| Index: src/gpu/GrDrawTarget.h
|
| diff --git a/src/gpu/GrDrawTarget.h b/src/gpu/GrDrawTarget.h
|
| index c868e56aa79a733553875a84e5475cc0309acca0..0c03e34041c1d2f654e4b6a2b37c9e35fbb48b8a 100644
|
| --- a/src/gpu/GrDrawTarget.h
|
| +++ b/src/gpu/GrDrawTarget.h
|
| @@ -113,12 +113,6 @@ public:
|
| }
|
|
|
| /**
|
| - * Given the current draw state and hw support, will HW AA lines be used (if
|
| - * a line primitive type is drawn)?
|
| - */
|
| - bool willUseHWAALines() const;
|
| -
|
| - /**
|
| * There are three types of "sources" of geometry (vertices and indices) for
|
| * draw calls made on the target. When performing an indexed draw, the
|
| * indices and vertices can use different source types. Once a source is
|
|
|