 Chromium Code Reviews
 Chromium Code Reviews Issue 423093014:
  [SVG2] Make transform, gradientTransform and patternTransform presentation attributes.  (Closed) 
  Base URL: https://chromium.googlesource.com/chromium/blink.git@master
    
  
    Issue 423093014:
  [SVG2] Make transform, gradientTransform and patternTransform presentation attributes.  (Closed) 
  Base URL: https://chromium.googlesource.com/chromium/blink.git@master| Index: Source/core/svg/GradientAttributes.h | 
| diff --git a/Source/core/svg/GradientAttributes.h b/Source/core/svg/GradientAttributes.h | 
| index ceaccf9016653decea22405e7045bc315bf8ffe8..bd81c3af44e2034c2ae41cecaf2d2d5c493f8e1d 100644 | 
| --- a/Source/core/svg/GradientAttributes.h | 
| +++ b/Source/core/svg/GradientAttributes.h | 
| @@ -52,6 +52,44 @@ struct GradientAttributes { | 
| m_gradientUnitsSet = true; | 
| } | 
| + void setGradientTransformFromStyle(SVGGradientElement* element) | 
| + { | 
| + AffineTransform transform; | 
| + RenderStyle* style = element->renderer() ? element->renderer()->style() : 0; | 
| + | 
| + // If CSS property was set, use that, otherwise fallback to attribute (if set). | 
| + if (style && style->hasTransform()) { | 
| + TransformationMatrix matrix; | 
| + float zoom = style->effectiveZoom(); | 
| + | 
| + // CSS transforms operate with pre-scaled lengths. To make this work with SVG | 
| 
pdr.
2014/08/01 22:43:10
This logic is all duplicated from SVGGraphicsEleme
 
Erik Dahlström (inactive)
2014/08/04 13:57:57
Yes, who likes duplicated code, right? :) I'll see
 | 
| + // (which applies the zoom factor globally, at the root level) we | 
| + // | 
| + // * pre-scale the bounding box (to bring it into the same space as the other CSS values) | 
| + // * invert the zoom factor (to effectively compute the CSS transform under a 1.0 zoom) | 
| + // | 
| + // Note: objectBoundingBox is an emptyRect for elements like pattern or clipPath. | 
| + // See the "Object bounding box units" section of http://dev.w3.org/csswg/css3-transforms/ | 
| + if (zoom != 1) { | 
| + FloatRect scaledBBox = element->renderer()->objectBoundingBox(); | 
| + scaledBBox.scale(zoom); | 
| + transform.scale(1 / zoom); | 
| + style->applyTransform(matrix, scaledBBox); | 
| + matrix.scale(zoom); | 
| + } else { | 
| + style->applyTransform(matrix, element->renderer()->objectBoundingBox()); | 
| + } | 
| + | 
| + // Flatten any 3D transform. | 
| + transform = matrix.toAffineTransform(); | 
| + } else if (element->gradientTransform()->isSpecified()) { | 
| + element->gradientTransform()->currentValue()->concatenate(transform); | 
| + } | 
| + | 
| + if (!transform.isIdentity()) | 
| 
pdr.
2014/08/01 22:43:10
Is this check needed?
 
Erik Dahlström (inactive)
2014/08/04 13:57:57
Technically no, since it won't make any visible di
 | 
| + setGradientTransform(transform); | 
| + } | 
| + | 
| void setGradientTransform(const AffineTransform& value) | 
| { | 
| m_gradientTransform = value; |