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| 1 /* | 1 /* | 
| 2  * Copyright (C) 2011 Google Inc. All rights reserved. | 2  * Copyright (C) 2011 Google Inc. All rights reserved. | 
| 3  * | 3  * | 
| 4  * Redistribution and use in source and binary forms, with or without | 4  * Redistribution and use in source and binary forms, with or without | 
| 5  * modification, are permitted provided that the following conditions are | 5  * modification, are permitted provided that the following conditions are | 
| 6  * met: | 6  * met: | 
| 7  * | 7  * | 
| 8  *     * Redistributions of source code must retain the above copyright | 8  *     * Redistributions of source code must retain the above copyright | 
| 9  * notice, this list of conditions and the following disclaimer. | 9  * notice, this list of conditions and the following disclaimer. | 
| 10  *     * Redistributions in binary form must reproduce the above | 10  *     * Redistributions in binary form must reproduce the above | 
| (...skipping 19 matching lines...) Expand all  Loading... | 
| 30 | 30 | 
| 31 #include "config.h" | 31 #include "config.h" | 
| 32 | 32 | 
| 33 #include "core/inspector/WorkerRuntimeAgent.h" | 33 #include "core/inspector/WorkerRuntimeAgent.h" | 
| 34 | 34 | 
| 35 #include "bindings/core/v8/ScriptState.h" | 35 #include "bindings/core/v8/ScriptState.h" | 
| 36 #include "core/inspector/InjectedScript.h" | 36 #include "core/inspector/InjectedScript.h" | 
| 37 #include "core/inspector/InstrumentingAgents.h" | 37 #include "core/inspector/InstrumentingAgents.h" | 
| 38 #include "core/inspector/WorkerDebuggerAgent.h" | 38 #include "core/inspector/WorkerDebuggerAgent.h" | 
| 39 #include "core/workers/WorkerGlobalScope.h" | 39 #include "core/workers/WorkerGlobalScope.h" | 
| 40 #include "core/workers/WorkerRunLoop.h" |  | 
| 41 #include "core/workers/WorkerThread.h" | 40 #include "core/workers/WorkerThread.h" | 
| 42 | 41 | 
| 43 namespace blink { | 42 namespace blink { | 
| 44 | 43 | 
| 45 WorkerRuntimeAgent::WorkerRuntimeAgent(InjectedScriptManager* injectedScriptMana
     ger, ScriptDebugServer* scriptDebugServer, WorkerGlobalScope* workerGlobalScope) | 44 WorkerRuntimeAgent::WorkerRuntimeAgent(InjectedScriptManager* injectedScriptMana
     ger, ScriptDebugServer* scriptDebugServer, WorkerGlobalScope* workerGlobalScope) | 
| 46     : InspectorRuntimeAgent(injectedScriptManager, scriptDebugServer) | 45     : InspectorRuntimeAgent(injectedScriptManager, scriptDebugServer) | 
| 47     , m_workerGlobalScope(workerGlobalScope) | 46     , m_workerGlobalScope(workerGlobalScope) | 
| 48     , m_paused(false) | 47     , m_paused(false) | 
| 49 { | 48 { | 
| 50 } | 49 } | 
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| 107     *out_result = m_paused; | 106     *out_result = m_paused; | 
| 108 } | 107 } | 
| 109 | 108 | 
| 110 void WorkerRuntimeAgent::willEvaluateWorkerScript(WorkerGlobalScope* context, in
     t workerThreadStartMode) | 109 void WorkerRuntimeAgent::willEvaluateWorkerScript(WorkerGlobalScope* context, in
     t workerThreadStartMode) | 
| 111 { | 110 { | 
| 112     if (workerThreadStartMode != PauseWorkerGlobalScopeOnStart) | 111     if (workerThreadStartMode != PauseWorkerGlobalScopeOnStart) | 
| 113         return; | 112         return; | 
| 114 | 113 | 
| 115     m_paused = true; | 114     m_paused = true; | 
| 116     MessageQueueWaitResult result; | 115     MessageQueueWaitResult result; | 
|  | 116     context->thread()->willEnterNestedLoop(); | 
| 117     do { | 117     do { | 
| 118         result = context->thread()->runLoop().runDebuggerTask(); | 118         result = context->thread()->runDebuggerTask(); | 
| 119     // Keep waiting until execution is resumed. | 119     // Keep waiting until execution is resumed. | 
| 120     } while (result == MessageQueueMessageReceived && m_paused); | 120     } while (result == MessageQueueMessageReceived && m_paused); | 
|  | 121     context->thread()->didLeaveNestedLoop(); | 
| 121 } | 122 } | 
| 122 | 123 | 
| 123 } // namespace blink | 124 } // namespace blink | 
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