 37) |
+ (kIndex << 40) | (kIndex << 43) | (kIndex << 46) | (kIndex << 49) |
+ (kIndex << 52) | (kIndex << 55) | (kIndex << 58) | (kIndex << 61));
+
const uint64_t* blockPtr = reinterpret_cast<const uint64_t*>(latcData->data());
- for (int i = 0; i < numBlocks; ++i) {
+ for (size_t i = 0; i < (kSizeToBe/8); ++i) {
REPORTER_ASSERT(reporter, blockPtr[i] == kConstColorEncoding);
}
}
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